Player Matchup

Sylvanus
Sylvanus
GFTW_TheKing
Sylvanus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,292 Elo+
Party 1
Neith
Neith
Golgothas
Neith
Level 45
God Stats
6W - 1L
1,725 SR
Queue Stats
43W - 41L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
LTB_Uzi
Gilgamesh
Level 58
God Stats
2W - 0L
1,638 SR
Queue Stats
25W - 27L
1,393 Elo+
Party 1
Sol
Sol
iBrain97
Sol
Level 88
God Stats
1W - 0L
1,198 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Susano
Susano
light-ticket062
Susano
Level 89
God Stats
1W - 1L
1,238 SR
Queue Stats
16W - 16L
1,421 Elo+
Party 1
Team Averages
Level 74
1,460 SR
1,407 Elo+

VS

Team Averages
Level 62
1,379 SR
1,427 Elo+
Terra
Terra
Disnoow
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,376 Elo+
Party 2
Neith
Neith
Mat0da
Neith
Level 66
God Stats
0W - 3L
1,099 SR
Queue Stats
15W - 23L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 104
God Stats
528W - 513L
1,525 SR
Queue Stats
538W - 526L
1,457 Elo+
Solo
Arachne
Arachne
ViSoSerious
Arachne
Level 46
God Stats
10W - 9L
1,677 SR
Queue Stats
56W - 61L
1,431 Elo+
Solo
Chaac
Chaac
miki2115
Chaac
Level 67
God Stats
1W - 2L
1,095 SR
Queue Stats
74W - 64L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GFTW_TheKing
Sylvanus
12
2 / 2 / 2
7,816
558
7,366
14,663
12,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Golgothas
Neith
12
2 / 2 / 3
6,937
496
7,473
9,462
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
LTB_Uzi
Gilgamesh
13
5 / 0 / 2
8,246
589
14,038
15,255
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 0 / 1
9,312
665
5,089
7,809
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 3
7,451
532
6,810
10,831
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Disnoow
Terra
10
1 / 2 / 3
6,815
487
6,872
15,525
11,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Mat0da
Neith
10
1 / 5 / 2
5,985
428
9,744
10,251
4,116
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
13
0 / 2 / 1
6,775
484
6,211
6,596
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ViSoSerious
Arachne
13
2 / 2 / 0
6,692
478
6,005
15,412
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
miki2115
Chaac
8
0 / 4 / 0
5,670
405
4,696
10,798
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
4
5
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
Disnoow
Terra
1
2
3
1.25
W
Sylvanus
GFTW_TheKing
Sylvanus
2
2
2
1.5
W
Neith
Golgothas
Neith
2
2
3
1.75
W
Gilgamesh
LTB_Uzi
Gilgamesh
5
0
2
6
L
Neith
Mat0da
Neith
1
5
2
0.4
L
Nu Wa
0
2
1
0.25
L
Arachne
ViSoSerious
Arachne
2
2
0
1
W
4
0
1
4.5
W
2
1
3
3.5
L
Chaac
miki2115
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
33,528
58,020
Taken
58,582
39,147
Mitigated
29,781
23,987
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Disnoow
Terra
6,872
2,127
2,029
4,547
15,525
11,489
0
4,010
11,324
21,051
0
W
Sylvanus
GFTW_TheKing
Sylvanus
7,366
2,744
2,540
5,960
14,663
12,278
83
2,869
11,718
38,983
2,591
W
Neith
Golgothas
Neith
7,473
3,251
0
1,949
9,462
3,491
57
3,752
5,552
0
41,927
W
Gilgamesh
LTB_Uzi
Gilgamesh
14,038
4,240
0
3,927
15,255
16,485
229
2,028
13,107
163
52,282
L
Neith
Mat0da
Neith
9,744
4,246
0
2,017
10,251
4,116
0
3,420
6,831
0
42,145
L
Nu Wa
6,211
3,016
0
1,089
6,596
2,623
0
3,171
3,328
44,271
420
L
Arachne
ViSoSerious
Arachne
6,005
3,021
0
6,068
15,412
6,681
0
1,636
13,586
0
54,449
W
5,089
2,117
0
4,595
7,809
2,415
3,057
2,782
4,793
72,984
8,520
W
6,810
1,161
0
5,016
10,831
4,478
0
998
9,783
0
51,284
L
Chaac
miki2115
Chaac
4,696
1,665
0
3,192
10,798
4,872
0
0
10,009
0
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
31,937
440
Minions Killed
289
0
Camps Cleared
0
1,270,006
Distance Traveled
1,285,320
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,815
487
15
1
0
285,520
0
W
Sylvanus
7,816
558
54
4
0
199,112
1
W
Neith
6,937
496
73
5
0
210,442
0
W
Gilgamesh
8,246
589
77
6
0
263,471
1
L
Neith
5,985
428
69
5
0
240,743
0
L
Nu Wa
6,775
484
85
6
0
258,659
0
L
Arachne
6,692
478
77
6
0
296,020
0
W
Sol
9,312
665
150
11
0
284,196
0
W
Susano
7,451
532
86
6
0
312,785
4
L
Chaac
5,670
405
43
3
0
204,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role