Player Matchup

Ix Chel
Ix Chel
Miikyl
Ix Chel
Level 176
God Stats
33W - 14L
1,888 SR
Queue Stats
261W - 95L
1,792 Elo+
Party 2
Sobek
Sobek
PaddleShmackle
Sobek
Level 147
God Stats
35W - 5L
2,062 SR
Queue Stats
242W - 51L
2,019 Elo+
Party 2
Serqet
Serqet
mycar
Serqet
Level 177
God Stats
20W - 9L
1,844 SR
Queue Stats
296W - 102L
1,825 Elo+
Party 2
Team Averages
Level 167
1,931 SR
1,879 Elo+

VS

Team Averages
Level 140
1,500 SR
1,450 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LyleLorange
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,297 Elo+
Party 1
Vamana
Vamana
MarQuisLeraJe
Vamana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Miikyl
Ix Chel
13
7 / 0 / 7
8,350
928
11,181
4,378
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 11
7,557
840
5,102
8,641
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
mycar
Serqet
13
6 / 0 / 9
8,370
930
10,213
6,574
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 7 / 0
5,926
658
3,642
11,236
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,501
611
2,228
6,729
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
6,077
675
2,004
11,839
7,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
L
0
3
0
0
L
0
5
0
0
W
Ix Chel
Miikyl
Ix Chel
7
0
7
10.5
W
2
0
11
7.5
W
Serqet
mycar
Serqet
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,496
Damage
7,874
19,593
Taken
29,804
14,337
Mitigated
13,960
7,984
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,642
579
156
594
11,236
3,736
0
5,838
5,043
16,220
0
L
2,228
319
0
297
6,729
2,298
0
3,856
2,732
0
7,327
L
2,004
695
0
327
11,839
7,926
45
5,603
5,126
0
21,034
W
Ix Chel
Miikyl
Ix Chel
11,181
1,204
1,742
1,730
4,378
1,815
717
632
3,708
38,168
0
W
5,102
348
0
3,840
8,641
9,264
422
1,804
6,799
23,856
350
W
Serqet
mycar
Serqet
10,213
2,043
0
672
6,574
3,258
1,489
1,253
5,012
0
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
17,504
128
Minions Killed
81
0
Camps Cleared
0
602,911
Distance Traveled
426,222
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,926
658
27
3
0
138,367
0
L
Loki
5,501
611
14
2
0
126,867
1
L
Vamana
6,077
675
40
4
0
160,988
0
W
Ix Chel
8,350
928
56
6
0
181,496
0
W
Sobek
7,557
840
41
5
0
215,158
0
W
Serqet
8,370
930
31
3
0
206,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role