Player Matchup

Athena
Athena
Gold IV
AkidoTenachi
Athena
Gold IV
Level 159
God Stats
26W - 31L
1,527 SR
Queue Stats
110W - 122L
1,329 MMR
Solo
Ishtar
Ishtar
Silver I
OG Pikariki
Ishtar
Silver I
Level 123
God Stats
7W - 6L
1,796 SR
Queue Stats
149W - 157L
1,244 MMR
Party 2
Kali
Kali
Bronze IV
TurnAwwayFromSin
Kali
Bronze IV
Level 158
God Stats
0W - 1L
1,963 SR
Queue Stats
6W - 14L
1,324 MMR
Solo
Poseidon
Poseidon
Bronze IV
ballinshotcollin
Poseidon
Bronze IV
Level 126
God Stats
2W - 2L
1,319 SR
Queue Stats
29W - 42L
1,333 MMR
Solo
Achilles
Achilles
Gold V
h3kxy
Achilles
Gold V
Level 112
God Stats
5W - 6L
1,660 SR
Queue Stats
166W - 172L
1,421 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,653 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,671 SR
1,371 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
Aranthum
Cu Chulainn
Silver IV
Level 153
God Stats
5W - 1L
1,794 SR
Queue Stats
32W - 28L
1,319 MMR
Solo
Arachne
Arachne
Gold IV
Squirtttt
Arachne
Gold IV
Level 128
God Stats
1W - 1L
1,840 SR
Queue Stats
24W - 30L
1,394 MMR
Party 1
Eset
Eset
Gold V
UndeadWrld
Eset
Gold V
Level 105
God Stats
12W - 8L
1,500 SR
Queue Stats
209W - 207L
1,323 MMR
Solo
Chaac
Chaac
Bronze III
xXEthan J
Chaac
Bronze III
Level 82
God Stats
2W - 2L
1,722 SR
Queue Stats
34W - 40L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 0 / 0
5,839
584
1,822
4,606
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
3
0 / 1 / 0
3,717
372
456
1,465
389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 1
5,346
535
3,857
11,550
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,978
598
5,589
6,531
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
h3kxy
Achilles
10
0 / 2 / 1
5,411
541
4,075
10,628
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
LancelotThanatosCharonThoth

VS

Bans
BellonaKukulkanCthulhuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,193
619
3,389
3,129
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Aranthum
Cu Chulainn
12
1 / 0 / 0
6,334
633
6,899
8,414
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
Squirtttt
Arachne
11
1 / 2 / 2
5,581
558
4,420
11,344
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 3 / 1
6,351
635
4,750
4,994
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
xXEthan J
Chaac
9
0 / 1 / 1
4,984
498
1,861
6,561
3,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
7
7
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
L
Athena
3
0
0
3
W
Cu Chulainn
Aranthum
Cu Chulainn
1
0
0
1
L
Ishtar
0
1
0
0
W
Arachne
Squirtttt
Arachne
1
2
2
1
L
1
1
1
1.5
W
2
3
1
0.83
L
2
3
1
0.83
L
Achilles
h3kxy
Achilles
0
2
1
0.25
W
Chaac
xXEthan J
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
21,319
34,780
Taken
34,442
18,986
Mitigated
17,843
13,620
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,389
1,088
0
1,300
3,129
1,134
775
411
2,718
0
45,283
L
Athena
1,822
274
0
1,915
4,606
3,795
0
195
4,371
19,593
0
W
Cu Chulainn
Aranthum
Cu Chulainn
6,899
1,614
0
4,243
8,414
5,856
0
0
7,850
0
48,410
L
Ishtar
456
344
0
418
1,465
389
0
0
1,465
0
8,808
W
Arachne
Squirtttt
Arachne
4,420
3,010
0
2,832
11,344
5,017
0
1,562
9,782
0
42,100
L
3,857
2,241
0
6,008
11,550
4,757
0
262
11,124
0
33,886
W
4,750
361
0
704
4,994
2,047
108
3,750
1,200
44,929
0
L
5,589
569
0
1,569
6,531
2,073
0
2,984
3,195
43,695
658
L
Achilles
h3kxy
Achilles
4,075
1,365
0
3,710
10,628
7,972
0
833
9,053
0
33,650
W
Chaac
xXEthan J
Chaac
1,861
482
129
1,911
6,561
3,789
0
1,568
4,993
0
25,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
29,443
265
Minions Killed
342
0
Camps Cleared
0
869,836
Distance Traveled
1,034,554
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,193
619
74
7
0
203,754
1
L
Athena
5,839
584
37
4
0
223,465
4
W
Cu Chulainn
6,334
633
80
8
0
203,575
1
L
Ishtar
3,717
372
15
2
0
51,875
0
W
Arachne
5,581
558
67
7
0
228,644
2
L
Kali
5,346
535
77
8
0
229,116
0
W
Eset
6,351
635
84
8
0
184,822
2
L
Poseidon
5,978
598
80
8
0
189,704
0
L
Achilles
5,411
541
56
6
0
175,676
1
W
Chaac
4,984
498
37
4
0
213,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role