Player Matchup

Fenrir
Fenrir
AngelsWave82788
Fenrir
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 57L
1,497 Elo+
Solo
Cthulhu
Cthulhu
stonecoldhellyt
Cthulhu
Level 86
God Stats
93W - 84L
1,524 SR
Queue Stats
287W - 299L
1,441 Elo+
Solo
Zeus
Zeus
xESOSxHades
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,463 Elo+

VS

Team Averages
Level 104
1,496 SR
1,486 Elo+
Ares
Ares
Apocky Pocky
Ares
Level 87
God Stats
8W - 4L
1,487 SR
Queue Stats
32W - 24L
1,497 Elo+
Party 1
Anubis
Anubis
kevinjcvv
Anubis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,458 Elo+
Solo
Neith
Neith
xhpjones1
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,484
680
3,930
9,734
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 1
8,406
764
7,660
10,112
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 4
7,190
654
9,727
6,549
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,840
804
5,574
9,595
9,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
kevinjcvv
Anubis
13
3 / 3 / 5
8,467
770
6,943
7,984
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xhpjones1
Neith
15
5 / 1 / 6
9,055
823
8,052
6,556
3,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
12
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
1
7
7.5
W
Anubis
kevinjcvv
Anubis
3
3
5
1.83
L
4
3
1
1.5
L
0
5
4
0.4
W
Neith
xhpjones1
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
20,569
26,395
Taken
24,135
14,230
Mitigated
16,986
2,384
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,930
1,136
0
1,201
9,734
4,270
0
5,777
3,948
0
22,489
W
5,574
66
0
375
9,595
9,055
0
6,931
1,894
11,206
930
W
Anubis
kevinjcvv
Anubis
6,943
289
0
2,312
7,984
4,896
0
4,172
3,360
38,937
499
L
7,660
196
20
1,163
10,112
7,647
0
3,910
6,149
22,454
803
L
9,727
813
0
0
6,549
2,313
0
2,503
4,010
29,614
804
W
Neith
xhpjones1
Neith
8,052
2,007
0
1,844
6,556
3,035
1,140
4,778
1,517
0
29,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
26,362
124
Minions Killed
136
0
Camps Cleared
0
562,426
Distance Traveled
605,430
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,484
680
42
4
0
179,865
0
W
Ares
8,840
804
9
1
0
227,206
4
W
Anubis
8,467
770
74
7
0
183,488
0
L
Cthulhu
8,406
764
23
2
0
192,333
0
L
Zeus
7,190
654
59
5
0
190,228
0
W
Neith
9,055
823
53
5
0
194,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role