Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NekoRex5917
Cthulhu
Level 81
God Stats
4W - 8L
1,197 SR
Queue Stats
160W - 161L
1,502 Elo+
Party 2
Artemis
Artemis
TrainerJerry920
Artemis
Level 142
God Stats
3W - 1L
1,298 SR
Queue Stats
222W - 226L
1,472 Elo+
Solo
Bellona
Bellona
bbyguhrl
Bellona
Level 129
God Stats
3W - 6L
1,078 SR
Queue Stats
294W - 262L
1,529 Elo+
Solo
Set
Set
duhhnnyy
Set
Level 45
God Stats
11W - 13L
1,554 SR
Queue Stats
248W - 254L
1,491 Elo+
Party 2
Team Averages
Level 100
1,325 SR
1,499 Elo+

VS

Team Averages
Level 86
1,435 SR
1,441 Elo+
Nut
Nut
Meglomight
Nut
Level 48
God Stats
4W - 9L
1,411 SR
Queue Stats
92W - 81L
1,442 Elo+
Party 1
Bake Kujira
Bake Kujira
ReapersGaze
Bake Kujira
Level 66
God Stats
0W - 2L
1,287 SR
Queue Stats
135W - 134L
1,452 Elo+
Party 1
Nemesis
Nemesis
blockishpuppy23
Nemesis
Level 101
God Stats
11W - 11L
1,443 SR
Queue Stats
246W - 199L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
iCaus3
Baron Samedi
Level 148
God Stats
0W - 1L
1,704 SR
Queue Stats
36W - 52L
1,316 Elo+
Solo
Surtr
Surtr
namernames735
Surtr
Level 65
God Stats
1W - 4L
1,330 SR
Queue Stats
39W - 49L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 2 / 1
3,764
538
1,910
4,043
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NekoRex5917
Cthulhu
7
2 / 0 / 1
4,893
699
2,629
4,064
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 2
4,461
637
3,127
4,444
1,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
bbyguhrl
Bellona
8
1 / 0 / 0
4,701
672
3,422
6,683
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 0 / 0
4,635
662
1,404
4,511
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,634
519
3,129
5,470
1,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
ReapersGaze
Bake Kujira
3
0 / 1 / 0
3,309
473
839
4,100
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,206
601
3,186
5,927
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
iCaus3
Baron Samedi
9
1 / 0 / 1
4,513
645
1,373
2,458
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 0
4,103
586
2,818
6,119
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
1
0.25
L
0
2
0
0
W
Cthulhu
NekoRex5917
Cthulhu
2
0
1
2.5
L
Bake Kujira
ReapersGaze
Bake Kujira
0
1
0
0
W
1
0
2
2
W
Bellona
bbyguhrl
Bellona
1
0
0
1
L
1
2
0
0.5
W
1
0
0
1
L
Baron Samedi
iCaus3
Baron Samedi
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,492
Damage
11,345
23,745
Taken
24,074
10,693
Mitigated
10,262
8,971
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,910
739
0
1,132
4,043
1,056
7
694
3,249
0
19,792
L
3,129
2,071
0
1,590
5,470
1,679
0
1,739
3,731
0
16,795
W
Cthulhu
NekoRex5917
Cthulhu
2,629
506
615
1,236
4,064
2,487
286
448
3,616
17,011
1,097
L
Bake Kujira
ReapersGaze
Bake Kujira
839
427
371
671
4,100
1,494
0
842
3,258
5,044
0
W
3,127
2,185
0
979
4,444
1,380
17
391
4,053
0
25,676
W
Bellona
bbyguhrl
Bellona
3,422
1,689
0
4,089
6,683
4,095
0
164
6,519
0
32,833
L
3,186
1,505
0
2,477
5,927
1,883
0
0
5,927
0
31,936
W
1,404
473
0
920
4,511
1,675
0
483
3,932
0
27,640
L
Baron Samedi
iCaus3
Baron Samedi
1,373
96
41
1,076
2,458
943
0
0
2,458
23,925
0
L
2,818
1,428
0
1,490
6,119
4,263
0
0
6,119
245
21,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
19,765
228
Minions Killed
182
0
Camps Cleared
0
733,425
Distance Traveled
623,223
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,764
538
37
5
0
166,995
0
L
Nut
3,634
519
28
4
0
121,133
0
W
Cthulhu
4,893
699
36
5
0
139,450
0
L
Bake Kujira
3,309
473
5
1
0
78,951
0
W
Artemis
4,461
637
43
6
0
128,200
0
W
Bellona
4,701
672
50
7
0
133,595
3
L
Nemesis
4,206
601
50
7
0
164,049
0
W
Set
4,635
662
62
9
0
165,185
0
L
Baron Samedi
4,513
645
57
8
0
127,590
0
L
Surtr
4,103
586
42
6
0
131,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role