Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Gatoazul216
Ra
Level 123
God Stats
7W - 8L
1,214 SR
Queue Stats
255W - 229L
1,578 Elo+
Solo
Chernobog
Chernobog
ReactorV2
Chernobog
Level 149
God Stats
3W - 0L
1,697 SR
Queue Stats
50W - 19L
1,733 Elo+
Party 2
Arachne
Arachne
SgtOof
Arachne
Level 123
God Stats
33W - 19L
1,668 SR
Queue Stats
108W - 68L
1,652 Elo+
Solo
Erlang Shen
Erlang Shen
awsum58
Erlang Shen
Level 112
God Stats
6W - 3L
1,917 SR
Queue Stats
21W - 13L
1,719 Elo+
Party 2
Team Averages
Level 133
1,599 SR
1,636 Elo+

VS

Team Averages
Level 148
1,431 SR
1,557 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Borknut
Chiron
Level 156
God Stats
2W - 3L
1,700 SR
Queue Stats
243W - 227L
1,610 Elo+
Party 3
Nu Wa
Nu Wa
UntitIed 03
Nu Wa
Level 153
God Stats
0W - 5L
1,186 SR
Queue Stats
46W - 53L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
ljc1221
Sun Wukong
Level 139
God Stats
2W - 2L
1,516 SR
Queue Stats
666W - 617L
1,622 Elo+
Solo
Xbalanque
Xbalanque
smohre
Xbalanque
Level 136
God Stats
1W - 1L
1,255 SR
Queue Stats
111W - 104L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,582
716
1,284
3,604
2,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,980
796
410
2,041
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
ReactorV2
Chernobog
6
1 / 2 / 1
3,539
708
2,360
4,472
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
SgtOof
Arachne
7
1 / 0 / 0
3,752
750
2,041
4,467
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
awsum58
Erlang Shen
7
0 / 1 / 1
3,840
768
1,433
3,665
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
3
0 / 1 / 1
2,783
557
345
1,535
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Borknut
Chiron
6
0 / 0 / 2
3,618
724
2,816
4,746
2,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
3,605
721
910
1,085
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ljc1221
Sun Wukong
6
0 / 1 / 1
3,729
746
2,448
3,735
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
smohre
Xbalanque
7
2 / 1 / 0
3,707
741
2,488
2,852
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
He Bo
 
He Bo
0
1
1
0.5
L
Chiron
Borknut
Chiron
0
0
2
1
W
1
0
0
1
W
Chernobog
ReactorV2
Chernobog
1
2
1
0.75
W
Arachne
SgtOof
Arachne
1
0
0
1
L
1
0
0
1
W
Erlang Shen
awsum58
Erlang Shen
0
1
1
0.5
L
Sun Wukong
ljc1221
Sun Wukong
0
1
1
0.5
L
Xbalanque
smohre
Xbalanque
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,528
Damage
9,007
18,249
Taken
13,953
7,576
Mitigated
5,530
10,465
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,284
696
612
2,105
3,604
2,148
0
105
3,499
9,177
910
L
He Bo
 
He Bo
345
70
0
550
1,535
348
0
508
1,027
4,738
141
L
Chiron
Borknut
Chiron
2,816
744
190
2,165
4,746
2,581
0
705
4,041
0
12,603
W
410
121
372
1,420
2,041
704
0
298
1,743
23,976
1,791
W
Chernobog
ReactorV2
Chernobog
2,360
1,510
0
1,590
4,472
1,318
0
367
4,105
0
19,445
W
Arachne
SgtOof
Arachne
2,041
1,211
0
2,699
4,467
1,525
0
399
4,068
0
22,223
L
910
338
0
476
1,085
284
0
58
1,027
21,933
0
W
Erlang Shen
awsum58
Erlang Shen
1,433
917
0
1,667
3,665
1,881
0
55
3,610
0
18,421
L
Sun Wukong
ljc1221
Sun Wukong
2,448
496
0
1,285
3,735
1,520
0
0
3,735
0
19,451
L
Xbalanque
smohre
Xbalanque
2,488
1,286
0
950
2,852
797
0
392
2,460
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
17,442
187
Minions Killed
137
0
Camps Cleared
0
548,789
Distance Traveled
445,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,582
716
14
3
0
112,875
2
L
He Bo
2,783
557
13
3
0
51,160
0
L
Chiron
3,618
724
10
2
0
100,274
0
W
Ra
3,980
796
56
11
0
114,478
0
W
Chernobog
3,539
708
37
7
0
106,172
0
W
Arachne
3,752
750
40
8
0
114,688
0
L
Nu Wa
3,605
721
31
6
0
100,332
0
W
Erlang Shen
3,840
768
40
8
0
100,576
0
L
Sun Wukong
3,729
746
42
8
0
93,941
0
L
Xbalanque
3,707
741
41
8
0
99,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role