Player Matchup

Ra
Ra
Aeoly
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,728 Elo+
Party 1
Osiris
Osiris
Kitty075
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Party 1
Fenrir
Fenrir
NicoOre
Fenrir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 194L
1,521 Elo+
Solo
Ishtar
Ishtar
l3oomy
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
tbow5757
Cernunnos
Level 118
God Stats
6W - 3L
1,277 SR
Queue Stats
244W - 245L
1,473 Elo+
Solo
Team Averages
Level 87
1,455 SR
1,592 Elo+

VS

Team Averages
Level 109
1,462 SR
1,423 Elo+
Yu Huang
Yu Huang
BlueVices
Yu Huang
Level 149
God Stats
0W - 5L
1,089 SR
Queue Stats
219W - 213L
1,486 Elo+
Solo
Artemis
Artemis
BxTzz
Artemis
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
156W - 157L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Cozy Beats
Cabrakan
Level 148
God Stats
1W - 2L
1,722 SR
Queue Stats
210W - 227L
1,442 Elo+
Solo
Ra
Ra
FireAddison M
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,223 Elo+
Solo
Merlin
Merlin
NosferatuZod344
Merlin
Level 141
God Stats
3W - 2L
1,288 SR
Queue Stats
84W - 90L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
6 / 2 / 9
9,998
909
14,730
9,900
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Kitty075
Osiris
15
5 / 0 / 10
9,367
852
6,861
9,582
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
NicoOre
Fenrir
14
2 / 1 / 9
8,348
759
3,851
10,211
10,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
l3oomy
Ishtar
15
3 / 1 / 7
8,878
807
6,237
7,698
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
tbow5757
Cernunnos
14
1 / 1 / 10
8,728
793
4,657
7,984
4,386
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlueVices
Yu Huang
14
1 / 1 / 1
6,947
632
7,505
6,131
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
BxTzz
Artemis
11
1 / 3 / 1
6,718
611
5,842
6,333
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
Cozy Beats
Cabrakan
15
1 / 4 / 1
7,548
686
2,771
10,609
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 1
6,924
629
2,770
8,398
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 2 / 1
7,103
646
11,110
7,228
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
17
Kills
5
5
Deaths
17
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
6
2
9
5.25
L
Yu Huang
BlueVices
Yu Huang
1
1
1
1.5
L
Artemis
BxTzz
Artemis
1
3
1
0.5
L
Cabrakan
Cozy Beats
Cabrakan
1
4
1
0.38
L
1
7
1
0.21
W
Osiris
Kitty075
Osiris
5
0
10
10
W
Fenrir
NicoOre
Fenrir
2
1
9
6.5
L
1
2
1
0.75
W
Ishtar
l3oomy
Ishtar
3
1
7
6.5
W
Cernunnos
tbow5757
Cernunnos
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,336
Damage
29,998
45,375
Taken
38,699
35,280
Mitigated
27,498
25,764
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,730
776
9,357
4,743
9,900
5,774
193
6,402
3,498
35,682
1,309
L
Yu Huang
BlueVices
Yu Huang
7,505
92
604
1,647
6,131
2,660
0
3,028
2,844
19,937
0
L
Artemis
BxTzz
Artemis
5,842
2,205
0
283
6,333
2,876
0
1,408
4,650
0
9,542
L
Cabrakan
Cozy Beats
Cabrakan
2,771
154
413
965
10,609
14,840
0
4,238
6,084
8,299
0
L
2,770
38
24
254
8,398
3,773
0
3,366
4,810
8,089
0
W
Osiris
Kitty075
Osiris
6,861
870
333
1,739
9,582
10,818
30
4,251
5,234
0
11,549
W
Fenrir
NicoOre
Fenrir
3,851
564
1,449
1,920
10,211
10,247
439
4,940
5,271
0
7,170
L
11,110
58
1,930
1,968
7,228
3,349
0
1,934
5,126
21,378
0
W
Ishtar
l3oomy
Ishtar
6,237
3,653
468
261
7,698
4,055
550
4,277
3,421
0
16,463
W
Cernunnos
tbow5757
Cernunnos
4,657
1,075
2,620
2,874
7,984
4,386
1,921
4,189
3,795
0
20,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
35,240
133
Minions Killed
71
0
Camps Cleared
0
1,113,853
Distance Traveled
835,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,998
909
52
5
0
242,825
0
L
Yu Huang
6,947
632
18
2
0
191,993
0
L
Artemis
6,718
611
3
0
0
109,347
0
L
Cabrakan
7,548
686
10
1
0
192,248
0
L
Ra
6,924
629
15
1
0
147,986
0
W
Osiris
9,367
852
7
1
0
224,598
0
W
Fenrir
8,348
759
8
1
0
217,114
0
L
Merlin
7,103
646
25
2
0
194,145
0
W
Ishtar
8,878
807
24
2
0
220,881
0
W
Cernunnos
8,728
793
42
4
0
208,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role