Player Matchup

Charybdis
Charybdis
G59Marchi
Charybdis
Level 157
God Stats
3W - 2L
1,304 SR
Queue Stats
136W - 107L
1,587 Elo+
Party 1
Medusa
Medusa
TruthSpeaker469
Medusa
Level 38
God Stats
6W - 14L
1,293 SR
Queue Stats
7W - 16L
1,187 Elo+
Solo
Bacchus
Bacchus
lordofwookies
Bacchus
Level 80
God Stats
21W - 18L
1,727 SR
Queue Stats
246W - 239L
1,573 Elo+
Solo
Arachne
Arachne
royal_slayer12
Arachne
Level 102
God Stats
8W - 11L
1,648 SR
Queue Stats
74W - 64L
1,567 Elo+
Party 1
Scylla
Scylla
triokk
Scylla
Level 86
God Stats
2W - 4L
1,730 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,488 Elo+

VS

Team Averages
Level 90
1,482 SR
1,447 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BushyUnicorn
Cupid
Level 4
God Stats
0W - 4L
1,203 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 2
Danzaburou
Danzaburou
ClinicalTrial34
Danzaburou
Level 68
God Stats
5W - 8L
1,296 SR
Queue Stats
188W - 163L
1,549 Elo+
Party 2
Poseidon
Poseidon
Mage171
Poseidon
Level 107
God Stats
3W - 4L
1,629 SR
Queue Stats
190W - 189L
1,494 Elo+
Solo
Thanatos
Thanatos
iZaintV7
Thanatos
Level 125
God Stats
3W - 2L
1,783 SR
Queue Stats
28W - 22L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
G59Marchi
Charybdis
8
1 / 1 / 0
4,699
671
2,386
6,718
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 1
4,812
687
5,227
2,633
806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
8
2 / 0 / 3
4,779
683
2,924
5,563
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
4,429
633
1,936
6,006
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
triokk
Scylla
8
1 / 0 / 0
4,430
633
1,809
2,974
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 1 / 1
4,648
664
4,272
5,991
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
0 / 2 / 0
3,341
477
988
4,392
1,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ClinicalTrial34
Danzaburou
7
0 / 3 / 0
3,818
545
2,262
5,874
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Mage171
Poseidon
7
0 / 2 / 1
4,279
611
1,806
4,228
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
iZaintV7
Thanatos
6
1 / 1 / 0
3,895
556
913
3,504
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
1
2.5
L
0
2
0
0
L
Danzaburou
ClinicalTrial34
Danzaburou
0
3
0
0
W
Charybdis
G59Marchi
Charybdis
1
1
0
1
L
Poseidon
Mage171
Poseidon
0
2
1
0.25
W
3
0
1
3.5
L
Thanatos
iZaintV7
Thanatos
1
1
0
1
W
Bacchus
2
0
3
3.5
W
1
2
1
0.75
W
Scylla
triokk
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
10,241
23,894
Taken
23,989
10,617
Mitigated
10,046
10,801
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,272
1,354
0
1,910
5,991
4,275
0
376
5,615
27,096
2,562
L
988
350
16
472
4,392
1,373
0
1,149
3,243
0
9,445
L
Danzaburou
ClinicalTrial34
Danzaburou
2,262
1,313
0
1,291
5,874
1,943
0
1,775
4,099
0
20,311
W
Charybdis
G59Marchi
Charybdis
2,386
1,392
0
3,810
6,718
2,265
0
3,698
3,020
0
34,719
L
Poseidon
Mage171
Poseidon
1,806
308
0
967
4,228
1,173
0
1,433
2,795
21,364
543
W
5,227
2,132
0
1,486
2,633
806
480
0
2,633
0
31,284
L
Thanatos
iZaintV7
Thanatos
913
179
0
1,520
3,504
1,282
0
0
3,504
0
15,922
W
Bacchus
2,924
520
0
2,378
5,563
4,817
58
0
5,563
12,539
615
W
1,936
1,358
0
2,109
6,006
1,988
0
1,013
4,913
0
30,439
W
Scylla
triokk
Scylla
1,809
0
0
1,018
2,974
741
76
1,021
1,735
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
19,981
221
Minions Killed
177
0
Camps Cleared
0
682,571
Distance Traveled
666,894
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,648
664
38
5
0
131,884
0
L
Cupid
3,341
477
19
3
0
142,997
0
L
Danzaburou
3,818
545
33
5
0
133,214
0
W
Charybdis
4,699
671
58
8
0
92,741
0
L
Poseidon
4,279
611
49
7
0
142,684
1
W
Medusa
4,812
687
35
5
0
129,838
0
L
Thanatos
3,895
556
38
5
0
116,115
0
W
Bacchus
4,779
683
21
3
0
149,711
0
W
Arachne
4,429
633
57
8
0
173,033
0
W
Scylla
4,430
633
50
7
0
137,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role