Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AK WHITEBOY11
Medusa
Level 100
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MOD3RNW3LF4RE
Apollo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
TerbsTTV
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Neith
Neith
ThreeLegWonder
Neith
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,500 Elo+
Party 2
Team Averages
Level 143
1,529 SR
1,500 Elo+

VS

Team Averages
Level 134
1,531 SR
1,567 Elo+
Horus
Horus
BBachmann
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,652 Elo+
Party 3
Kali
Kali
KillerWrld999
Kali
Level 147
God Stats
20W - 14L
1,599 SR
Queue Stats
150W - 161L
1,477 Elo+
Solo
Nike
Nike
Re9ui3M
Nike
Level 153
God Stats
1W - 4L
1,452 SR
Queue Stats
280W - 271L
1,593 Elo+
Party 1
Ra
Ra
ReactiveCrowd
Ra
Level 157
God Stats
6W - 7L
1,433 SR
Queue Stats
338W - 328L
1,552 Elo+
Party 1
Medusa
Medusa
Slugondeez
Medusa
Level 110
God Stats
11W - 10L
1,670 SR
Queue Stats
220W - 201L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 0
6,742
674
6,394
7,778
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,145
615
1,308
4,977
1,440
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,262
526
3,236
7,334
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
TerbsTTV
Cupid
8
0 / 1 / 5
5,519
552
2,376
6,277
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 2
6,025
603
4,945
5,080
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BBachmann
Horus
7
0 / 1 / 2
4,755
476
3,040
9,435
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
3,306
331
0
0
0
Nike
Re9ui3M
Nike
9
3 / 3 / 0
5,153
515
5,028
8,643
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,995
500
1,877
5,389
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Slugondeez
Medusa
10
2 / 2 / 1
5,461
546
5,920
6,903
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
0
7
W
0
1
1
0.5
L
Horus
BBachmann
Horus
0
1
2
1
L
0
0
0
0
W
0
3
3
0.5
L
Nike
Re9ui3M
Nike
3
3
0
1
L
0
2
0
0
L
Medusa
Slugondeez
Medusa
2
2
1
1.25
W
Cupid
TerbsTTV
Cupid
0
1
5
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
15,865
31,446
Taken
30,370
11,622
Mitigated
15,742
11,422
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,394
2,353
0
1,657
7,778
3,075
204
756
6,872
0
40,046
W
1,308
585
0
860
4,977
1,440
148
0
4,977
0
37,838
L
Horus
BBachmann
Horus
3,040
1,334
551
3,319
9,435
6,646
0
0
9,435
0
9,711
L
0
0
0
0
0
0
0
0
0
0
0
W
3,236
2,379
0
2,303
7,334
2,412
0
0
7,334
0
30,524
L
Nike
Re9ui3M
Nike
5,028
1,004
0
2,445
8,643
4,360
0
0
8,643
0
28,754
L
1,877
41
276
1,679
5,389
2,136
0
0
5,389
32,679
0
L
Medusa
Slugondeez
Medusa
5,920
3,095
0
3,164
6,903
2,600
0
0
6,903
0
46,426
W
Cupid
TerbsTTV
Cupid
2,376
1,352
1,686
3,582
6,277
3,018
54
444
5,712
0
9,490
W
4,945
1,330
0
1,334
5,080
1,677
715
316
4,674
0
53,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
23,670
275
Minions Killed
210
0
Camps Cleared
0
920,803
Distance Traveled
798,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,742
674
63
6
0
237,925
0
W
Medusa
6,145
615
54
5
0
146,395
0
L
Horus
4,755
476
11
1
0
192,059
0
L
Kali
3,306
331
0
0
0
34,639
0
W
Apollo
5,262
526
54
5
0
173,423
0
L
Nike
5,153
515
51
5
0
209,830
0
L
Ra
4,995
500
73
7
0
190,784
0
L
Medusa
5,461
546
75
8
0
170,842
0
W
Cupid
5,519
552
9
1
0
183,816
0
W
Neith
6,025
603
95
10
0
179,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role