Player Matchup

Gilgamesh
Gilgamesh
Amadan282
Gilgamesh
Level 48
God Stats
1W - 3L
1,448 SR
Queue Stats
72W - 84L
1,370 Elo+
Solo
Loki
Loki
Erick_Baptista25
Loki
Level 40
God Stats
4W - 1L
1,777 SR
Queue Stats
100W - 132L
1,372 Elo+
Party 2
Anubis
Anubis
Ghost_Bits10
Anubis
Level 30
God Stats
4W - 8L
1,404 SR
Queue Stats
25W - 40L
1,332 Elo+
Party 2
Ymir
Ymir
IAM_KIZ
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Uncaged_Z3N0
Anhur
Level 47
God Stats
1W - 7L
1,015 SR
Queue Stats
82W - 101L
1,327 Elo+
Solo
Team Averages
Level 33
1,429 SR
1,380 Elo+

VS

Team Averages
Level 44
1,458 SR
1,347 Elo+
Cthulhu
Cthulhu
Dieguito_lit
Cthulhu
Level 43
God Stats
6W - 2L
1,768 SR
Queue Stats
87W - 96L
1,406 Elo+
Solo
Fenrir
Fenrir
Phrosyne
Fenrir
Level 77
God Stats
1W - 0L
1,200 SR
Queue Stats
52W - 43L
1,336 Elo+
Party 1
Bellona
Bellona
burningtoast69
Bellona
Level 11
God Stats
17W - 15L
1,443 SR
Queue Stats
46W - 39L
1,265 Elo+
Party 1
Cernunnos
Cernunnos
cwitty245601
Cernunnos
Level 47
God Stats
3W - 1L
1,729 SR
Queue Stats
4W - 3L
1,512 Elo+
Solo
Tiamat
Tiamat
keinezei
Tiamat
Level 43
God Stats
4W - 12L
1,153 SR
Queue Stats
43W - 68L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amadan282
Gilgamesh
11
1 / 5 / 0
6,862
490
7,086
14,817
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 2
6,475
463
5,162
12,636
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
4 / 5 / 0
8,006
572
8,472
13,341
6,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
IAM_KIZ
Ymir
3
0 / 2 / 0
4,752
339
226
2,903
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,527
466
1,642
6,717
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dieguito_lit
Cthulhu
14
4 / 1 / 8
8,836
631
5,949
11,520
8,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Phrosyne
Fenrir
16
6 / 1 / 3
8,805
629
5,687
8,565
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 3
7,581
542
6,063
11,990
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
cwitty245601
Cernunnos
15
7 / 0 / 2
8,474
605
8,941
6,748
2,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
keinezei
Tiamat
13
3 / 3 / 2
7,995
571
4,550
9,295
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amadan282
Gilgamesh
1
5
0
0.2
W
Cthulhu
Dieguito_lit
Cthulhu
4
1
8
8
L
0
5
2
0.2
L
Anubis
4
5
0
0.8
L
Ymir
IAM_KIZ
Ymir
0
2
0
0
W
Fenrir
Phrosyne
Fenrir
6
1
3
7.5
L
0
4
1
0.13
W
1
1
3
2.5
W
Cernunnos
cwitty245601
Cernunnos
7
0
2
8
W
Tiamat
keinezei
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
31,190
50,414
Taken
48,118
24,992
Mitigated
28,539
14,456
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amadan282
Gilgamesh
7,086
2,423
0
2,607
14,817
10,038
0
88
14,725
0
34,483
W
Cthulhu
Dieguito_lit
Cthulhu
5,949
1,061
1,654
3,694
11,520
8,428
27
1,049
10,471
32,100
1,025
L
5,162
1,207
0
4,155
12,636
4,816
0
2,896
9,694
0
50,868
L
Anubis
8,472
966
0
6,304
13,341
6,618
47
3,921
8,927
69,869
1,157
L
Ymir
IAM_KIZ
Ymir
226
49
0
144
2,903
1,378
0
724
2,179
875
0
W
Fenrir
Phrosyne
Fenrir
5,687
1,066
0
1,957
8,565
4,550
366
1,224
7,341
0
77,325
L
1,642
661
0
1,246
6,717
2,142
572
1,912
4,805
0
30,906
W
6,063
2,243
0
3,447
11,990
7,960
33
0
11,113
0
41,713
W
Cernunnos
cwitty245601
Cernunnos
8,941
4,090
0
3,136
6,748
2,754
196
1,190
5,558
0
63,914
W
Tiamat
keinezei
Tiamat
4,550
442
244
2,516
9,295
4,847
15
5,224
4,071
37,984
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
41,691
316
Minions Killed
393
0
Camps Cleared
0
1,108,532
Distance Traveled
1,482,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,862
490
57
4
0
247,635
0
W
Cthulhu
8,836
631
43
3
0
308,857
0
L
Loki
6,475
463
88
6
0
274,863
0
L
Anubis
8,006
572
119
9
0
230,449
0
L
Ymir
4,752
339
1
0
0
68,927
0
W
Fenrir
8,805
629
106
8
0
331,987
0
L
Anhur
6,527
466
51
4
0
286,658
0
W
Bellona
7,581
542
62
4
0
285,930
0
W
Cernunnos
8,474
605
101
7
0
288,768
0
W
Tiamat
7,995
571
81
6
0
266,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role