Player Matchup

Izanami
Izanami
BaboCriso
Izanami
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,206 Elo+
Solo
Ix Chel
Ix Chel
Baer2502
Ix Chel
Level 139
God Stats
3W - 3L
1,559 SR
Queue Stats
283W - 295L
1,515 Elo+
Party 1
Cerberus
Cerberus
JeSapelProut
Cerberus
Level 128
God Stats
1W - 3L
1,171 SR
Queue Stats
139W - 136L
1,483 Elo+
Solo
Hera
Hera
ýæzz
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,400 Elo+
Solo
Raijin
Raijin
ŽeVaRiøÑ
Raijin
Level 146
God Stats
4W - 3L
1,546 SR
Queue Stats
199W - 192L
1,526 Elo+
Party 1
Team Averages
Level 121
1,455 SR
1,426 Elo+

VS

Team Averages
Level 69
1,468 SR
1,483 Elo+
Raijin
Raijin
AMHhercun
Raijin
Level 67
God Stats
0W - 2L
1,144 SR
Queue Stats
18W - 18L
1,484 Elo+
Solo
Ishtar
Ishtar
Anthoo_800
Ishtar
Level 93
God Stats
1W - 4L
1,306 SR
Queue Stats
160W - 149L
1,471 Elo+
Party 3
Serqet
Serqet
FridgeMagnet847
Serqet
Level 57
God Stats
1W - 1L
1,702 SR
Queue Stats
99W - 77L
1,498 Elo+
Party 2
Fenrir
Fenrir
Temprah
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 96L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
Toxiiike
Ix Chel
Level 49
God Stats
1W - 2L
1,688 SR
Queue Stats
108W - 98L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaboCriso
Izanami
16
4 / 3 / 14
10,037
836
9,090
12,039
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Baer2502
Ix Chel
17
4 / 1 / 10
9,806
817
10,329
8,121
4,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cerberus
JeSapelProut
Cerberus
17
5 / 2 / 17
10,444
870
13,670
18,985
15,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
ýæzz
Hera
17
3 / 1 / 20
10,004
834
8,798
7,482
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
8 / 2 / 14
10,921
910
17,543
10,440
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AMHhercun
Raijin
16
3 / 6 / 3
9,479
790
12,047
14,910
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Anthoo_800
Ishtar
12
0 / 5 / 6
7,534
628
8,968
12,567
5,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 7
8,664
722
4,359
10,580
8,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Temprah
Fenrir
15
1 / 3 / 8
8,496
708
9,069
16,703
22,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Toxiiike
Ix Chel
16
3 / 5 / 6
9,206
767
11,444
11,502
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
24
Kills
9
9
Deaths
24
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
AMHhercun
Raijin
3
6
3
0.75
L
Ishtar
Anthoo_800
Ishtar
0
5
6
0.6
W
Izanami
BaboCriso
Izanami
4
3
14
3.67
W
Ix Chel
Baer2502
Ix Chel
4
1
10
9
L
2
5
7
1.1
W
Cerberus
JeSapelProut
Cerberus
5
2
17
6.75
L
Fenrir
Temprah
Fenrir
1
3
8
1.67
L
Ix Chel
Toxiiike
Ix Chel
3
5
6
1.2
W
Hera
ýæzz
Hera
3
1
20
13
W
Raijin
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,430
Damage
45,887
57,067
Taken
66,262
33,596
Mitigated
47,754
31,282
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AMHhercun
Raijin
12,047
950
1,621
2,704
14,910
7,043
0
10,683
4,227
34,500
881
L
Ishtar
Anthoo_800
Ishtar
8,968
5,025
900
515
12,567
5,203
0
10,106
2,461
0
18,700
W
Izanami
BaboCriso
Izanami
9,090
6,434
713
1,369
12,039
5,385
3,051
3,881
7,876
0
20,660
W
Ix Chel
Baer2502
Ix Chel
10,329
1,670
10,833
3,935
8,121
4,261
650
2,619
5,268
25,201
1,023
L
4,359
480
1,547
686
10,580
8,065
0
8,489
2,091
0
8,469
W
Cerberus
JeSapelProut
Cerberus
13,670
733
1,928
5,554
18,985
15,449
616
8,320
10,665
28,063
1,644
L
Fenrir
Temprah
Fenrir
9,069
1,370
564
4,048
16,703
22,051
0
10,560
6,143
0
12,585
L
Ix Chel
Toxiiike
Ix Chel
11,444
2,001
4,667
2,499
11,502
5,392
46
9,119
2,383
31,708
0
W
Hera
ýæzz
Hera
8,798
1,869
2,238
1,557
7,482
3,136
1,463
4,264
3,218
22,129
0
W
Raijin
17,543
649
1,561
1,594
10,440
5,365
1,332
4,355
6,085
37,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
43,379
158
Minions Killed
119
0
Camps Cleared
0
1,144,765
Distance Traveled
1,120,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,479
790
55
5
0
199,037
0
L
Ishtar
7,534
628
11
1
0
200,827
0
W
Izanami
10,037
836
24
2
0
208,314
0
W
Ix Chel
9,806
817
35
3
0
243,314
0
L
Serqet
8,664
722
10
1
0
240,829
0
W
Cerberus
10,444
870
39
3
0
239,863
0
L
Fenrir
8,496
708
8
1
0
264,828
0
L
Ix Chel
9,206
767
35
3
0
215,442
0
W
Hera
10,004
834
20
2
0
230,886
0
W
Raijin
10,921
910
40
3
0
222,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role