Player Matchup

Ao Kuang
Ao Kuang
MxAnxieTea
Ao Kuang
Level 104
God Stats
3W - 8L
1,757 SR
Queue Stats
430W - 443L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
NinjaSpence18
Heimdallr
Level 121
God Stats
0W - 2L
1,239 SR
Queue Stats
361W - 364L
1,488 Elo+
Party 2
Chaac
Chaac
SaNcHo2ELmAx915
Chaac
Level 107
God Stats
14W - 15L
1,489 SR
Queue Stats
40W - 45L
1,490 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,489 Elo+

VS

Team Averages
Level 112
1,408 SR
1,481 Elo+
Arachne
Arachne
Bulldog14325
Arachne
Level 83
God Stats
7W - 3L
1,702 SR
Queue Stats
134W - 145L
1,426 Elo+
Party 1
Neith
Neith
FishingLover317
Neith
Level 113
God Stats
1W - 2L
1,216 SR
Queue Stats
13W - 24L
1,418 Elo+
Solo
Osiris
Osiris
Stund89
Osiris
Level 140
God Stats
2W - 1L
1,307 SR
Queue Stats
42W - 40L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MxAnxieTea
Ao Kuang
12
3 / 8 / 0
8,768
626
5,296
13,015
6,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
NinjaSpence18
Heimdallr
13
1 / 7 / 1
8,892
635
9,144
14,484
7,395
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 6 / 3
8,461
604
6,499
15,922
21,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bulldog14325
Arachne
16
7 / 4 / 8
11,455
818
11,273
12,911
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 10
12,101
864
9,592
8,319
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Stund89
Osiris
17
8 / 0 / 9
11,777
841
14,504
18,714
18,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bulldog14325
Arachne
7
4
8
2.75
W
6
0
10
11
L
Ao Kuang
MxAnxieTea
Ao Kuang
3
8
0
0.38
L
Heimdallr
NinjaSpence18
Heimdallr
1
7
1
0.21
L
0
6
3
0.25
W
Osiris
Stund89
Osiris
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
35,369
43,421
Taken
39,944
35,295
Mitigated
28,707
1,428
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bulldog14325
Arachne
11,273
7,591
0
4,287
12,911
6,480
961
2,280
10,631
0
38,081
W
9,592
5,417
0
4,746
8,319
3,887
989
1,077
7,242
0
60,516
L
Ao Kuang
MxAnxieTea
Ao Kuang
5,296
1,612
0
495
13,015
6,346
0
0
12,948
17,891
1,984
L
Heimdallr
NinjaSpence18
Heimdallr
9,144
4,400
0
0
14,484
7,395
0
20
14,446
0
36,725
L
6,499
593
0
933
15,922
21,554
0
107
15,766
0
28,685
W
Osiris
Stund89
Osiris
14,504
6,865
0
10,167
18,714
18,340
147
2,182
16,532
0
55,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
35,333
146
Minions Killed
206
0
Camps Cleared
0
706,118
Distance Traveled
980,957
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,455
818
43
3
0
392,716
1
W
Neith
12,101
864
99
7
0
248,531
2
L
Ao Kuang
8,768
626
42
3
0
229,641
2
L
Heimdallr
8,892
635
53
4
0
240,007
0
L
Chaac
8,461
604
51
4
0
236,470
4
W
Osiris
11,777
841
64
5
0
339,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role