Player Matchup

Charon
Charon
 
Charon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
H F1NaL
Chernobog
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
MASTERMONKEYTEN
Cliodhna
Level 129
God Stats
3W - 9L
1,189 SR
Queue Stats
230W - 267L
1,482 Elo+
Party 1
Zeus
Zeus
MAU3437
Zeus
Level 157
God Stats
1W - 6L
1,265 SR
Queue Stats
295W - 328L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
MadaraUchiha1x
Cthulhu
Level 43
God Stats
2W - 1L
1,545 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Team Averages
Level 111
1,400 SR
1,491 Elo+

VS

Team Averages
Level 124
1,468 SR
1,441 Elo+
Danzaburou
Danzaburou
Mudd_Butt11
Danzaburou
Level 124
God Stats
29W - 14L
1,530 SR
Queue Stats
335W - 320L
1,433 Elo+
Party 3
Janus
Janus
Seatbuckle
Janus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 81L
1,401 Elo+
Solo
Arachne
Arachne
TossSaladsAllDay
Arachne
Level 106
God Stats
7W - 7L
1,527 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
thefireblaster93
Baron Samedi
Level 128
God Stats
9W - 2L
1,486 SR
Queue Stats
45W - 43L
1,442 Elo+
Party 3
Surtr
Surtr
xXTheRisasXx
Surtr
Level 140
God Stats
1W - 2L
1,295 SR
Queue Stats
152W - 140L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 2 / 0
5,386
490
2,258
7,861
5,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
H F1NaL
Chernobog
11
0 / 1 / 0
6,034
549
4,644
4,523
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
1 / 1 / 2
6,009
546
5,291
8,990
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
MAU3437
Zeus
10
1 / 0 / 1
5,726
521
6,789
5,159
1,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 1
4,854
441
2,856
7,193
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mudd_Butt11
Danzaburou
11
1 / 0 / 1
6,170
561
2,378
5,398
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
10
0 / 1 / 2
5,675
516
5,261
4,923
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
5,876
534
2,669
8,859
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
thefireblaster93
Baron Samedi
9
1 / 1 / 2
6,101
555
3,644
8,698
5,339
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 0
7,481
680
6,558
9,039
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
0
0.5
L
Chernobog
H F1NaL
Chernobog
0
1
0
0
L
Cliodhna
1
1
2
2
L
Zeus
MAU3437
Zeus
1
0
1
1.5
L
1
4
1
0.38
W
Danzaburou
Mudd_Butt11
Danzaburou
1
0
1
1.5
W
Janus
0
1
2
1
W
2
1
0
2
W
Baron Samedi
thefireblaster93
Baron Samedi
1
1
2
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
20,510
33,726
Taken
36,917
17,276
Mitigated
17,295
12,425
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,258
280
0
2,010
7,861
5,580
0
4,316
3,271
15,394
0
L
Chernobog
H F1NaL
Chernobog
4,644
2,070
0
2,001
4,523
1,781
0
688
3,835
0
57,290
L
Cliodhna
5,291
678
0
5,030
8,990
3,398
0
401
8,549
0
48,480
L
Zeus
MAU3437
Zeus
6,789
1,112
0
1,353
5,159
1,706
0
2,832
1,941
47,441
2,864
L
2,856
938
60
1,971
7,193
4,811
0
110
7,083
16,084
0
W
Danzaburou
Mudd_Butt11
Danzaburou
2,378
637
0
2,681
5,398
2,063
0
367
5,031
0
46,971
W
Janus
5,261
272
0
516
4,923
1,801
0
2,986
1,937
43,716
0
W
2,669
2,167
0
5,976
8,859
3,321
131
1,797
7,023
0
40,783
W
Baron Samedi
thefireblaster93
Baron Samedi
3,644
268
529
3,070
8,698
5,339
0
4,014
4,684
17,041
1,213
W
6,558
3,238
0
5,150
9,039
4,771
474
2,316
6,359
557
46,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
31,303
337
Minions Killed
302
0
Camps Cleared
0
1,035,716
Distance Traveled
1,077,739
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,386
490
26
2
0
220,111
0
L
Chernobog
6,034
549
101
9
0
224,065
3
L
Cliodhna
6,009
546
90
8
0
249,507
2
L
Zeus
5,726
521
86
8
0
202,662
0
L
Cthulhu
4,854
441
34
3
0
139,371
0
W
Danzaburou
6,170
561
65
6
0
205,719
0
W
Janus
5,675
516
77
7
0
207,721
2
W
Arachne
5,876
534
67
6
0
261,535
0
W
Baron Samedi
6,101
555
19
2
0
203,636
4
W
Surtr
7,481
680
74
7
0
199,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role