Player Matchup

Osiris
Osiris
DumbThiccGrandma
Osiris
Level 73
God Stats
1W - 3L
1,537 SR
Queue Stats
64W - 63L
1,527 Elo+
Party 2
Achilles
Achilles
Presentsumo9
Achilles
Level 101
God Stats
3W - 5L
1,494 SR
Queue Stats
85W - 90L
1,551 Elo+
Party 2
Chernobog
Chernobog
Sinisterserpant
Chernobog
Level 139
God Stats
20W - 7L
1,690 SR
Queue Stats
305W - 254L
1,576 Elo+
Solo
Zeus
Zeus
SoulShuto
Zeus
Level 139
God Stats
33W - 15L
1,711 SR
Queue Stats
128W - 120L
1,608 Elo+
Solo
Ymir
Ymir
coulterforcex1
Ymir
Level 124
God Stats
11W - 9L
1,631 SR
Queue Stats
126W - 113L
1,562 Elo+
Party 2
Team Averages
Level 115
1,613 SR
1,565 Elo+

VS

Team Averages
Level 108
1,641 SR
1,558 Elo+
Lancelot
Lancelot
DessyrB3ll0m
Lancelot
Level 105
God Stats
62W - 37L
1,610 SR
Queue Stats
194W - 169L
1,553 Elo+
Party 1
Tiamat
Tiamat
HairEBawls
Tiamat
Level 133
God Stats
3W - 2L
1,387 SR
Queue Stats
404W - 373L
1,558 Elo+
Solo
Sylvanus
Sylvanus
NuclearGoblin
Sylvanus
Level 89
God Stats
7W - 5L
1,740 SR
Queue Stats
294W - 257L
1,537 Elo+
Solo
Xbalanque
Xbalanque
SirNian
Xbalanque
Level 171
God Stats
2W - 0L
1,776 SR
Queue Stats
198W - 157L
1,601 Elo+
Solo
Osiris
Osiris
Åntics
Osiris
Level 42
God Stats
7W - 3L
1,691 SR
Queue Stats
27W - 22L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,370
413
4,865
14,055
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
Presentsumo9
Achilles
12
0 / 3 / 0
6,623
509
7,643
13,527
11,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
Sinisterserpant
Chernobog
12
0 / 4 / 0
6,647
511
2,227
8,865
2,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
12
0 / 2 / 1
6,679
514
5,973
4,949
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 0
6,156
474
7,353
13,581
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DessyrB3ll0m
Lancelot
14
8 / 1 / 2
8,274
636
7,069
8,125
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
HairEBawls
Tiamat
13
2 / 0 / 6
7,801
600
6,674
5,732
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
NuclearGoblin
Sylvanus
12
4 / 1 / 8
8,275
637
4,564
16,612
13,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
SirNian
Xbalanque
15
3 / 0 / 9
9,160
705
8,710
9,141
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Åntics
Osiris
14
2 / 0 / 3
8,870
682
9,578
14,187
13,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
19
19
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DessyrB3ll0m
Lancelot
8
1
2
9
L
0
4
0
0
W
Tiamat
HairEBawls
Tiamat
2
0
6
5
W
Sylvanus
NuclearGoblin
Sylvanus
4
1
8
8
L
Achilles
Presentsumo9
Achilles
0
3
0
0
L
Chernobog
Sinisterserpant
Chernobog
0
4
0
0
W
Xbalanque
SirNian
Xbalanque
3
0
9
7.5
L
Zeus
0
2
1
0.25
L
2
6
0
0.33
W
Osiris
Åntics
Osiris
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
36,595
54,977
Taken
53,797
29,715
Mitigated
37,464
11,744
Healing
29,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DessyrB3ll0m
Lancelot
7,069
290
0
4,877
8,125
3,714
238
1,419
6,602
0
61,113
L
4,865
2,132
0
3,670
14,055
7,133
0
5,447
8,427
0
26,814
W
Tiamat
HairEBawls
Tiamat
6,674
820
0
1,932
5,732
3,569
0
2,434
3,062
52,410
438
W
Sylvanus
NuclearGoblin
Sylvanus
4,564
1,901
3,945
6,066
16,612
13,258
460
4,966
11,387
22,245
0
L
Achilles
Presentsumo9
Achilles
7,643
1,518
0
3,664
13,527
11,633
0
420
13,107
0
48,973
L
Chernobog
Sinisterserpant
Chernobog
2,227
1,311
0
2,318
8,865
2,968
0
619
8,246
0
54,135
W
Xbalanque
SirNian
Xbalanque
8,710
5,118
0
5,114
9,141
3,830
911
2,482
6,619
0
80,803
L
Zeus
5,973
551
0
968
4,949
1,568
0
1,442
3,441
48,903
1,076
L
7,353
2,080
0
1,124
13,581
6,413
0
3,071
10,383
38,702
220
W
Osiris
Åntics
Osiris
9,578
4,068
0
7,608
14,187
13,093
496
1,740
12,447
0
66,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
42,380
414
Minions Killed
460
0
Camps Cleared
0
1,337,755
Distance Traveled
1,398,308
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,274
636
99
8
0
351,235
0
L
Osiris
5,370
413
35
3
0
265,558
0
W
Tiamat
7,801
600
87
7
0
270,493
3
W
Sylvanus
8,275
637
33
3
0
233,553
1
L
Achilles
6,623
509
102
8
0
289,513
0
L
Chernobog
6,647
511
93
7
0
251,964
0
W
Xbalanque
9,160
705
139
11
0
239,898
3
L
Zeus
6,679
514
128
10
0
281,676
2
L
Ymir
6,156
474
56
4
0
249,044
0
W
Osiris
8,870
682
102
8
0
303,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role