Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BaconBitts_22
Hachiman
Level 47
God Stats
4W - 1L
1,705 SR
Queue Stats
10W - 3L
1,639 Elo+
Party 1
Kali
Kali
BlindBelt11
Kali
Level 48
God Stats
7W - 0L
1,802 SR
Queue Stats
13W - 6L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
Blind_Dream1
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 1
Khepri
Khepri
SaintKhepri
Khepri
Level 147
God Stats
10W - 9L
1,552 SR
Queue Stats
54W - 48L
1,559 Elo+
Solo
Team Averages
Level 99
1,612 SR
1,575 Elo+

VS

Team Averages
Level 146
1,436 SR
1,497 Elo+
Bellona
Bellona
CallMe_Ryandz
Bellona
Level 159
God Stats
10W - 10L
1,395 SR
Queue Stats
137W - 126L
1,440 Elo+
Solo
Chaac
Chaac
OFFICIAL BDOC
Chaac
Level 121
God Stats
18W - 25L
1,328 SR
Queue Stats
99W - 137L
1,367 Elo+
Solo
Agni
Agni
kyrat717
Agni
Level 164
God Stats
30W - 22L
1,537 SR
Queue Stats
185W - 176L
1,466 Elo+
Solo
Bacchus
Bacchus
partycity
Bacchus
Level 83
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 3L
1,677 Elo+
Solo
Neith
Neith
stimee
Neith
Level 204
God Stats
54W - 43L
1,571 SR
Queue Stats
84W - 71L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 1 / 0
8,634
508
15,567
19,409
24,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
BaconBitts_22
Hachiman
16
1 / 1 / 0
8,780
516
4,052
7,703
3,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,947
409
3,714
16,503
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Blind_Dream1
Zhong Kui
15
1 / 0 / 2
9,187
540
12,787
11,348
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 0 / 0
7,595
447
3,326
11,097
9,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 0 / 2
8,438
496
11,632
22,763
22,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 2
9,274
546
14,650
18,780
23,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
14
1 / 2 / 1
7,977
469
4,079
8,751
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
partycity
Bacchus
12
1 / 0 / 1
6,837
402
5,251
12,694
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
stimee
Neith
14
1 / 1 / 0
8,543
503
6,674
5,709
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
W
Hachiman
BaconBitts_22
Hachiman
1
1
0
1
W
1
4
0
0.25
W
Zhong Kui
Blind_Dream1
Zhong Kui
1
0
2
2
L
Bellona
2
0
2
3
L
1
0
2
2
W
Khepri
0
0
0
0
L
Agni
1
2
1
0.75
L
Bacchus
partycity
Bacchus
1
0
1
1.5
L
Neith
stimee
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
42,286
66,060
Taken
68,697
55,858
Mitigated
65,560
17,126
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,567
2,287
0
1,658
19,409
24,196
0
1,683
17,726
0
80,490
W
Hachiman
BaconBitts_22
Hachiman
4,052
2,762
0
2,079
7,703
3,868
0
315
7,388
0
70,585
W
3,714
1,822
0
4,117
16,503
7,300
0
1,075
15,428
0
33,791
W
Zhong Kui
Blind_Dream1
Zhong Kui
12,787
1,286
0
4,567
11,348
11,302
348
6,084
5,264
74,230
2,775
L
Bellona
11,632
4,318
0
11,476
22,763
22,842
23
4,408
18,355
0
88,539
L
14,650
2,372
0
9,723
18,780
23,152
0
405
18,375
1,381
74,538
W
Khepri
3,326
428
2,109
2,596
11,097
9,192
0
991
10,106
26,983
0
L
Agni
4,079
268
0
335
8,751
3,646
0
4,528
4,223
66,077
1,859
L
Bacchus
partycity
Bacchus
5,251
878
324
2,985
12,694
13,379
0
5,115
7,579
29,924
1,265
L
Neith
stimee
Neith
6,674
1,354
0
1,311
5,709
2,541
495
884
4,825
0
66,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
41,069
467
Minions Killed
498
0
Camps Cleared
0
1,692,082
Distance Traveled
1,646,255
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,634
508
113
7
0
324,812
3
W
Hachiman
8,780
516
143
8
0
308,578
0
W
Kali
6,947
409
53
3
0
415,707
0
W
Zhong Kui
9,187
540
127
7
0
319,895
3
L
Bellona
8,438
496
98
6
0
307,879
2
L
Chaac
9,274
546
130
8
0
317,828
0
W
Khepri
7,595
447
31
2
0
323,090
1
L
Agni
7,977
469
120
7
0
299,779
0
L
Bacchus
6,837
402
33
2
0
379,747
6
L
Neith
8,543
503
117
7
0
341,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role