Player Matchup

Anhur
Anhur
Raul_play_
Anhur
Level 108
God Stats
5W - 1L
1,309 SR
Queue Stats
231W - 229L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
Returnofthedream
Cernunnos
Level 125
God Stats
4W - 5L
1,421 SR
Queue Stats
485W - 667L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Tonibini
Jormungandr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,409 Elo+
Solo
Merlin
Merlin
danisampro
Merlin
Level 117
God Stats
4W - 7L
1,405 SR
Queue Stats
200W - 192L
1,478 Elo+
Party 3
Terra
Terra
doiknowyou1982
Terra
Level 183
God Stats
7W - 23L
1,253 SR
Queue Stats
688W - 1,022L
1,355 Elo+
Party 1
Team Averages
Level 124
1,378 SR
1,409 Elo+

VS

Team Averages
Level 126
1,516 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DON MCK212
Ishtar
Level 106
God Stats
2W - 1L
1,799 SR
Queue Stats
153W - 156L
1,468 Elo+
Solo
Bake Kujira
Bake Kujira
Jdeezy125
Bake Kujira
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,367 Elo+
Party 2
Camazotz
Camazotz
SliperyTurd2391
Camazotz
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 86L
1,475 Elo+
Party 2
Janus
Janus
SparTiateee18
Janus
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
59W - 71L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
9 / 2 / 13
12,005
858
16,421
12,093
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
18
7 / 2 / 5
11,526
823
15,871
15,288
8,838
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tonibini
Jormungandr
19
2 / 2 / 15
11,024
787
15,183
26,744
23,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
danisampro
Merlin
18
7 / 3 / 9
11,568
826
20,605
10,780
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 9
9,416
673
1,231
7,156
4,623
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 2 / 4
9,652
689
9,710
12,349
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DON MCK212
Ishtar
17
0 / 6 / 6
8,828
631
18,413
16,592
8,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Jdeezy125
Bake Kujira
16
2 / 6 / 3
9,079
649
8,445
21,825
25,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
16
3 / 8 / 4
9,593
685
11,155
20,230
8,842
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 1
6,829
488
3,363
4,537
1,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
25
Kills
8
10
Deaths
25
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
4
2.5
L
Ishtar
DON MCK212
Ishtar
0
6
6
0.5
L
Bake Kujira
Jdeezy125
Bake Kujira
2
6
3
0.58
W
Anhur
9
2
13
7.75
W
Cernunnos
7
2
5
4.75
L
Camazotz
3
8
4
0.63
L
0
3
1
0.17
W
Jormungandr
Tonibini
Jormungandr
2
2
15
4.75
W
Merlin
danisampro
Merlin
7
3
9
3.83
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,311
Damage
51,086
72,061
Taken
75,533
48,626
Mitigated
52,929
36,260
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,710
1,006
9,570
6,934
12,349
7,902
0
6,928
4,983
21,820
55
L
Ishtar
DON MCK212
Ishtar
18,413
8,417
886
892
16,592
8,662
0
7,375
8,763
0
32,622
L
Bake Kujira
Jdeezy125
Bake Kujira
8,445
3,790
636
2,179
21,825
25,890
0
7,305
13,785
18,554
0
W
Anhur
16,421
11,387
596
1,535
12,093
6,339
3,430
4,241
7,453
0
33,169
W
Cernunnos
15,871
9,821
3,005
4,205
15,288
8,838
2,441
5,373
9,613
0
40,669
L
Camazotz
11,155
2,684
509
5,107
20,230
8,842
0
9,781
9,882
0
25,042
L
3,363
707
249
181
4,537
1,633
0
2,015
2,312
8,087
0
W
Jormungandr
Tonibini
Jormungandr
15,183
2,217
537
8,129
26,744
23,432
986
7,060
19,024
27,220
777
W
Merlin
danisampro
Merlin
20,605
1,068
391
782
10,780
5,394
155
2,263
8,475
43,882
429
W
1,231
247
13,706
3,374
7,156
4,623
544
1,102
6,005
3,706
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
43,981
172
Minions Killed
108
0
Camps Cleared
0
1,237,813
Distance Traveled
1,001,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,652
689
31
2
0
223,882
0
L
Ishtar
8,828
631
35
3
0
208,577
0
L
Bake Kujira
9,079
649
20
1
0
246,268
0
W
Anhur
12,005
858
34
2
0
223,971
0
W
Cernunnos
11,526
823
50
4
0
210,598
0
L
Camazotz
9,593
685
20
1
0
245,234
0
L
Janus
6,829
488
2
0
0
77,519
0
W
Jormungandr
11,024
787
28
2
0
262,612
0
W
Merlin
11,568
826
47
3
0
260,264
0
W
Terra
9,416
673
13
1
0
280,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role