Player Matchup

Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
CoolPunkTex
Zhong Kui
Gold II
Level 150
God Stats
22W - 21L
1,679 SR
Queue Stats
90W - 89L
1,820 MMR
Party 2
Surtr
Surtr
Gold V
EnZoReach
Surtr
Gold V
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,721 MMR
Party 2
Thanatos
Thanatos
Platinum III
coolguyjoe
Thanatos
Platinum III
Level 138
God Stats
9W - 4L
1,788 SR
Queue Stats
80W - 76L
1,834 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,593 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,572 SR
1,784 MMR
Merlin
Merlin
Gold III
NUGGETK22
Merlin
Gold III
Level 123
God Stats
2W - 2L
1,386 SR
Queue Stats
304W - 318L
1,665 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
VinNotSoDiesel
Erlang Shen
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,623 MMR
Solo
Charybdis
Charybdis
Diamond IV
ZeroEazydoezit
Charybdis
Diamond IV
Level 146
God Stats
42W - 37L
1,721 SR
Queue Stats
120W - 104L
2,042 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
ZeroStudMuffin
Sylvanus
Platinum I
Level 149
God Stats
36W - 20L
1,754 SR
Queue Stats
116W - 97L
1,981 MMR
Party 1
Lancelot
Lancelot
Gold III
iTrellbtw-_-
Lancelot
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 230L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 0 / 4
4,846
606
2,769
5,957
3,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
9
1 / 0 / 0
4,774
597
2,900
4,505
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CoolPunkTex
Zhong Kui
10
4 / 0 / 1
5,919
740
4,057
5,092
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
EnZoReach
Surtr
11
1 / 0 / 0
5,781
723
4,741
6,662
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
coolguyjoe
Thanatos
9
2 / 0 / 1
4,842
605
3,294
5,997
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaHachimanOsiris

VS

Bans
SkadiAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NUGGETK22
Merlin
7
0 / 3 / 0
4,078
510
2,330
5,797
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
VinNotSoDiesel
Erlang Shen
7
0 / 1 / 0
3,973
497
1,867
7,220
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ZeroEazydoezit
Charybdis
8
0 / 0 / 0
4,578
572
2,907
4,495
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
7
0 / 2 / 0
4,249
531
885
5,682
3,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
iTrellbtw-_-
Lancelot
6
0 / 2 / 0
3,768
471
1,249
5,989
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
4
2
W
Anhur
 
Anhur
1
0
0
1
W
Zhong Kui
CoolPunkTex
Zhong Kui
4
0
1
4.5
W
Surtr
EnZoReach
Surtr
1
0
0
1
L
Merlin
NUGGETK22
Merlin
0
3
0
0
L
Erlang Shen
VinNotSoDiesel
Erlang Shen
0
1
0
0
L
Charybdis
ZeroEazydoezit
Charybdis
0
0
0
0
L
Sylvanus
0
2
0
0
W
Thanatos
coolguyjoe
Thanatos
2
0
1
2.5
L
Lancelot
iTrellbtw-_-
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
9,238
28,213
Taken
29,183
14,518
Mitigated
12,695
15,608
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,769
897
0
1,738
5,957
3,749
0
1,120
4,745
13,728
0
W
Anhur
 
Anhur
2,900
1,731
0
1,478
4,505
1,275
0
195
4,310
0
32,873
W
Zhong Kui
CoolPunkTex
Zhong Kui
4,057
1,240
0
2,950
5,092
3,495
0
1,247
3,499
38,212
1,819
W
Surtr
EnZoReach
Surtr
4,741
1,952
0
4,247
6,662
3,793
0
0
6,662
660
42,746
L
Merlin
NUGGETK22
Merlin
2,330
138
0
1,071
5,797
1,584
0
2,342
3,455
20,925
0
L
Erlang Shen
VinNotSoDiesel
Erlang Shen
1,867
817
0
1,641
7,220
4,608
0
253
6,465
0
20,445
L
Charybdis
ZeroEazydoezit
Charybdis
2,907
1,746
0
2,660
4,495
1,255
288
413
4,082
0
37,234
L
Sylvanus
885
261
882
1,089
5,682
3,115
0
2,841
2,841
10,414
0
W
Thanatos
coolguyjoe
Thanatos
3,294
683
0
5,195
5,997
2,206
0
187
5,782
0
34,593
L
Lancelot
iTrellbtw-_-
Lancelot
1,249
381
0
977
5,989
2,133
0
1,027
4,962
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
20,646
319
Minions Killed
195
0
Camps Cleared
0
813,444
Distance Traveled
707,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,846
606
22
3
0
167,212
0
W
Anhur
4,774
597
71
9
0
147,797
0
W
Zhong Kui
5,919
740
81
10
0
145,045
0
W
Surtr
5,781
723
78
10
0
178,402
0
L
Merlin
4,078
510
42
5
0
117,919
0
L
Erlang Shen
3,973
497
36
5
0
130,001
0
L
Charybdis
4,578
572
64
8
0
158,008
1
L
Sylvanus
4,249
531
19
2
0
140,969
3
W
Thanatos
4,842
605
67
8
0
174,988
0
L
Lancelot
3,768
471
34
4
0
161,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role