Player Matchup

Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver IV
Corridorman_28
Anubis
Silver IV
Level 145
God Stats
6W - 3L
1,650 SR
Queue Stats
25W - 36L
1,199 MMR
Party 1
Izanami
Izanami
Silver IV
esterfdr0303
Izanami
Silver IV
Level 83
God Stats
3W - 4L
1,461 SR
Queue Stats
25W - 36L
1,199 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,537 SR
1,299 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,499 SR
1,319 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver V
ApeX_Quagmire
Discordia
Silver V
Level 108
God Stats
3W - 5L
1,291 SR
Queue Stats
12W - 27L
1,269 MMR
Party 2
Achilles
Achilles
Bronze I
marlon123_5
Achilles
Bronze I
Level 139
God Stats
3W - 4L
1,706 SR
Queue Stats
12W - 29L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 3
7,731
703
6,872
12,154
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 1
8,290
754
5,248
8,096
3,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
esterfdr0303
Izanami
13
0 / 1 / 4
7,826
711
3,516
7,638
2,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
MedusaBacchusBellonaHorus

VS

Bans
KuzenboHeraCthulhuNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 3
7,872
716
7,613
10,217
7,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ApeX_Quagmire
Discordia
13
2 / 3 / 1
8,317
756
6,519
6,665
2,264
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
marlon123_5
Achilles
8
0 / 0 / 0
6,106
555
3,026
2,798
1,797
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
4
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
3
2.5
L
Ne Zha
 
Ne Zha
1
1
3
2.5
L
Discordia
ApeX_Quagmire
Discordia
2
3
1
0.83
W
3
2
1
1.75
W
Izanami
esterfdr0303
Izanami
0
1
4
2
L
Achilles
marlon123_5
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
17,158
27,888
Taken
19,680
15,694
Mitigated
11,141
9,248
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,872
2,551
0
4,673
12,154
9,310
144
2,312
9,832
0
28,844
L
Ne Zha
 
Ne Zha
7,613
838
0
2,409
10,217
7,080
0
2,548
7,563
0
27,906
L
Discordia
ApeX_Quagmire
Discordia
6,519
195
0
1,350
6,665
2,264
168
2,002
4,601
34,939
0
W
5,248
286
0
3,343
8,096
3,687
763
1,930
6,136
35,356
0
W
Izanami
esterfdr0303
Izanami
3,516
2,644
0
1,232
7,638
2,697
1,952
2,824
4,797
0
28,340
L
Achilles
marlon123_5
Achilles
3,026
950
0
180
2,798
1,797
0
553
2,245
0
7,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
22,295
141
Minions Killed
110
0
Camps Cleared
0
597,137
Distance Traveled
517,878
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,731
703
40
4
0
222,721
0
L
Ne Zha
7,872
716
39
4
0
224,338
2
L
Discordia
8,317
756
58
5
0
193,664
1
W
Anubis
8,290
754
55
5
0
183,318
0
W
Izanami
7,826
711
46
4
0
191,098
0
L
Achilles
6,106
555
13
1
0
99,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role