Player Matchup

Kukulkan
Kukulkan
AliG-4k
Kukulkan
Level 142
God Stats
3W - 2L
1,551 SR
Queue Stats
117W - 109L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
AsainKidEXV
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,359 Elo+
Solo
Olorun
Olorun
Dubs187
Olorun
Level 124
God Stats
4W - 5L
1,479 SR
Queue Stats
553W - 577L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Inuommaru
Cthulhu
Level 116
God Stats
3W - 3L
1,629 SR
Queue Stats
255W - 267L
1,447 Elo+
Party 1
Janus
Janus
Jenavive_Boop
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 363L
1,464 Elo+
Party 1
Team Averages
Level 111
1,532 SR
1,461 Elo+

VS

Team Averages
Level 108
1,374 SR
1,440 Elo+
Hercules
Hercules
Cerb4523
Hercules
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,549 Elo+
Solo
Ares
Ares
Mike_D_Marshall
Ares
Level 84
God Stats
7W - 6L
1,318 SR
Queue Stats
759W - 845L
1,445 Elo+
Solo
Olorun
Olorun
Zemie
Olorun
Level 137
God Stats
2W - 1L
1,568 SR
Queue Stats
126W - 161L
1,309 Elo+
Solo
Chaac
Chaac
ivancimeries250
Chaac
Level 67
God Stats
4W - 2L
1,202 SR
Queue Stats
293W - 328L
1,422 Elo+
Solo
Mercury
Mercury
ojines88
Mercury
Level 157
God Stats
2W - 0L
1,283 SR
Queue Stats
194W - 214L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliG-4k
Kukulkan
17
3 / 1 / 2
9,292
845
17,938
7,438
4,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AsainKidEXV
Gilgamesh
13
3 / 4 / 3
8,473
770
11,037
13,168
13,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Dubs187
Olorun
12
0 / 3 / 4
7,186
653
10,872
9,847
5,299
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Inuommaru
Cthulhu
14
0 / 3 / 5
8,342
758
12,742
15,206
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 2
7,306
664
11,832
9,919
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cerb4523
Hercules
16
4 / 0 / 7
8,940
813
9,266
24,063
17,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 1 / 10
7,749
704
8,876
16,901
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Zemie
Olorun
15
3 / 1 / 8
8,494
772
9,060
11,201
5,769
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 8
8,440
767
15,417
15,981
16,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ojines88
Mercury
13
5 / 3 / 6
8,200
745
8,843
8,061
3,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
6
Kills
14
14
Deaths
6
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AliG-4k
Kukulkan
3
1
2
4
L
Gilgamesh
AsainKidEXV
Gilgamesh
3
4
3
1.13
W
Hercules
Cerb4523
Hercules
4
0
7
7.5
L
Olorun
Dubs187
Olorun
0
3
4
0.67
L
Cthulhu
Inuommaru
Cthulhu
0
3
5
0.83
L
0
3
2
0.33
W
1
1
10
6
W
Olorun
Zemie
Olorun
3
1
8
7
W
1
1
8
5
W
Mercury
ojines88
Mercury
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,421
Damage
51,462
55,578
Taken
76,207
46,547
Mitigated
57,863
17,560
Healing
45,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AliG-4k
Kukulkan
17,938
338
2,645
1,465
7,438
4,552
0
1,801
5,559
44,992
50
L
Gilgamesh
AsainKidEXV
Gilgamesh
11,037
2,329
689
1,219
13,168
13,396
0
4,947
7,910
0
16,431
W
Hercules
Cerb4523
Hercules
9,266
1,520
760
14,314
24,063
17,377
0
18,028
5,051
0
19,580
L
Olorun
Dubs187
Olorun
10,872
5,844
2,811
2,992
9,847
5,299
0
1,286
8,386
14,638
0
L
Cthulhu
Inuommaru
Cthulhu
12,742
941
1,116
2,042
15,206
18,604
0
6,074
8,870
23,131
0
L
11,832
1,012
535
2,046
9,919
4,696
0
2,731
7,010
18,834
44
W
8,876
111
1,287
7,196
16,901
15,311
0
10,259
6,013
13,697
0
W
Olorun
Zemie
Olorun
9,060
4,224
5,209
5,676
11,201
5,769
0
8,795
2,251
21,834
1,220
W
15,417
457
1,303
7,146
15,981
16,092
0
10,117
5,529
0
32,723
W
Mercury
ojines88
Mercury
8,843
926
659
1,500
8,061
3,314
0
4,475
3,309
0
16,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
41,823
128
Minions Killed
113
0
Camps Cleared
0
1,071,856
Distance Traveled
1,045,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,292
845
60
5
0
275,746
0
L
Gilgamesh
8,473
770
10
1
0
223,866
0
W
Hercules
8,940
813
12
1
0
215,949
0
L
Olorun
7,186
653
12
1
0
182,465
0
L
Cthulhu
8,342
758
27
2
0
196,219
0
L
Janus
7,306
664
19
2
0
193,560
0
W
Ares
7,749
704
10
1
0
176,401
0
W
Olorun
8,494
772
37
3
0
183,705
0
W
Chaac
8,440
767
40
4
0
237,121
0
W
Mercury
8,200
745
14
1
0
232,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role