Player Matchup

Bacchus
Bacchus
Gold III
Munch2thamax
Bacchus
Gold III
Level 149
God Stats
4W - 3L
1,604 SR
Queue Stats
229W - 250L
1,363 MMR
Party 1
Ne Zha
Ne Zha
Silver III
Sleepy_Tensei912
Ne Zha
Silver III
Level 73
God Stats
3W - 4L
1,461 SR
Queue Stats
355W - 441L
1,008 MMR
Solo
Agni
Agni
Silver V
iDeuceX
Agni
Silver V
Level 129
God Stats
3W - 4L
1,428 SR
Queue Stats
294W - 380L
644 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,498 SR
1,005 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,611 SR
992 MMR
Chaac
Chaac
Silver III
Dizzy Ghost1900
Chaac
Silver III
Level 50
God Stats
13W - 11L
1,591 SR
Queue Stats
77W - 102L
905 MMR
Solo
Artemis
Artemis
Silver II
Kells502
Artemis
Silver II
Level 156
God Stats
2W - 3L
1,568 SR
Queue Stats
63W - 92L
1,033 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Xx_TheHuntsman
Baron Samedi
Silver III
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
15W - 30L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Munch2thamax
Bacchus
15
1 / 0 / 6
9,648
643
10,530
15,980
24,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 0 / 2
11,333
756
10,460
13,394
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Agni
iDeuceX
Agni
16
1 / 1 / 6
10,159
677
11,963
9,632
5,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesPersephoneBastetNeithCharon

VS

Bans
KuzenboAresMedusaAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,246
616
8,501
17,218
19,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Kells502
Artemis
14
0 / 3 / 1
9,040
603
11,402
10,897
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Xx_TheHuntsman
Baron Samedi
16
1 / 3 / 0
9,367
624
9,385
10,401
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Artemis
Kells502
Artemis
0
3
1
0.17
W
Bacchus
Munch2thamax
Bacchus
1
0
6
4
W
7
0
2
8
L
Baron Samedi
Xx_TheHuntsman
Baron Samedi
1
3
0
0.33
W
Agni
iDeuceX
Agni
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
29,288
39,006
Taken
38,516
37,184
Mitigated
31,013
12,483
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,501
1,162
28
2,557
17,218
19,963
0
8,716
8,403
0
45,994
L
Artemis
Kells502
Artemis
11,402
3,656
0
1,526
10,897
5,078
0
7,148
3,676
0
35,234
W
Bacchus
Munch2thamax
Bacchus
10,530
1,304
0
3,502
15,980
24,779
39
4,079
11,901
28,981
3,047
W
10,460
4,541
0
6,243
13,394
7,037
0
2,393
11,001
0
50,235
L
Baron Samedi
Xx_TheHuntsman
Baron Samedi
9,385
766
1,137
2,602
10,401
5,972
0
6,152
4,180
37,764
0
W
Agni
iDeuceX
Agni
11,963
411
95
2,643
9,632
5,368
0
2,985
6,647
43,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
27,653
185
Minions Killed
181
0
Camps Cleared
0
864,221
Distance Traveled
783,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,246
616
66
4
0
268,924
4
L
Artemis
9,040
603
61
4
0
248,658
0
W
Bacchus
9,648
643
36
2
0
278,666
0
W
Ne Zha
11,333
756
65
4
0
289,394
1
L
Baron Samedi
9,367
624
54
4
0
266,052
2
W
Agni
10,159
677
84
6
0
296,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role