Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
General Cubanos
Hercules
Level 200
God Stats
10W - 7L
1,464 SR
Queue Stats
735W - 751L
1,458 Elo+
Solo
Scylla
Scylla
Grd-TORINO-85
Scylla
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
392W - 437L
1,521 Elo+
Solo
Sobek
Sobek
playername83123
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,596 Elo+
Solo
Cupid
Cupid
susardu
Cupid
Level 160
God Stats
12W - 10L
1,871 SR
Queue Stats
602W - 596L
1,512 Elo+
Solo
Team Averages
Level 167
1,567 SR
1,517 Elo+

VS

Team Averages
Level 138
1,364 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
Julfensin
Kumbhakarna
Level 128
God Stats
0W - 2L
1,321 SR
Queue Stats
34W - 40L
1,418 Elo+
Solo
Thanatos
Thanatos
Jоkеr
Thanatos
Level 126
God Stats
1W - 10L
1,427 SR
Queue Stats
233W - 255L
1,519 Elo+
Party 1
Artio
Artio
Kiemy
Artio
Level 123
God Stats
8W - 7L
1,286 SR
Queue Stats
227W - 251L
1,518 Elo+
Party 1
Nemesis
Nemesis
Schnauzze
Nemesis
Level 164
God Stats
12W - 10L
1,665 SR
Queue Stats
478W - 481L
1,476 Elo+
Solo
Hercules
Hercules
半夜夏微凉
Hercules
Level 150
God Stats
2W - 7L
1,121 SR
Queue Stats
301W - 317L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
12 / 2 / 12
10,732
976
26,147
9,943
5,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 2 / 19
9,123
829
8,930
24,927
28,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 15
9,178
834
11,711
6,782
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 18
10,148
923
9,233
18,138
23,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Cupid
susardu
Cupid
16
4 / 2 / 19
9,517
865
14,357
10,219
5,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Julfensin
Kumbhakarna
12
0 / 6 / 5
7,263
660
6,754
17,500
20,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Jоkеr
Thanatos
13
3 / 6 / 4
8,060
733
11,294
12,052
6,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Kiemy
Artio
13
1 / 6 / 7
8,030
730
8,499
20,451
25,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Schnauzze
Nemesis
13
1 / 2 / 7
7,433
676
12,352
16,414
15,010
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
15
3 / 4 / 6
8,681
789
12,944
17,881
19,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
24
Kills
8
9
Deaths
24
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
2
12
9
W
Hercules
2
2
19
5.75
W
4
2
15
5.75
L
Kumbhakarna
Julfensin
Kumbhakarna
0
6
5
0.42
L
Thanatos
Jоkеr
Thanatos
3
6
4
0.83
L
Artio
Kiemy
Artio
1
6
7
0.75
L
Nemesis
Schnauzze
Nemesis
1
2
7
2.25
W
2
1
18
11
W
Cupid
susardu
Cupid
4
2
19
6.75
L
Hercules
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,378
Damage
51,843
70,009
Taken
84,298
65,350
Mitigated
87,525
34,988
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
26,147
13,992
0
1,409
9,943
5,449
2,702
2,428
7,515
0
46,995
W
Hercules
8,930
2,380
881
12,030
24,927
28,016
544
5,144
19,783
2,841
10,565
W
11,711
1,470
858
778
6,782
3,099
1,356
1,601
5,181
31,845
0
L
Kumbhakarna
Julfensin
Kumbhakarna
6,754
557
1,120
663
17,500
20,694
43
4,382
13,118
15,627
0
L
Thanatos
Jоkеr
Thanatos
11,294
815
0
3,643
12,052
6,939
0
4,314
7,738
0
19,659
L
Artio
Kiemy
Artio
8,499
626
3,686
3,313
20,451
25,154
22
4,806
15,645
13,767
898
L
Nemesis
Schnauzze
Nemesis
12,352
1,614
1,048
3,644
16,414
15,010
302
4,716
11,698
0
20,433
W
9,233
606
2,640
6,875
18,138
23,288
578
3,904
14,234
20,356
0
W
Cupid
susardu
Cupid
14,357
10,257
5,358
4,159
10,219
5,498
2,294
1,481
8,738
0
25,498
L
Hercules
12,944
2,573
1,793
5,157
17,881
19,728
316
4,282
13,599
0
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
39,467
131
Minions Killed
99
0
Camps Cleared
0
999,389
Distance Traveled
1,039,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,732
976
37
3
0
194,966
0
W
Hercules
9,123
829
12
1
0
207,666
0
W
Scylla
9,178
834
40
4
0
156,412
0
L
Kumbhakarna
7,263
660
24
2
0
210,742
0
L
Thanatos
8,060
733
17
2
0
184,466
0
L
Artio
8,030
730
8
1
0
190,874
0
L
Nemesis
7,433
676
16
1
0
258,086
0
W
Sobek
10,148
923
13
1
0
241,678
0
W
Cupid
9,517
865
29
3
0
198,667
0
L
Hercules
8,681
789
34
3
0
194,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role