Player Matchup

Medusa
Medusa
 
Medusa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Devolah
Chang'e
Level 153
God Stats
5W - 1L
1,673 SR
Queue Stats
37W - 25L
1,539 Elo+
Party 1
Bacchus
Bacchus
ItsMeChewbacca
Bacchus
Level 69
God Stats
8W - 2L
1,586 SR
Queue Stats
59W - 62L
1,401 Elo+
Party 1
Team Averages
Level 137
1,587 SR
1,480 Elo+

VS

Team Averages
Level 127
1,619 SR
1,490 Elo+
Thanatos
Thanatos
Saucy_Soto
Thanatos
Level 137
God Stats
4W - 2L
1,856 SR
Queue Stats
28W - 27L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Skillshotting
Xbalanque
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
u_Cant_Stop_R50
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 4
7,447
745
10,111
8,832
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Devolah
Chang'e
12
2 / 0 / 4
7,334
733
4,346
7,820
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
2 / 0 / 3
7,113
711
6,554
9,204
9,423
Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Saucy_Soto
Thanatos
9
1 / 5 / 0
6,215
622
4,776
8,046
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Skillshotting
Xbalanque
12
0 / 0 / 1
6,756
676
8,940
8,733
3,456
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 1
6,283
628
2,612
6,977
3,380
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
W
Chang'e
Devolah
Chang'e
2
0
4
4
W
2
0
3
3.5
L
Thanatos
Saucy_Soto
Thanatos
1
5
0
0.2
L
Xbalanque
Skillshotting
Xbalanque
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
16,328
25,856
Taken
23,756
16,276
Mitigated
9,781
13,609
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,111
3,041
0
1,238
8,832
4,156
441
1,307
7,525
0
34,250
W
Chang'e
Devolah
Chang'e
4,346
256
6,194
5,715
7,820
2,697
570
590
7,230
23,516
1,018
W
6,554
448
0
462
9,204
9,423
232
646
8,558
14,720
911
L
Thanatos
Saucy_Soto
Thanatos
4,776
536
0
1,710
8,046
2,945
0
2,865
4,941
0
12,099
L
Xbalanque
Skillshotting
Xbalanque
8,940
4,228
0
3,032
8,733
3,456
1,260
4,309
4,043
0
31,425
L
2,612
0
12
744
6,977
3,380
0
2,993
3,682
20,321
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
19,254
118
Minions Killed
101
0
Camps Cleared
0
599,353
Distance Traveled
541,302
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,447
745
46
5
0
188,173
0
W
Chang'e
7,334
733
58
6
0
194,321
0
W
Bacchus
7,113
711
14
1
0
216,859
0
L
Thanatos
6,215
622
12
1
0
166,571
0
L
Xbalanque
6,756
676
57
6
0
193,846
0
L
Anubis
6,283
628
32
3
0
180,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role