Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Evox1
Horus
Level 144
God Stats
14W - 24L
1,377 SR
Queue Stats
339W - 418L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MhdPro77
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,431 Elo+
Party 2
Ra
Ra
Rowdy Fox 7
Ra
Level 127
God Stats
198W - 217L
1,471 SR
Queue Stats
203W - 232L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
Warlord J6217
Ne Zha
Level 159
God Stats
7W - 7L
1,471 SR
Queue Stats
206W - 226L
1,466 Elo+
Party 2
Team Averages
Level 130
1,464 SR
1,459 Elo+

VS

Team Averages
Level 22
1,546 SR
1,346 Elo+
Nu Wa
Nu Wa
ArchaicLad
Nu Wa
Level 43
God Stats
125W - 124L
1,528 SR
Queue Stats
187W - 208L
1,433 Elo+
Solo
Skadi
Skadi
AuntJemima14
Skadi
Level 8
God Stats
2W - 1L
1,822 SR
Queue Stats
17W - 16L
1,338 Elo+
Party 1
Ra
Ra
TCZ SKOOND D
Ra
Level 12
God Stats
3W - 9L
1,360 SR
Queue Stats
4W - 17L
1,217 Elo+
Solo
Jing Wei
Jing Wei
Way-Home1
Jing Wei
Level 28
God Stats
3W - 6L
1,454 SR
Queue Stats
130W - 160L
1,390 Elo+
Solo
Artemis
Artemis
WolfofWalnutSt
Artemis
Level 17
God Stats
8W - 4L
1,566 SR
Queue Stats
20W - 22L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 2 / 4
9,916
901
14,134
10,622
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Evox1
Horus
15
0 / 0 / 4
8,746
795
1,863
5,836
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MhdPro77
Ah Muzen Cab
17
1 / 0 / 4
9,543
868
6,539
8,466
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
5 / 0 / 6
10,270
934
9,501
5,944
2,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 1 / 7
9,734
885
9,783
10,659
4,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 3 / 1
9,274
843
11,214
9,306
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 1
9,059
824
6,601
14,844
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 0
7,442
677
122
1,088
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Way-Home1
Jing Wei
14
0 / 7 / 0
8,144
740
1,575
12,401
4,393
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 0
9,055
823
8,063
12,140
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
4
5
L
Nu Wa
0
3
1
0.17
L
1
5
1
0.3
W
Horus
Evox1
Horus
0
0
4
2
W
Ah Muzen Cab
MhdPro77
Ah Muzen Cab
1
0
4
3
W
5
0
6
8
L
0
0
0
0
W
5
1
7
8.5
L
Jing Wei
Way-Home1
Jing Wei
0
7
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
27,575
41,527
Taken
49,779
21,423
Mitigated
16,086
9,337
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,134
4,434
0
210
10,622
4,419
635
2,044
8,578
34,911
0
L
Nu Wa
11,214
5,132
0
330
9,306
3,125
1,381
4,443
4,681
44,856
412
L
6,601
2,314
0
750
14,844
4,134
0
7,918
6,782
0
28,777
W
Horus
Evox1
Horus
1,863
971
790
2,840
5,836
6,042
150
1,341
4,495
0
15,540
W
Ah Muzen Cab
MhdPro77
Ah Muzen Cab
6,539
2,555
0
0
8,466
3,636
1,387
3,656
4,810
0
41,348
W
9,501
199
1,210
1,249
5,944
2,645
1,060
984
4,960
38,185
0
L
122
67
212
211
1,088
358
0
1,088
0
5,464
0
W
9,783
1,897
0
3,038
10,659
4,681
168
3,152
7,507
0
37,691
L
Jing Wei
Way-Home1
Jing Wei
1,575
1,124
0
0
12,401
4,393
0
4,669
7,732
0
23,509
L
8,063
2,963
0
961
12,140
4,076
228
5,191
6,949
0
24,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
42,974
281
Minions Killed
226
0
Camps Cleared
0
1,203,640
Distance Traveled
921,703
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,916
901
52
5
0
220,907
0
L
Nu Wa
9,274
843
89
8
0
194,238
0
L
Skadi
9,059
824
46
4
0
203,662
0
W
Horus
8,746
795
32
3
0
246,619
5
W
Ah Muzen Cab
9,543
868
80
7
0
248,439
0
W
Ra
10,270
934
70
6
0
250,941
0
L
Ra
7,442
677
10
1
0
105,183
0
W
Ne Zha
9,734
885
47
4
0
236,734
2
L
Jing Wei
8,144
740
44
4
0
201,723
0
L
Artemis
9,055
823
37
3
0
216,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role