Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Izsaak
Bellona
Level 127
God Stats
6W - 1L
1,574 SR
Queue Stats
15W - 9L
1,645 Elo+
Party 1
Neith
Neith
Ômêga
Neith
Level 109
God Stats
4W - 2L
1,406 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,597 Elo+

VS

Team Averages
Level 52
1,572 SR
1,499 Elo+
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Diskorty
Sol
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 28L
1,497 Elo+
Solo
Ymir
Ymir
Tacé
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 4
7,433
929
7,504
6,248
2,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Izsaak
Bellona
12
3 / 2 / 6
7,431
929
6,727
8,192
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Ômêga
Neith
12
2 / 0 / 6
7,152
894
4,971
5,641
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 1
5,934
742
5,699
7,750
3,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 4 / 1
6,317
790
5,557
9,965
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Tacé
Ymir
7
0 / 1 / 0
5,118
640
1,781
5,442
3,116
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
Thor
 
Thor
1
4
1
0.38
L
1
4
1
0.38
W
Bellona
Izsaak
Bellona
3
2
6
3
L
Ymir
Tacé
Ymir
0
1
0
0
W
Neith
Ômêga
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
13,037
20,081
Taken
23,157
12,996
Mitigated
10,410
5,715
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,504
2,297
0
3,526
6,248
2,608
1,097
1,725
4,319
29,315
1,618
L
Thor
 
Thor
5,699
894
0
766
7,750
3,794
0
2,016
5,165
0
11,807
L
5,557
1,658
0
3,121
9,965
3,500
0
3,203
6,063
20,469
4,286
W
Bellona
Izsaak
Bellona
6,727
1,706
0
1,099
8,192
8,101
498
2,526
5,498
0
21,713
L
Ymir
Tacé
Ymir
1,781
275
0
780
5,442
3,116
0
1,370
3,753
4,204
67
W
Neith
Ômêga
Neith
4,971
1,143
0
1,090
5,641
2,287
954
2,782
2,616
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
17,369
126
Minions Killed
67
0
Camps Cleared
0
499,819
Distance Traveled
367,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,433
929
48
6
0
160,572
0
L
Thor
5,934
742
12
2
0
128,228
0
L
Sol
6,317
790
48
6
0
140,302
0
W
Bellona
7,431
929
30
4
0
171,454
0
L
Ymir
5,118
640
7
1
0
98,969
0
W
Neith
7,152
894
48
6
0
167,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role