Player Matchup

Sol
Sol
HeyLoco100
Sol
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,322 Elo+
Solo
Charybdis
Charybdis
TehWrexxor
Charybdis
Level 148
God Stats
7W - 12L
1,508 SR
Queue Stats
159W - 151L
1,581 Elo+
Party 1
Scylla
Scylla
honeybun_95
Scylla
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
80W - 71L
1,549 Elo+
Solo
Anhur
Anhur
kikolay
Anhur
Level 172
God Stats
4W - 4L
1,465 SR
Queue Stats
354W - 367L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xl D Wiggles lx
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,407 SR
Queue Stats
79W - 93L
1,537 Elo+
Party 1
Team Averages
Level 141
1,435 SR
1,518 Elo+

VS

Team Averages
Level 132
1,475 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Rasister
Hun Batz
Level 165
God Stats
3W - 2L
1,595 SR
Queue Stats
319W - 327L
1,514 Elo+
Solo
Ares
Ares
Xorvce
Ares
Level 99
God Stats
3W - 3L
1,365 SR
Queue Stats
110W - 100L
1,574 Elo+
Solo
Vulcan
Vulcan
etrick11
Vulcan
Level 126
God Stats
7W - 8L
1,413 SR
Queue Stats
211W - 206L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
7,369
670
1,387
5,456
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
TehWrexxor
Charybdis
16
4 / 2 / 2
8,513
774
5,889
6,942
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
0 / 2 / 7
8,069
734
4,860
7,081
3,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
kikolay
Anhur
12
0 / 2 / 5
6,746
613
2,334
5,868
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xl D Wiggles lx
Morgan Le Fay
13
2 / 2 / 4
7,543
686
3,975
6,777
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 5
8,569
779
6,636
5,732
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
14
1 / 1 / 5
8,436
767
6,625
6,460
3,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Rasister
Hun Batz
15
2 / 2 / 3
8,401
764
5,835
7,423
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Xorvce
Ares
13
2 / 2 / 3
8,590
781
2,270
10,055
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
etrick11
Vulcan
15
1 / 2 / 4
8,231
748
7,263
5,942
2,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
6
Kills
8
8
Deaths
9
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
5
2.25
W
Ah Puch
 
Ah Puch
1
1
5
3.5
L
0
0
4
2
W
Hun Batz
Rasister
Hun Batz
2
2
3
1.75
L
Charybdis
TehWrexxor
Charybdis
4
2
2
2.5
W
Ares
Xorvce
Ares
2
2
3
1.75
W
Vulcan
etrick11
Vulcan
1
2
4
1.5
L
Scylla
0
2
7
1.75
L
Anhur
kikolay
Anhur
0
2
5
1.25
L
Morgan Le Fay
xl D Wiggles lx
Morgan Le Fay
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
28,629
32,124
Taken
35,612
13,525
Mitigated
23,464
12,995
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,636
40
564
1,083
5,732
2,755
664
2,131
3,601
14,637
0
W
Ah Puch
 
Ah Puch
6,625
47
2,214
3,269
6,460
3,206
583
1,461
4,999
19,823
560
L
1,387
195
0
3,098
5,456
2,093
535
3,927
1,529
9,834
0
W
Hun Batz
Rasister
Hun Batz
5,835
0
611
665
7,423
4,492
456
1,383
6,040
0
18,728
L
Charybdis
TehWrexxor
Charybdis
5,889
1,705
800
1,992
6,942
3,149
566
4,585
2,357
0
16,513
W
Ares
Xorvce
Ares
2,270
0
242
1,727
10,055
10,064
52
3,151
6,904
3,051
467
W
Vulcan
etrick11
Vulcan
7,263
1,929
316
922
5,942
2,947
522
2,096
3,846
26,513
0
L
Scylla
4,860
248
0
923
7,081
3,030
54
5,435
1,646
21,613
0
L
Anhur
kikolay
Anhur
2,334
1,094
393
772
5,868
2,345
276
3,757
2,111
0
6,259
L
Morgan Le Fay
xl D Wiggles lx
Morgan Le Fay
3,975
36
2,417
2,600
6,777
2,908
44
4,895
1,882
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
42,227
157
Minions Killed
130
0
Camps Cleared
0
838,273
Distance Traveled
856,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,569
779
16
1
0
127,778
0
W
Ah Puch
8,436
767
37
3
0
203,118
0
L
Sol
7,369
670
27
2
0
101,574
0
W
Hun Batz
8,401
764
32
3
0
210,711
0
L
Charybdis
8,513
774
43
4
0
214,769
0
W
Ares
8,590
781
0
0
0
114,834
0
W
Vulcan
8,231
748
45
4
0
199,940
0
L
Scylla
8,069
734
43
4
0
185,721
0
L
Anhur
6,746
613
17
2
0
196,025
0
L
Morgan Le Fay
7,543
686
27
2
0
140,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role