Player Matchup

Nut
Nut
AkumaNoKage0
Nut
Level 45
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TERMILORN
Ah Muzen Cab
Level 35
God Stats
5W - 8L
1,450 SR
Queue Stats
32W - 34L
1,397 Elo+
Solo
Janus
Janus
Yoru_Sempai_7u7
Janus
Level 30
God Stats
2W - 3L
1,415 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 2
Team Averages
Level 37
1,536 SR
1,346 Elo+

VS

Team Averages
Level 208
1,500 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,837
649
3,310
11,196
4,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TERMILORN
Ah Muzen Cab
9
0 / 6 / 0
5,542
616
3,739
9,424
3,612
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 7 / 1
6,137
682
3,266
9,301
3,696
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 1 / 7
9,066
1,007
8,383
7,997
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
14
6 / 0 / 15
8,942
994
13,937
9,011
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
 
Artemis
13
5 / 0 / 12
8,211
912
5,006
5,404
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
21
21
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
7
13.5
W
Sol
 
Sol
6
0
15
13.5
W
Artemis
 
Artemis
5
0
12
11
L
1
8
0
0.13
L
Ah Muzen Cab
TERMILORN
Ah Muzen Cab
0
6
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
27,326
29,921
Taken
22,412
12,247
Mitigated
9,720
1,053
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,383
1,593
0
1,814
7,997
4,498
16
1,509
6,488
0
31,079
W
Sol
 
Sol
13,937
6,719
0
6,589
9,011
3,259
1,122
1,098
7,913
45,451
996
W
Artemis
 
Artemis
5,006
1,024
0
1,657
5,404
1,963
1,030
694
4,710
0
29,018
L
3,310
1,486
0
949
11,196
4,939
0
5,099
5,827
0
11,719
L
Ah Muzen Cab
TERMILORN
Ah Muzen Cab
3,739
1,066
0
104
9,424
3,612
0
4,676
4,546
0
15,360
L
3,266
342
0
0
9,301
3,696
0
4,104
5,049
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,516
Gold Earned
26,219
81
Minions Killed
173
0
Camps Cleared
0
418,814
Distance Traveled
526,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,066
1,007
47
5
0
192,905
0
W
Sol
8,942
994
76
8
0
168,646
0
W
Artemis
8,211
912
50
6
0
165,081
0
L
Nut
5,837
649
21
2
0
134,539
0
L
Ah Muzen Cab
5,542
616
26
3
0
140,909
0
L
Janus
6,137
682
34
4
0
143,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role