Player Matchup

Surtr
Surtr
BakaSenpaiUwU
Surtr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Deadman7717
Danzaburou
Level 157
God Stats
10W - 11L
1,736 SR
Queue Stats
49W - 58L
1,381 Elo+
Party 1
Janus
Janus
Freeminute
Janus
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,809 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,559 Elo+

VS

Team Averages
Level 51
1,595 SR
1,556 Elo+
Athena
Athena
AgentSushi9
Athena
Level 43
God Stats
2W - 0L
1,350 SR
Queue Stats
41W - 29L
1,577 Elo+
Party 2
Hachiman
Hachiman
BenJamBaLam
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kali
Kali
PureVictory
Kali
Level 109
God Stats
4W - 1L
1,936 SR
Queue Stats
44W - 26L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
10,517
751
10,090
18,831
25,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Deadman7717
Danzaburou
16
6 / 4 / 6
11,948
853
20,290
13,784
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
12
2 / 8 / 6
9,493
678
6,492
11,912
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 6 / 13
10,929
781
7,481
18,249
15,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
BenJamBaLam
Hachiman
12
1 / 5 / 8
9,092
649
6,352
9,810
4,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 3 / 2
13,255
947
24,079
25,329
14,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
17
17
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
2
6
13
1.42
L
6
5
6
1.8
W
Hachiman
BenJamBaLam
Hachiman
1
5
8
1
L
Danzaburou
Deadman7717
Danzaburou
6
4
6
2.25
L
Janus
2
8
6
0.63
W
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
37,912
44,527
Taken
53,388
37,280
Mitigated
34,450
4,754
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,481
2,108
0
2,464
18,249
15,352
444
3,850
14,366
24,225
0
L
10,090
3,963
0
1,484
18,831
25,368
0
3,610
15,181
598
16,014
W
Hachiman
BenJamBaLam
Hachiman
6,352
3,300
0
1,133
9,810
4,267
636
773
9,035
0
21,093
L
Danzaburou
Deadman7717
Danzaburou
20,290
11,518
0
3,270
13,784
7,166
1,103
2,811
10,954
0
58,443
L
Janus
6,492
301
0
0
11,912
4,746
0
1,114
10,777
44,663
0
W
24,079
11,374
0
14,443
25,329
14,831
1,387
3,028
22,254
0
75,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
33,276
153
Minions Killed
150
0
Camps Cleared
0
649,653
Distance Traveled
652,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,929
781
30
2
0
217,176
0
L
Surtr
10,517
751
11
1
0
225,511
0
W
Hachiman
9,092
649
29
2
0
169,936
0
L
Danzaburou
11,948
853
88
6
0
221,106
0
L
Janus
9,493
678
54
4
0
203,036
3
W
Kali
13,255
947
91
7
0
265,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role