Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PolloLeg_5
Ah Muzen Cab
Level 61
God Stats
11W - 11L
1,406 SR
Queue Stats
383W - 385L
1,389 Elo+
Solo
Hera
Hera
nutrikatya_lazca
Hera
Level 69
God Stats
92W - 84L
1,556 SR
Queue Stats
192W - 215L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
x-Paira7
Cu Chulainn
Level 122
God Stats
3W - 2L
1,855 SR
Queue Stats
46W - 44L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
Level 134
God Stats
3W - 2L
1,599 SR
Queue Stats
120W - 109L
1,463 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,446 Elo+

VS

Team Averages
Level 90
1,559 SR
1,449 Elo+
Hachiman
Hachiman
Kurrenxyy
Hachiman
Level 86
God Stats
5W - 6L
1,493 SR
Queue Stats
77W - 78L
1,456 Elo+
Solo
Xing Tian
Xing Tian
TheFatScientist
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
TheOldWolfMAster
Sun Wukong
Level 146
God Stats
2W - 3L
1,647 SR
Queue Stats
241W - 258L
1,475 Elo+
Solo
Freya
Freya
freshyfr0g
Freya
Level 68
God Stats
7W - 4L
1,604 SR
Queue Stats
115W - 111L
1,437 Elo+
Solo
Loki
Loki
juztnturkey
Loki
Level 69
God Stats
43W - 33L
1,553 SR
Queue Stats
243W - 227L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 4 / 5
8,794
586
9,775
15,276
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PolloLeg_5
Ah Muzen Cab
14
2 / 1 / 1
8,173
545
12,299
11,000
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 2
7,866
524
3,757
3,474
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
x-Paira7
Cu Chulainn
14
3 / 0 / 2
8,919
595
6,268
7,315
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
11
0 / 1 / 3
7,108
474
3,589
10,371
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kurrenxyy
Hachiman
9
0 / 2 / 0
5,626
375
4,206
7,039
2,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TheFatScientist
Xing Tian
13
0 / 0 / 2
6,906
460
6,166
14,143
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
TheOldWolfMAster
Sun Wukong
12
0 / 1 / 2
6,848
457
4,167
11,062
13,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
13
1 / 3 / 3
7,938
529
2,920
11,400
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 1
8,203
547
8,143
14,199
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
7
7
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
5
1.63
L
Hachiman
Kurrenxyy
Hachiman
0
2
0
0
W
Ah Muzen Cab
PolloLeg_5
Ah Muzen Cab
2
1
1
2.5
L
Xing Tian
TheFatScientist
Xing Tian
0
0
2
1
L
Sun Wukong
TheOldWolfMAster
Sun Wukong
0
1
2
1
L
Freya
1
3
3
0.83
L
6
3
1
2.17
W
0
1
2
1
W
Cu Chulainn
x-Paira7
Cu Chulainn
3
0
2
4
W
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
25,602
47,436
Taken
57,843
26,479
Mitigated
41,539
13,938
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,775
2,906
0
7,376
15,276
6,784
0
319
14,957
0
70,113
L
Hachiman
Kurrenxyy
Hachiman
4,206
2,338
0
2,180
7,039
2,460
0
1,530
5,509
0
31,369
W
Ah Muzen Cab
PolloLeg_5
Ah Muzen Cab
12,299
5,056
0
1,238
11,000
4,922
203
3,466
7,534
0
73,950
L
Xing Tian
TheFatScientist
Xing Tian
6,166
592
0
3,490
14,143
14,344
0
1,028
13,115
31,482
132
L
Sun Wukong
TheOldWolfMAster
Sun Wukong
4,167
1,191
0
2,251
11,062
13,893
0
688
10,374
0
44,406
L
Freya
2,920
781
0
3,324
11,400
5,006
800
4,132
7,268
50,453
7,384
L
8,143
2,847
0
5,519
14,199
5,836
585
1,149
13,050
0
60,653
W
3,757
735
0
1,323
3,474
1,099
937
565
2,909
50,910
1,629
W
Cu Chulainn
x-Paira7
Cu Chulainn
6,268
1,197
0
2,316
7,315
5,746
511
570
6,745
9,843
41,900
W
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
3,589
206
0
1,685
10,371
7,928
0
3,975
6,396
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
35,521
421
Minions Killed
373
0
Camps Cleared
0
1,403,936
Distance Traveled
1,337,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,794
586
99
7
0
342,459
0
L
Hachiman
5,626
375
62
4
0
176,656
0
W
Ah Muzen Cab
8,173
545
110
7
0
254,018
0
L
Xing Tian
6,906
460
48
3
0
292,503
0
L
Sun Wukong
6,848
457
67
4
0
275,265
0
L
Freya
7,938
529
96
6
0
290,251
0
L
Loki
8,203
547
100
7
0
302,982
0
W
Hera
7,866
524
81
5
0
241,943
0
W
Cu Chulainn
8,919
595
97
6
0
301,888
0
W
Kumbhakarna
7,108
474
34
2
0
263,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role