Player Matchup

Chernobog
Chernobog
Silver II
BlackDynamiteMN
Chernobog
Silver II
Level 157
God Stats
11W - 28L
1,504 SR
Queue Stats
261W - 280L
1,570 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Hctoro
Ao Kuang
Gold II
Level 161
God Stats
5W - 7L
1,347 SR
Queue Stats
252W - 256L
1,588 MMR
Party 3
Amaterasu
Amaterasu
Gold I
HealthRider28
Amaterasu
Gold I
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 162L
1,634 MMR
Solo
Poseidon
Poseidon
Gold II
TheRealAvatar1
Poseidon
Gold II
Level 161
God Stats
194W - 171L
1,572 SR
Queue Stats
581W - 596L
1,606 MMR
Solo
Khepri
Khepri
Gold II
killerdragonflyi
Khepri
Gold II
Level 86
God Stats
8W - 16L
1,333 SR
Queue Stats
384W - 405L
1,663 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,451 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,598 SR
1,618 MMR
Apollo
Apollo
Gold I
Darthskater1
Apollo
Gold I
Level 84
God Stats
36W - 17L
1,846 SR
Queue Stats
244W - 227L
1,671 MMR
Party 2
Agni
Agni
Platinum III
MrPojangIe
Agni
Platinum III
Level 187
God Stats
3W - 3L
1,603 SR
Queue Stats
136W - 125L
1,721 MMR
Party 1
Arachne
Arachne
Gold I
RomanEclipsE
Arachne
Gold I
Level 148
God Stats
3W - 4L
1,542 SR
Queue Stats
438W - 448L
1,519 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Yiuis
Xing Tian
Gold IV
Level 133
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 34L
1,565 MMR
Solo
Charon
Charon
Gold IV
milly69696969
Charon
Gold IV
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 143L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlackDynamiteMN
Chernobog
14
2 / 3 / 2
8,636
508
8,026
11,247
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Hctoro
Ao Kuang
16
4 / 3 / 4
9,421
554
5,144
14,556
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
HealthRider28
Amaterasu
16
5 / 3 / 3
10,339
608
11,874
26,230
24,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
3 / 1 / 4
8,684
511
5,879
3,910
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 3
8,355
491
3,697
8,210
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
LancelotThanatosAwilixKali

VS

Bans
GebBake KujiraBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 1 / 3
9,262
545
10,207
12,201
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 1
9,465
557
7,807
9,317
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RomanEclipsE
Arachne
14
3 / 5 / 6
8,696
512
8,927
19,588
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Yiuis
Xing Tian
16
2 / 3 / 5
9,510
559
14,047
16,102
13,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 4
8,281
487
3,182
8,598
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
11
11
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlackDynamiteMN
Chernobog
2
3
2
1
W
Apollo
3
1
3
4.5
L
Ao Kuang
Hctoro
Ao Kuang
4
3
4
2
L
Amaterasu
HealthRider28
Amaterasu
5
3
3
2.17
W
3
5
1
0.7
W
Arachne
RomanEclipsE
Arachne
3
5
6
1.2
L
Poseidon
3
1
4
5
W
Xing Tian
Yiuis
Xing Tian
2
3
5
1.5
L
0
1
3
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
44,170
64,153
Taken
65,806
46,305
Mitigated
38,464
24,963
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlackDynamiteMN
Chernobog
8,026
5,124
0
2,491
11,247
5,258
0
3,030
8,138
0
74,110
W
Apollo
10,207
6,309
0
5,706
12,201
5,506
941
2,616
9,585
0
84,969
L
Ao Kuang
Hctoro
Ao Kuang
5,144
1,552
0
6,592
14,556
6,221
19
2,661
11,769
76,579
13,054
L
Amaterasu
HealthRider28
Amaterasu
11,874
4,343
0
13,532
26,230
24,185
0
13,018
12,050
0
77,458
W
7,807
1,267
0
750
9,317
3,878
0
2,869
6,241
82,956
673
W
Arachne
RomanEclipsE
Arachne
8,927
5,968
0
9,043
19,588
8,206
7
5,333
14,134
0
69,513
L
Poseidon
5,879
1,208
0
250
3,910
1,624
0
2,718
1,192
55,903
922
W
Xing Tian
Yiuis
Xing Tian
14,047
1,143
0
2,986
16,102
13,856
0
1,589
13,382
61,455
1,158
L
3,697
228
0
2,098
8,210
9,017
0
2,372
5,792
28,830
617
W
3,182
571
0
2,117
8,598
7,018
14
2,296
6,302
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
45,214
552
Minions Killed
503
0
Camps Cleared
0
1,543,990
Distance Traveled
1,620,263
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,636
508
145
9
0
323,541
0
W
Apollo
9,262
545
121
7
0
328,299
3
L
Ao Kuang
9,421
554
127
7
0
342,009
0
L
Amaterasu
10,339
608
129
8
0
326,137
3
W
Agni
9,465
557
159
9
0
324,714
5
W
Arachne
8,696
512
82
5
0
358,562
3
L
Poseidon
8,684
511
112
7
0
188,993
3
W
Xing Tian
9,510
559
112
7
0
298,068
0
L
Khepri
8,355
491
39
2
0
363,310
3
W
Charon
8,281
487
29
2
0
310,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role