Player Matchup

Ares
Ares
Platinum I
 
Ares
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
Johandx
Agni
Diamond IV
Level 191
God Stats
4W - 0L
1,773 SR
Queue Stats
62W - 46L
2,026 MMR
Solo
Nemesis
Nemesis
Platinum III
Knawl
Nemesis
Platinum III
Level 78
God Stats
7W - 2L
1,733 SR
Queue Stats
40W - 34L
2,053 MMR
Solo
Hachiman
Hachiman
Diamond III
LaggyyP15
Hachiman
Diamond III
Level 173
God Stats
9W - 7L
1,619 SR
Queue Stats
271W - 244L
2,152 MMR
Solo
Camazotz
Camazotz
Diamond II
PowerST2
Camazotz
Diamond II
Level 179
God Stats
14W - 9L
1,828 SR
Queue Stats
356W - 317L
2,364 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,690 SR
2,019 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,651 SR
2,127 MMR
Xbalanque
Xbalanque
Diamond V
Katze404
Xbalanque
Diamond V
Level 156
God Stats
14W - 14L
1,748 SR
Queue Stats
140W - 122L
2,143 MMR
Solo
Lancelot
Lancelot
Diamond V
KrackedChimp
Lancelot
Diamond V
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 101L
2,133 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
OvenChickenZ
Kukulkan
Diamond IV
Level 109
God Stats
18W - 12L
1,714 SR
Queue Stats
273W - 261L
2,259 MMR
Solo
Chang'e
Chang'e
Platinum I
Rudedaio
Chang'e
Platinum I
Level 159
God Stats
3W - 4L
1,582 SR
Queue Stats
123W - 116L
2,088 MMR
Solo
Horus
Horus
Diamond V
koalaclown
Horus
Diamond V
Level 102
God Stats
8W - 7L
1,710 SR
Queue Stats
295W - 286L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 9
9,110
536
5,489
15,870
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Johandx
Agni
18
4 / 1 / 7
10,823
637
11,242
7,018
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Knawl
Nemesis
16
2 / 1 / 7
10,568
622
12,399
16,021
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
LaggyyP15
Hachiman
17
3 / 1 / 1
10,016
589
9,262
12,727
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
PowerST2
Camazotz
20
12 / 0 / 5
11,746
691
16,089
19,693
10,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BellonaOsirisAo Kuang

VS

Bans
KaliThothBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Katze404
Xbalanque
13
1 / 3 / 0
8,209
483
9,294
13,204
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
KrackedChimp
Lancelot
15
1 / 6 / 0
8,632
508
7,123
19,195
10,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
OvenChickenZ
Kukulkan
14
0 / 7 / 0
8,511
501
5,855
11,166
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Rudedaio
Chang'e
15
3 / 5 / 0
8,595
506
6,642
15,694
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
11
0 / 2 / 2
7,722
454
4,645
12,353
9,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
5
5
Deaths
23
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
9
3.25
W
Agni
Johandx
Agni
4
1
7
7.5
L
Xbalanque
Katze404
Xbalanque
1
3
0
0.33
W
Nemesis
Knawl
Nemesis
2
1
7
5.5
L
Lancelot
KrackedChimp
Lancelot
1
6
0
0.17
W
Hachiman
LaggyyP15
Hachiman
3
1
1
3.5
L
Kukulkan
OvenChickenZ
Kukulkan
0
7
0
0
W
Camazotz
PowerST2
Camazotz
12
0
5
14.5
L
Chang'e
Rudedaio
Chang'e
3
5
0
0.6
L
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,481
Damage
33,559
71,329
Taken
71,612
43,805
Mitigated
32,072
29,921
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,489
458
0
5,740
15,870
13,551
323
2,536
13,334
40,123
0
W
Agni
Johandx
Agni
11,242
1,103
0
1,605
7,018
2,739
1,221
3,559
3,459
83,356
2,547
L
Xbalanque
Katze404
Xbalanque
9,294
3,681
0
3,878
13,204
4,028
1,168
1,045
12,159
0
72,082
W
Nemesis
Knawl
Nemesis
12,399
3,633
0
8,262
16,021
12,067
1,396
1,723
14,298
0
82,027
L
Lancelot
KrackedChimp
Lancelot
7,123
1,380
0
4,695
19,195
10,108
0
1,810
16,484
236
68,037
W
Hachiman
LaggyyP15
Hachiman
9,262
4,433
0
7,160
12,727
5,129
881
2,081
10,646
0
96,131
L
Kukulkan
OvenChickenZ
Kukulkan
5,855
1,479
0
46
11,166
3,937
0
5,772
5,291
68,015
211
W
Camazotz
PowerST2
Camazotz
16,089
4,828
0
7,154
19,693
10,319
0
3,864
15,829
0
130,589
L
Chang'e
Rudedaio
Chang'e
6,642
300
951
7,069
15,694
4,726
0
3,167
12,527
62,670
0
L
Horus
4,645
2,099
920
4,256
12,353
9,273
0
4,435
7,818
0
17,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
41,669
613
Minions Killed
529
0
Camps Cleared
0
1,789,581
Distance Traveled
1,657,339
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,110
536
25
1
0
351,316
3
W
Agni
10,823
637
150
9
0
364,819
2
L
Xbalanque
8,209
483
134
8
0
287,024
2
W
Nemesis
10,568
622
126
7
0
389,673
2
L
Lancelot
8,632
508
121
7
0
336,094
2
W
Hachiman
10,016
589
149
9
0
285,114
0
L
Kukulkan
8,511
501
144
8
0
283,350
3
W
Camazotz
11,746
691
163
10
0
398,659
0
L
Chang'e
8,595
506
117
7
0
386,528
0
L
Horus
7,722
454
13
1
0
364,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role