Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Polyblank1245
Sobek
Level 112
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 1L
1,588 Elo+
Party 2
Athena
Athena
RApTEr437
Athena
Level 121
God Stats
4W - 2L
1,514 SR
Queue Stats
115W - 123L
1,550 Elo+
Solo
Ishtar
Ishtar
iGoldenWind
Ishtar
Level 158
God Stats
3W - 0L
1,929 SR
Queue Stats
15W - 5L
1,678 Elo+
Party 2
Team Averages
Level 135
1,643 SR
1,563 Elo+

VS

Team Averages
Level 136
1,589 SR
1,546 Elo+
Kumbhakarna
Kumbhakarna
BlueskyET
Kumbhakarna
Level 109
God Stats
2W - 1L
1,725 SR
Queue Stats
25W - 28L
1,561 Elo+
Solo
Shiva
Shiva
Isodemonz
Shiva
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
374W - 397L
1,504 Elo+
Solo
Izanami
Izanami
MrYavis
Izanami
Level 144
God Stats
4W - 2L
1,812 SR
Queue Stats
118W - 114L
1,491 Elo+
Solo
Thanatos
Thanatos
Stringbeannn
Thanatos
Level 126
God Stats
14W - 10L
1,668 SR
Queue Stats
80W - 63L
1,597 Elo+
Party 1
Ra
Ra
hamsterboya
Ra
Level 156
God Stats
1W - 2L
1,237 SR
Queue Stats
89W - 74L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 3 / 1
5,477
685
1,277
4,492
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
9
1 / 1 / 1
5,216
652
4,746
7,600
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 2
5,206
651
2,618
5,321
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
RApTEr437
Athena
10
1 / 1 / 1
5,178
647
1,145
6,907
3,082
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
1 / 0 / 0
5,010
626
4,458
3,457
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlueskyET
Kumbhakarna
10
0 / 1 / 0
4,562
570
1,153
6,824
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Isodemonz
Shiva
9
0 / 1 / 1
4,617
577
4,240
7,996
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
MrYavis
Izanami
3
0 / 0 / 0
3,365
421
1,066
1,643
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Stringbeannn
Thanatos
8
2 / 1 / 1
4,624
578
3,366
8,186
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 1 / 1
6,067
758
4,288
4,500
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Horus
 
Horus
1
1
1
1.5
L
Kumbhakarna
BlueskyET
Kumbhakarna
0
1
0
0
L
Shiva
Isodemonz
Shiva
0
1
1
0.5
L
Izanami
MrYavis
Izanami
0
0
0
0
W
0
0
2
1
W
Athena
RApTEr437
Athena
1
1
1
1.5
L
Thanatos
Stringbeannn
Thanatos
2
1
1
2.5
L
3
1
1
3.5
W
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
14,113
27,777
Taken
29,149
15,888
Mitigated
13,437
11,557
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,277
0
0
649
4,492
1,732
123
3,288
894
34,913
1,355
W
Horus
 
Horus
4,746
2,022
40
3,088
7,600
6,404
0
0
7,600
0
30,518
L
Kumbhakarna
BlueskyET
Kumbhakarna
1,153
134
0
2,075
6,824
3,465
0
1,152
5,672
20,302
0
L
Shiva
Isodemonz
Shiva
4,240
878
0
2,353
7,996
4,992
0
207
7,202
0
27,416
L
Izanami
MrYavis
Izanami
1,066
858
0
830
1,643
422
0
515
1,128
0
10,408
W
2,618
376
0
2,083
5,321
3,533
172
839
4,482
12,978
2,082
W
Athena
RApTEr437
Athena
1,145
425
0
2,981
6,907
3,082
0
544
6,265
32,520
0
L
Thanatos
Stringbeannn
Thanatos
3,366
908
0
5,384
8,186
2,740
0
1,039
7,108
0
19,535
L
4,288
908
152
1,463
4,500
1,818
0
1,909
2,591
45,914
0
W
Ishtar
4,458
2,796
0
2,716
3,457
1,137
452
362
3,095
0
41,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
23,235
271
Minions Killed
210
0
Camps Cleared
0
880,402
Distance Traveled
746,412
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,477
685
69
9
0
160,585
0
W
Horus
5,216
652
50
6
0
182,185
2
L
Kumbhakarna
4,562
570
28
4
0
149,512
0
L
Shiva
4,617
577
42
5
0
170,567
0
L
Izanami
3,365
421
13
2
0
53,273
0
W
Sobek
5,206
651
15
2
0
180,483
0
W
Athena
5,178
647
63
8
0
204,108
2
L
Thanatos
4,624
578
40
5
0
203,773
0
L
Ra
6,067
758
87
11
0
169,287
1
W
Ishtar
5,010
626
74
9
0
153,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role