Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KOOLEST OF KEVS
Danzaburou
Level 153
God Stats
32W - 16L
1,700 SR
Queue Stats
421W - 449L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
NoAxiom
Kuzenbo
Level 89
God Stats
7W - 4L
1,662 SR
Queue Stats
271W - 248L
1,544 Elo+
Solo
Team Averages
Level 132
1,621 SR
1,469 Elo+

VS

Team Averages
Level 122
1,504 SR
1,607 Elo+
Ymir
Ymir
AgressiveGecko
Ymir
Level 138
God Stats
19W - 10L
1,730 SR
Queue Stats
156W - 167L
1,398 Elo+
Solo
Sol
Sol
CrimpyCorn
Sol
Level 94
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 8L
1,563 Elo+
Party 1
Pele
Pele
DoubleoBlazikin
Pele
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 1
7,801
780
6,425
8,892
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KOOLEST OF KEVS
Danzaburou
12
0 / 5 / 1
6,816
682
7,503
9,600
4,746
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
NoAxiom
Kuzenbo
11
1 / 6 / 1
6,808
681
7,570
15,192
16,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
7,552
755
3,876
9,619
9,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
7 / 0 / 7
8,827
883
14,861
9,785
4,210
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
8 / 2 / 3
8,614
861
7,697
9,859
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
1
0.5
W
1
1
13
7.5
W
7
0
7
10.5
W
8
2
3
4.75
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
0
5
1
0.1
L
Kuzenbo
NoAxiom
Kuzenbo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
26,434
33,684
Taken
29,263
25,398
Mitigated
20,597
4,624
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,425
326
570
1,704
8,892
3,689
0
4,840
4,052
31,259
0
W
3,876
448
0
1,000
9,619
9,144
0
3,187
6,150
11,994
0
W
14,861
6,883
0
5,450
9,785
4,210
942
4,599
4,938
43,391
0
W
7,697
1,516
0
279
9,859
7,243
0
4,740
4,885
0
29,869
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
7,503
2,769
0
1,660
9,600
4,746
0
5,690
3,910
0
25,465
L
Kuzenbo
NoAxiom
Kuzenbo
7,570
2,163
0
690
15,192
16,963
0
8,295
6,897
14,153
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,425
Gold Earned
24,993
114
Minions Killed
139
0
Camps Cleared
0
495,651
Distance Traveled
563,059
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,801
780
45
5
0
156,930
3
W
Ymir
7,552
755
21
2
0
179,605
0
W
Sol
8,827
883
82
8
0
178,565
0
W
Pele
8,614
861
36
4
0
204,889
0
L
Danzaburou
6,816
682
45
5
0
156,558
0
L
Kuzenbo
6,808
681
24
2
0
182,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role