Player Matchup

Vamana
Vamana
 
Vamana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Machoricanmoe
Ix Chel
Level 149
God Stats
0W - 3L
1,328 SR
Queue Stats
1W - 5L
1,184 Elo+
Solo
Ra
Ra
Sup3rAli
Ra
Level 132
God Stats
4W - 6L
1,503 SR
Queue Stats
192W - 196L
1,557 Elo+
Solo
Hachiman
Hachiman
boredq
Hachiman
Level 153
God Stats
5W - 4L
1,522 SR
Queue Stats
175W - 170L
1,504 Elo+
Solo
Lancelot
Lancelot
daidizzle_03
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo
Team Averages
Level 153
1,470 SR
1,455 Elo+

VS

Team Averages
Level 145
1,688 SR
1,443 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
Level 153
God Stats
11W - 7L
1,727 SR
Queue Stats
17W - 14L
1,366 Elo+
Solo
Discordia
Discordia
Humblebees
Discordia
Level 104
God Stats
18W - 13L
1,564 SR
Queue Stats
228W - 238L
1,361 Elo+
Solo
Odin
Odin
lucreziaxd
Odin
Level 181
God Stats
3W - 2L
2,000 SR
Queue Stats
90W - 105L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
tfrblumtman
Tsukuyomi
Level 145
God Stats
4W - 3L
1,650 SR
Queue Stats
25W - 31L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 0
6,240
891
6,582
6,593
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
12
0 / 4 / 3
6,150
879
1,953
7,295
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 2
6,278
897
4,249
4,964
1,918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
boredq
Hachiman
13
2 / 1 / 1
6,556
937
3,559
6,030
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
daidizzle_03
Lancelot
11
1 / 2 / 0
6,121
874
5,706
6,781
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 7
6,261
894
5,781
7,529
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
12
3 / 0 / 4
6,624
946
5,399
3,707
1,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Humblebees
Discordia
13
2 / 1 / 3
6,570
939
4,873
4,428
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
6,458
923
5,823
9,597
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
tfrblumtman
Tsukuyomi
13
1 / 1 / 3
6,684
955
4,767
6,070
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
10
10
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
W
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
3
0
4
5
W
Discordia
Humblebees
Discordia
2
1
3
3.5
L
Ix Chel
0
4
3
0.38
L
0
2
2
0.5
L
Hachiman
boredq
Hachiman
2
1
1
2.5
L
Lancelot
daidizzle_03
Lancelot
1
2
0
0.5
W
3
1
5
5.5
W
Tsukuyomi
tfrblumtman
Tsukuyomi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
26,643
31,663
Taken
31,331
14,716
Mitigated
23,673
7,193
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,582
2,318
0
1,832
6,593
4,649
530
1,474
4,911
0
20,953
W
Kuzenbo
 
Kuzenbo
5,781
1,831
0
1,248
7,529
9,195
85
1,600
5,829
10,201
0
W
Ah Muzen Cab
HALESHABBIT
Ah Muzen Cab
5,399
1,691
412
1,001
3,707
1,478
1,407
1,204
2,409
0
19,127
W
Discordia
Humblebees
Discordia
4,873
241
0
270
4,428
1,604
162
483
3,861
18,703
490
L
Ix Chel
1,953
263
436
295
7,295
3,006
20
2,882
4,327
10,283
1,025
L
4,249
292
283
1,366
4,964
1,918
0
1,622
3,129
26,076
0
L
Hachiman
boredq
Hachiman
3,559
2,434
0
1,569
6,030
2,262
0
2,024
3,799
0
16,424
L
Lancelot
daidizzle_03
Lancelot
5,706
790
0
1,412
6,781
2,881
0
1,534
5,082
0
15,061
W
5,823
1,803
0
2,495
9,597
8,990
42
1,503
7,901
0
13,453
W
Tsukuyomi
tfrblumtman
Tsukuyomi
4,767
1,350
0
804
6,070
2,406
0
1,285
4,571
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
32,597
196
Minions Killed
142
0
Camps Cleared
0
750,657
Distance Traveled
826,311
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,240
891
44
6
0
168,730
0
W
Kuzenbo
6,261
894
14
2
0
169,636
0
W
Ah Muzen Cab
6,624
946
37
5
0
173,476
0
W
Discordia
6,570
939
37
5
0
156,648
0
L
Ix Chel
6,150
879
37
5
0
135,934
0
L
Ra
6,278
897
57
8
0
159,166
0
L
Hachiman
6,556
937
35
5
0
153,483
0
L
Lancelot
6,121
874
23
3
0
133,344
0
W
Odin
6,458
923
13
2
0
163,488
0
W
Tsukuyomi
6,684
955
41
6
0
163,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role