Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BigDripSmit
Nut
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Camazotz
Camazotz
Earnheqrt
Camazotz
Level 159
God Stats
6W - 8L
1,264 SR
Queue Stats
88W - 84L
1,481 Elo+
Solo
Atlas
Atlas
RoyalProdigy51
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Sun Wukong
Sun Wukong
Slimy-Sludger
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,408 Elo+
Solo
Team Averages
Level 124
1,453 SR
1,338 Elo+

VS

Team Averages
Level 83
1,518 SR
1,490 Elo+
Danzaburou
Danzaburou
ElHerrero1324
Danzaburou
Level 63
God Stats
6W - 5L
1,484 SR
Queue Stats
368W - 359L
1,446 Elo+
Solo
Osiris
Osiris
StewartandZoe27
Osiris
Level 89
God Stats
259W - 221L
1,554 SR
Queue Stats
800W - 741L
1,485 Elo+
Solo
Bastet
Bastet
StoriedTitan992
Bastet
Level 46
God Stats
13W - 17L
1,394 SR
Queue Stats
87W - 82L
1,437 Elo+
Solo
Kukulkan
Kukulkan
TrillySime
Kukulkan
Level 126
God Stats
9W - 5L
1,662 SR
Queue Stats
255W - 243L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Xironne
Cthulhu
Level 89
God Stats
0W - 2L
1,494 SR
Queue Stats
107W - 98L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 4 / 3
7,037
541
8,443
8,967
4,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,191
476
5,547
9,426
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Earnheqrt
Camazotz
14
6 / 1 / 0
7,998
615
7,351
10,670
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
6,774
521
5,106
8,078
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Slimy-Sludger
Sun Wukong
13
0 / 0 / 1
7,158
551
6,170
12,041
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElHerrero1324
Danzaburou
13
1 / 0 / 0
7,558
581
7,276
9,666
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,944
611
8,404
12,327
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 2
7,272
559
6,536
15,106
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TrillySime
Kukulkan
9
2 / 1 / 1
6,043
465
2,330
3,766
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xironne
Cthulhu
10
0 / 3 / 1
6,281
483
5,548
12,259
7,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
4
3
0.63
W
0
1
1
0.5
W
Camazotz
Earnheqrt
Camazotz
6
1
0
6
L
Danzaburou
ElHerrero1324
Danzaburou
1
0
0
1
W
1
0
4
3
W
Sun Wukong
Slimy-Sludger
Sun Wukong
0
0
1
0.5
L
0
1
0
0
L
3
3
2
1.33
L
Kukulkan
TrillySime
Kukulkan
2
1
1
2.5
L
Cthulhu
Xironne
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
30,094
49,182
Taken
53,124
26,543
Mitigated
28,487
20,211
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,443
573
0
3,932
8,967
4,303
162
2,733
6,018
51,004
2,411
W
5,547
3,787
0
4,974
9,426
3,414
0
866
8,560
0
46,744
W
Camazotz
Earnheqrt
Camazotz
7,351
2,136
0
3,445
10,670
4,643
0
887
9,647
0
61,104
L
Danzaburou
ElHerrero1324
Danzaburou
7,276
3,939
0
3,700
9,666
3,992
678
1,053
8,613
0
55,210
W
5,106
2,312
0
2,168
8,078
5,397
36
2,735
5,224
19,398
0
W
Sun Wukong
Slimy-Sludger
Sun Wukong
6,170
1,195
0
5,692
12,041
8,786
0
0
11,130
0
54,112
L
8,404
2,580
0
5,989
12,327
10,412
296
239
11,134
0
69,600
L
6,536
2,087
0
6,713
15,106
5,587
436
3,817
11,289
0
52,025
L
Kukulkan
TrillySime
Kukulkan
2,330
490
0
500
3,766
1,050
0
2,970
796
23,738
279
L
Cthulhu
Xironne
Cthulhu
5,548
420
982
1,422
12,259
7,446
0
4,930
7,329
32,324
1,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
35,098
382
Minions Killed
388
0
Camps Cleared
0
1,273,335
Distance Traveled
1,205,039
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,037
541
80
6
0
221,393
2
W
Nut
6,191
476
80
6
0
225,146
0
W
Camazotz
7,998
615
97
7
0
301,146
0
L
Danzaburou
7,558
581
95
7
0
239,960
0
W
Atlas
6,774
521
21
2
0
263,402
0
W
Sun Wukong
7,158
551
104
8
0
262,248
2
L
Osiris
7,944
611
111
9
0
255,490
2
L
Bastet
7,272
559
88
7
0
258,481
0
L
Kukulkan
6,043
465
49
4
0
177,454
0
L
Cthulhu
6,281
483
45
3
0
273,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role