Player Matchup

Ao Kuang
Ao Kuang
DaddyN3ckB3ard
Ao Kuang
Level 136
God Stats
2W - 5L
1,283 SR
Queue Stats
115W - 107L
1,571 Elo+
Solo
Nut
Nut
Duyosmike
Nut
Level 126
God Stats
0W - 4L
1,142 SR
Queue Stats
158W - 188L
1,475 Elo+
Party 2
Osiris
Osiris
Gabriel2731
Osiris
Level 115
God Stats
21W - 13L
1,607 SR
Queue Stats
156W - 175L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 131
God Stats
126W - 105L
1,536 SR
Queue Stats
179W - 175L
1,418 Elo+
Solo
Ra
Ra
xMONEYxC
Ra
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 210L
1,485 Elo+
Party 2
Team Averages
Level 132
1,414 SR
1,488 Elo+

VS

Team Averages
Level 132
1,479 SR
1,483 Elo+
Discordia
Discordia
CllmKy
Discordia
Level 109
God Stats
6W - 5L
1,634 SR
Queue Stats
44W - 54L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
Gaelden656
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
The88Man
Zhong Kui
Level 205
God Stats
4W - 3L
1,506 SR
Queue Stats
128W - 135L
1,511 Elo+
Solo
Bakasura
Bakasura
xTedddd
Bakasura
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
zombieFJ
Sylvanus
Level 109
God Stats
1W - 1L
1,255 SR
Queue Stats
41W - 31L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 2 / 2
7,049
441
1,897
11,903
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 4
7,638
477
7,066
13,599
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
15
3 / 1 / 1
8,980
561
8,966
14,028
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
11
0 / 3 / 3
6,226
389
6,027
14,452
11,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 5 / 0
8,082
505
8,094
10,723
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CllmKy
Discordia
15
5 / 1 / 5
9,433
590
13,443
7,938
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Gaelden656
Heimdallr
12
1 / 3 / 2
7,462
466
8,102
12,231
4,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
The88Man
Zhong Kui
14
1 / 3 / 1
8,272
517
6,963
12,341
8,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xTedddd
Bakasura
15
6 / 1 / 2
8,963
560
10,622
12,670
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
zombieFJ
Sylvanus
12
2 / 1 / 4
7,815
488
5,293
13,922
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
15
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
CllmKy
Discordia
5
1
5
7.5
L
Ao Kuang
2
2
2
1.5
L
1
4
4
0.75
L
Osiris
3
1
1
3.5
W
Heimdallr
Gaelden656
Heimdallr
1
3
2
0.67
L
Sylvanus
0
3
3
0.5
W
Zhong Kui
The88Man
Zhong Kui
1
3
1
0.5
L
3
5
0
0.6
W
Bakasura
xTedddd
Bakasura
6
1
2
7
W
Sylvanus
zombieFJ
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
44,423
64,705
Taken
59,102
37,733
Mitigated
32,998
18,187
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CllmKy
Discordia
13,443
336
0
1,867
7,938
3,185
0
3,308
4,164
73,327
2,176
L
Ao Kuang
1,897
565
0
1,062
11,903
4,841
0
2,834
8,795
40,378
0
L
7,066
4,041
0
4,118
13,599
4,673
0
3,248
9,606
0
63,297
L
Osiris
8,966
3,057
0
3,362
14,028
13,108
598
5,959
7,298
0
70,148
W
Heimdallr
Gaelden656
Heimdallr
8,102
3,814
0
3,150
12,231
4,670
458
3,461
8,640
0
60,189
L
Sylvanus
6,027
1,633
1,416
5,158
14,452
11,095
0
6,219
7,690
20,531
3,588
W
Zhong Kui
The88Man
Zhong Kui
6,963
700
0
4,973
12,341
8,839
243
908
10,563
57,507
1,084
L
8,094
501
353
2,718
10,723
4,016
0
5,713
4,016
53,088
0
W
Bakasura
xTedddd
Bakasura
10,622
7,690
0
3,922
12,670
6,652
710
2,725
9,543
0
58,855
W
Sylvanus
zombieFJ
Sylvanus
5,293
1,733
3,782
4,669
13,922
9,652
7
3,873
9,879
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
41,945
393
Minions Killed
481
0
Camps Cleared
0
1,450,322
Distance Traveled
1,491,162
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,433
590
136
9
0
333,399
0
L
Ao Kuang
7,049
441
60
4
0
341,455
2
L
Nut
7,638
477
106
7
0
323,180
1
L
Osiris
8,980
561
97
6
0
291,954
8
W
Heimdallr
7,462
466
88
6
0
260,178
4
L
Sylvanus
6,226
389
37
2
0
241,263
0
W
Zhong Kui
8,272
517
106
7
0
226,056
0
L
Ra
8,082
505
93
6
0
252,470
0
W
Bakasura
8,963
560
117
7
0
352,430
0
W
Sylvanus
7,815
488
34
2
0
319,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role