Player Matchup

Xbalanque
Xbalanque
ChefLeon1099
Xbalanque
Level 175
God Stats
2W - 5L
1,333 SR
Queue Stats
219W - 231L
1,545 Elo+
Party 2
Nike
Nike
DirePidgeon
Nike
Level 144
God Stats
8W - 3L
1,773 SR
Queue Stats
57W - 56L
1,382 Elo+
Solo
Anubis
Anubis
MrGoForNothin
Anubis
Level 69
God Stats
5W - 4L
1,686 SR
Queue Stats
278W - 273L
1,454 Elo+
Party 2
Chaac
Chaac
penguinpower34
Chaac
Level 94
God Stats
5W - 3L
1,499 SR
Queue Stats
28W - 25L
1,478 Elo+
Party 3
Thanatos
Thanatos
tombstone0781
Thanatos
Level 106
God Stats
4W - 3L
1,483 SR
Queue Stats
36W - 30L
1,475 Elo+
Party 3
Team Averages
Level 118
1,555 SR
1,467 Elo+

VS

Team Averages
Level 128
1,562 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AL0NX0
Chang'e
Level 164
God Stats
0W - 2L
1,303 SR
Queue Stats
55W - 51L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
KillerWrld999
Kukulkan
Level 147
God Stats
2W - 1L
1,827 SR
Queue Stats
150W - 161L
1,499 Elo+
Solo
Athena
Athena
zimbiosis666
Athena
Level 83
God Stats
3W - 1L
1,681 SR
Queue Stats
18W - 21L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChefLeon1099
Xbalanque
10
4 / 1 / 1
5,880
653
5,915
5,275
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,527
614
5,208
8,430
4,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 0 / 1
6,054
673
933
3,481
1,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 5
5,437
604
5,391
7,584
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
tombstone0781
Thanatos
10
3 / 0 / 0
5,425
603
2,429
7,673
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 3 / 0
4,860
540
3,692
7,009
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
 
Arachne
3
0 / 1 / 0
3,330
370
599
1,754
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
AL0NX0
Chang'e
9
2 / 2 / 0
5,138
571
3,672
7,182
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
KillerWrld999
Kukulkan
7
0 / 1 / 0
4,471
497
1,818
2,884
762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
8
0 / 3 / 1
4,653
517
2,935
8,395
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Arachne
 
Arachne
0
1
0
0
L
Chang'e
AL0NX0
Chang'e
2
2
0
1
W
Xbalanque
ChefLeon1099
Xbalanque
4
1
1
4.5
W
1
2
1
0.75
L
Kukulkan
KillerWrld999
Kukulkan
0
1
0
0
W
1
0
1
1.5
W
1
1
5
3.5
W
Thanatos
tombstone0781
Thanatos
3
0
0
3
L
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
12,716
32,443
Taken
27,224
15,200
Mitigated
12,301
14,419
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,692
1,314
0
1,076
7,009
2,499
0
0
7,009
0
26,243
L
Arachne
 
Arachne
599
280
0
470
1,754
438
0
78
1,676
0
4,605
L
Chang'e
AL0NX0
Chang'e
3,672
191
0
1,803
7,182
2,000
0
0
7,182
27,516
0
W
Xbalanque
ChefLeon1099
Xbalanque
5,915
3,491
0
2,004
5,275
1,832
757
928
4,347
0
38,357
W
5,208
547
0
2,251
8,430
4,145
0
3,096
4,758
0
32,567
L
Kukulkan
KillerWrld999
Kukulkan
1,818
44
0
830
2,884
762
0
765
2,119
22,315
0
W
933
0
0
1,609
3,481
1,581
1,117
630
2,851
43,383
2,358
W
5,391
716
0
2,417
7,584
4,606
200
1,851
5,733
0
26,545
W
Thanatos
tombstone0781
Thanatos
2,429
747
0
6,138
7,673
3,036
51
1,282
6,391
0
36,363
L
Athena
2,935
721
0
1,980
8,395
6,602
0
0
8,395
16,446
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
22,452
293
Minions Killed
170
0
Camps Cleared
0
865,747
Distance Traveled
659,827
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,860
540
49
5
0
159,303
0
L
Arachne
3,330
370
9
1
0
68,930
0
L
Chang'e
5,138
571
47
5
0
164,652
0
W
Xbalanque
5,880
653
60
7
0
157,571
1
W
Nike
5,527
614
48
5
0
157,194
0
L
Kukulkan
4,471
497
40
4
0
95,582
2
W
Anubis
6,054
673
88
10
0
164,004
0
W
Chaac
5,437
604
40
4
0
185,655
0
W
Thanatos
5,425
603
57
6
0
201,323
0
L
Athena
4,653
517
25
3
0
171,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role