Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Bonez0413
Erlang Shen
Level 75
God Stats
5W - 5L
1,513 SR
Queue Stats
109W - 100L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Jrodomus
Cthulhu
Level 81
God Stats
24W - 16L
1,782 SR
Queue Stats
132W - 125L
1,532 Elo+
Solo
Aphrodite
Aphrodite
xFGZenith
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,532 Elo+
Party 2
Team Averages
Level 117
1,559 SR
1,514 Elo+

VS

Team Averages
Level 131
1,539 SR
1,560 Elo+
Sylvanus
Sylvanus
Cannonhead
Sylvanus
Level 106
God Stats
0W - 1L
1,725 SR
Queue Stats
83W - 62L
1,640 Elo+
Solo
Bellona
Bellona
FiveMShooter
Bellona
Level 82
God Stats
14W - 14L
1,632 SR
Queue Stats
403W - 391L
1,519 Elo+
Solo
Ullr
Ullr
NerfedHisCTE
Ullr
Level 269
God Stats
58W - 57L
1,548 SR
Queue Stats
550W - 505L
1,582 Elo+
Party 1
Thor
Thor
domicci
Thor
Level 74
God Stats
1W - 3L
1,289 SR
Queue Stats
164W - 206L
1,482 Elo+
Solo
He Bo
He Bo
oTKDo
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 220L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
6 / 0 / 3
6,893
689
4,955
6,661
2,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
12
2 / 0 / 0
6,366
637
3,745
3,643
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Bonez0413
Erlang Shen
11
5 / 0 / 8
6,384
638
4,712
6,980
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jrodomus
Cthulhu
10
1 / 3 / 3
5,675
568
5,256
7,333
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
xFGZenith
Aphrodite
10
3 / 0 / 10
6,091
609
5,273
5,725
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cannonhead
Sylvanus
8
0 / 2 / 0
4,660
466
3,019
6,678
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FiveMShooter
Bellona
11
2 / 2 / 1
6,219
622
4,599
9,215
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,086
509
2,996
7,485
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
domicci
Thor
9
1 / 5 / 0
4,856
486
2,626
10,708
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
oTKDo
He Bo
8
0 / 6 / 0
4,662
466
4,063
6,401
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
3
3
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
3
7.5
W
Skadi
 
Skadi
2
0
0
2
W
Erlang Shen
Bonez0413
Erlang Shen
5
0
8
9
L
Sylvanus
Cannonhead
Sylvanus
0
2
0
0
L
Bellona
FiveMShooter
Bellona
2
2
1
1.25
W
Cthulhu
Jrodomus
Cthulhu
1
3
3
0.83
L
0
2
0
0
L
Thor
domicci
Thor
1
5
0
0.2
L
He Bo
oTKDo
He Bo
0
6
0
0
W
Aphrodite
xFGZenith
Aphrodite
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
17,303
30,342
Taken
40,487
12,155
Mitigated
20,769
13,689
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,955
766
0
3,002
6,661
2,537
0
2,493
4,168
40,218
1,467
W
Skadi
 
Skadi
3,745
1,474
0
750
3,643
1,154
0
592
3,051
0
51,272
W
Erlang Shen
Bonez0413
Erlang Shen
4,712
2,338
0
3,549
6,980
2,917
0
1,651
5,329
0
38,438
L
Sylvanus
Cannonhead
Sylvanus
3,019
997
480
2,502
6,678
4,667
0
2,315
4,197
13,683
0
L
Bellona
FiveMShooter
Bellona
4,599
1,558
0
4,234
9,215
7,372
0
4,542
4,629
0
43,866
W
Cthulhu
Jrodomus
Cthulhu
5,256
498
28
1,250
7,333
3,366
0
116
6,718
31,007
499
L
2,996
1,164
0
1,252
7,485
2,723
0
1,375
6,104
0
42,286
L
Thor
domicci
Thor
2,626
726
0
3,370
10,708
4,077
0
3,346
7,114
0
33,553
L
He Bo
oTKDo
He Bo
4,063
209
0
260
6,401
1,930
0
3,227
3,004
25,275
0
W
Aphrodite
xFGZenith
Aphrodite
5,273
926
1,627
3,483
5,725
2,181
0
2,456
3,269
26,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
25,483
326
Minions Killed
292
0
Camps Cleared
0
1,079,328
Distance Traveled
890,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,893
689
72
7
0
202,899
0
W
Skadi
6,366
637
90
9
0
198,435
0
W
Erlang Shen
6,384
638
50
5
0
245,615
0
L
Sylvanus
4,660
466
19
2
0
164,291
0
L
Bellona
6,219
622
87
9
0
184,658
0
W
Cthulhu
5,675
568
65
7
0
204,444
0
L
Ullr
5,086
509
72
7
0
166,842
0
L
Thor
4,856
486
65
7
0
194,987
0
L
He Bo
4,662
466
49
5
0
179,222
0
W
Aphrodite
6,091
609
49
5
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role