Player Matchup

Cerberus
Cerberus
AIRO_kayzox
Cerberus
Level 22
God Stats
9W - 8L
1,519 SR
Queue Stats
46W - 50L
1,362 Elo+
Party 1
Mercury
Mercury
Dullahan6888
Mercury
Level 87
God Stats
0W - 5L
1,263 SR
Queue Stats
150W - 136L
1,399 Elo+
Solo
Cupid
Cupid
EnriqueVegaa
Cupid
Level 70
God Stats
6W - 3L
1,619 SR
Queue Stats
197W - 195L
1,444 Elo+
Solo
Anubis
Anubis
Mat_theboss_lol
Anubis
Level 28
God Stats
2W - 2L
1,464 SR
Queue Stats
60W - 66L
1,380 Elo+
Party 1
Janus
Janus
mic135truck
Janus
Level 65
God Stats
11W - 11L
1,550 SR
Queue Stats
131W - 117L
1,438 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,405 Elo+

VS

Team Averages
Level 102
1,375 SR
1,393 Elo+
Hercules
Hercules
Alyzz
Hercules
Level 85
God Stats
7W - 6L
1,203 SR
Queue Stats
11W - 11L
1,170 Elo+
Solo
Anubis
Anubis
QmoneyStackss
Anubis
Level 124
God Stats
2W - 5L
1,322 SR
Queue Stats
28W - 31L
1,389 Elo+
Solo
Aphrodite
Aphrodite
S1nzero
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,569 Elo+
Solo
Bellona
Bellona
Valordykai2020
Bellona
Level 129
God Stats
4W - 4L
1,326 SR
Queue Stats
77W - 88L
1,413 Elo+
Solo
Chiron
Chiron
theBurntestOne
Chiron
Level 88
God Stats
19W - 14L
1,523 SR
Queue Stats
162W - 155L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIRO_kayzox
Cerberus
6
0 / 3 / 0
3,708
464
463
5,050
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Dullahan6888
Mercury
9
1 / 0 / 0
4,567
571
2,500
7,304
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,367
546
1,747
2,221
685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 0
3,441
430
1,029
3,152
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
4,358
545
1,723
2,369
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alyzz
Hercules
9
0 / 1 / 0
4,998
625
1,921
6,924
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 1
5,410
676
3,096
3,679
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
S1nzero
Aphrodite
8
0 / 0 / 3
5,105
638
1,126
2,213
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 0 / 0
5,198
650
1,419
3,491
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
3 / 0 / 0
5,343
668
3,629
4,181
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AIRO_kayzox
Cerberus
0
3
0
0
W
Hercules
Alyzz
Hercules
0
1
0
0
L
Mercury
Dullahan6888
Mercury
1
0
0
1
L
0
0
0
0
L
0
2
0
0
W
1
1
1
1.5
W
Aphrodite
S1nzero
Aphrodite
0
0
3
1.5
W
1
0
0
1
L
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
11,191
20,096
Taken
20,488
7,241
Mitigated
9,594
5,656
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AIRO_kayzox
Cerberus
463
0
0
945
5,050
2,318
0
737
4,313
9,068
0
W
Hercules
Alyzz
Hercules
1,921
472
107
2,843
6,924
3,020
564
901
5,973
0
33,911
L
Mercury
Dullahan6888
Mercury
2,500
831
0
1,452
7,304
2,744
0
491
6,711
0
31,770
L
1,747
452
0
1,447
2,221
685
0
389
1,832
0
32,889
L
1,029
98
73
1,208
3,152
958
0
762
2,276
6,924
0
W
3,096
216
0
1,116
3,679
1,507
285
1,392
2,095
31,606
0
W
Aphrodite
S1nzero
Aphrodite
1,126
627
397
1,138
2,213
1,496
23
316
1,897
5,080
193
W
1,419
453
0
2,426
3,491
2,029
279
115
3,376
0
30,136
L
1,723
262
0
531
2,369
536
0
1,429
742
22,941
470
W
3,629
2,084
210
2,226
4,181
1,542
0
147
4,034
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
26,054
208
Minions Killed
256
0
Camps Cleared
0
695,700
Distance Traveled
747,845
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,708
464
34
4
0
138,745
0
W
Hercules
4,998
625
53
7
0
161,640
0
L
Mercury
4,567
571
64
8
0
194,547
0
L
Cupid
4,367
546
62
8
0
159,426
1
L
Anubis
3,441
430
6
1
0
73,870
0
W
Anubis
5,410
676
65
8
0
145,253
3
W
Aphrodite
5,105
638
8
1
0
158,467
3
W
Bellona
5,198
650
58
7
0
134,206
0
L
Janus
4,358
545
42
5
0
129,112
0
W
Chiron
5,343
668
72
9
0
148,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role