Player Matchup

Baron Samedi
Baron Samedi
Chadouming
Baron Samedi
Level 137
God Stats
4W - 1L
1,312 SR
Queue Stats
153W - 153L
1,455 Elo+
Party 2
Bacchus
Bacchus
Grim_Reaper9519
Bacchus
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 269L
1,597 Elo+
Solo
Sol
Sol
Ludwigo
Sol
Level 145
God Stats
1W - 0L
1,529 SR
Queue Stats
15W - 17L
1,396 Elo+
Party 2
Bellona
Bellona
MazterDon
Bellona
Level 99
God Stats
1W - 0L
1,639 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
SpeedSoldier
Danzaburou
Level 146
God Stats
2W - 0L
1,696 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 2
Team Averages
Level 135
1,535 SR
1,474 Elo+

VS

Team Averages
Level 149
1,601 SR
1,515 Elo+
Zeus
Zeus
 
Zeus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
NeoAdterMoon
Hou Yi
Level 159
God Stats
4W - 1L
1,932 SR
Queue Stats
132W - 139L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
NikoSyndicate
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 123L
1,522 Elo+
Party 3
Cupid
Cupid
TehWrexxor
Cupid
Level 148
God Stats
3W - 2L
1,798 SR
Queue Stats
159W - 151L
1,512 Elo+
Party 1
Ares
Ares
xl D Wiggles lx
Ares
Level 156
God Stats
0W - 2L
1,274 SR
Queue Stats
79W - 93L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chadouming
Baron Samedi
16
4 / 2 / 10
9,863
897
8,903
11,718
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 10
9,678
880
4,460
17,020
26,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
17
6 / 1 / 7
10,094
918
16,002
9,959
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
MazterDon
Bellona
15
3 / 3 / 11
9,501
864
8,171
13,244
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SpeedSoldier
Danzaburou
16
2 / 2 / 9
9,545
868
9,205
10,614
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 3 / 4
7,936
721
20,102
7,727
3,567
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
2 / 4 / 2
7,811
710
5,677
11,035
4,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
NikoSyndicate
Erlang Shen
14
1 / 6 / 7
7,653
696
5,329
16,631
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
17
4 / 2 / 3
8,417
765
8,805
10,259
4,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 2 / 0
6,068
552
1,216
4,397
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
17
Kills
9
10
Deaths
17
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
4
1.33
W
Baron Samedi
Chadouming
Baron Samedi
4
2
10
4.5
W
2
2
10
3.5
W
Sol
6
1
7
9.5
W
Bellona
MazterDon
Bellona
3
3
11
2.83
L
Hou Yi
2
4
2
0.75
L
Erlang Shen
NikoSyndicate
Erlang Shen
1
6
7
0.75
W
Danzaburou
SpeedSoldier
Danzaburou
2
2
9
3.25
L
Cupid
4
2
3
2.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
41,129
62,555
Taken
50,049
60,782
Mitigated
32,673
23,413
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,102
1,522
70
156
7,727
3,567
0
4,904
2,823
33,591
0
W
Baron Samedi
Chadouming
Baron Samedi
8,903
239
3,889
2,561
11,718
7,358
335
4,307
7,213
24,079
0
W
4,460
338
845
5,332
17,020
26,328
469
5,366
11,420
6,420
1,412
W
Sol
16,002
6,110
735
4,147
9,959
4,561
2,396
3,771
6,093
35,933
1,158
W
Bellona
MazterDon
Bellona
8,171
2,088
1,843
1,635
13,244
17,254
637
3,260
9,803
0
9,357
L
Hou Yi
5,677
2,636
465
1,469
11,035
4,815
0
6,620
4,216
0
18,868
L
Erlang Shen
NikoSyndicate
Erlang Shen
5,329
1,849
2,178
3,092
16,631
16,244
0
8,641
7,576
0
8,395
W
Danzaburou
SpeedSoldier
Danzaburou
9,205
3,665
656
1,770
10,614
5,281
3,217
4,614
5,834
0
28,649
L
Cupid
8,805
3,914
3,463
4,748
10,259
4,876
0
6,636
3,488
0
21,290
L
1,216
0
220
789
4,397
3,171
0
2,114
2,198
2,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
37,885
148
Minions Killed
100
0
Camps Cleared
0
1,055,410
Distance Traveled
711,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,936
721
22
2
0
165,955
0
W
Baron Samedi
9,863
897
31
3
0
202,574
0
W
Bacchus
9,678
880
9
1
0
215,804
0
W
Sol
10,094
918
52
5
0
209,654
0
W
Bellona
9,501
864
3
0
0
221,416
0
L
Hou Yi
7,811
710
32
3
0
130,868
0
L
Erlang Shen
7,653
696
5
0
0
155,757
1
W
Danzaburou
9,545
868
53
5
0
205,962
0
L
Cupid
8,417
765
41
4
0
207,710
0
L
Ares
6,068
552
0
0
0
50,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role