Player Matchup

Ah Puch
Ah Puch
Charlie MST
Ah Puch
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
242W - 219L
1,572 Elo+
Solo
Bellona
Bellona
DELBOYJACK
Bellona
Level 101
God Stats
2W - 2L
1,315 SR
Queue Stats
52W - 61L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
IESEDEDE
Heimdallr
Level 49
God Stats
7W - 3L
1,302 SR
Queue Stats
109W - 112L
1,482 Elo+
Solo
Chaac
Chaac
NME-Faz
Chaac
Level 59
God Stats
3W - 0L
1,728 SR
Queue Stats
145W - 143L
1,474 Elo+
Party 2
Cerberus
Cerberus
SheroG
Cerberus
Level 146
God Stats
16W - 20L
1,578 SR
Queue Stats
495W - 553L
1,475 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,482 Elo+

VS

Team Averages
Level 84
1,415 SR
1,388 Elo+
Fafnir
Fafnir
AilurophobicCat
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,271 Elo+
Party 1
Jing Wei
Jing Wei
DemonSkull223
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,353 Elo+
Party 1
Fenrir
Fenrir
MINIMASCOT
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,272 Elo+
Party 1
He Bo
He Bo
Messuria135
He Bo
Level 38
God Stats
1W - 8L
1,311 SR
Queue Stats
16W - 22L
1,494 Elo+
Solo
Surtr
Surtr
ataque
Surtr
Level 108
God Stats
1W - 2L
1,264 SR
Queue Stats
99W - 65L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Charlie MST
Ah Puch
15
4 / 1 / 3
9,012
601
7,136
6,021
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DELBOYJACK
Bellona
13
4 / 4 / 0
8,197
546
12,897
18,867
12,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
IESEDEDE
Heimdallr
14
6 / 1 / 3
8,043
536
12,106
8,630
3,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
NME-Faz
Chaac
14
5 / 2 / 6
8,136
542
8,790
11,135
7,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
SheroG
Cerberus
11
1 / 1 / 4
6,428
429
4,942
11,683
10,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,416
361
4,398
13,652
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
DemonSkull223
Jing Wei
11
0 / 4 / 1
6,601
440
3,441
10,734
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MINIMASCOT
Fenrir
14
4 / 2 / 2
7,768
518
10,960
16,809
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
7,361
491
3,870
9,094
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ataque
Surtr
12
3 / 5 / 1
7,737
516
12,924
19,722
15,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
9
9
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Puch
Charlie MST
Ah Puch
4
1
3
5.5
W
Bellona
DELBOYJACK
Bellona
4
4
0
1
L
Jing Wei
DemonSkull223
Jing Wei
0
4
1
0.13
W
Heimdallr
IESEDEDE
Heimdallr
6
1
3
7.5
L
Fenrir
MINIMASCOT
Fenrir
4
2
2
2.5
L
2
5
0
0.4
W
Chaac
NME-Faz
Chaac
5
2
6
4
W
Cerberus
SheroG
Cerberus
1
1
4
3
L
Surtr
ataque
Surtr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
35,593
56,336
Taken
70,011
37,946
Mitigated
43,226
18,640
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
1,588
0
2,318
13,652
12,357
0
2,554
11,098
19,809
0
W
Ah Puch
Charlie MST
Ah Puch
7,136
184
0
2,279
6,021
2,394
180
2,743
3,278
59,624
904
W
Bellona
DELBOYJACK
Bellona
12,897
8,451
0
6,655
18,867
12,856
0
238
18,629
0
65,775
L
Jing Wei
DemonSkull223
Jing Wei
3,441
3,067
0
1,763
10,734
3,744
235
854
9,877
0
42,064
W
Heimdallr
IESEDEDE
Heimdallr
12,106
6,259
0
3,547
8,630
3,968
359
2,070
6,245
0
55,857
L
Fenrir
MINIMASCOT
Fenrir
10,960
3,993
0
2,026
16,809
8,999
0
3,126
13,683
0
63,624
L
3,870
323
0
710
9,094
2,939
165
4,156
4,938
47,203
1,014
W
Chaac
NME-Faz
Chaac
8,790
2,140
0
2,847
11,135
7,922
18
602
10,491
0
66,938
W
Cerberus
SheroG
Cerberus
4,942
510
0
3,312
11,683
10,806
0
2,249
9,137
29,632
2,235
L
Surtr
ataque
Surtr
12,924
4,831
0
6,608
19,722
15,187
0
1,073
18,649
658
57,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
34,883
448
Minions Killed
391
0
Camps Cleared
0
1,446,474
Distance Traveled
1,403,308
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,416
361
18
1
0
261,640
0
W
Ah Puch
9,012
601
113
8
0
276,229
4
W
Bellona
8,197
546
112
7
0
257,938
0
L
Jing Wei
6,601
440
78
5
0
306,509
0
W
Heimdallr
8,043
536
69
5
0
260,732
0
L
Fenrir
7,768
518
82
5
0
329,821
0
L
He Bo
7,361
491
132
9
0
249,771
0
W
Chaac
8,136
542
103
7
0
353,003
0
W
Cerberus
6,428
429
51
3
0
298,572
0
L
Surtr
7,737
516
81
5
0
255,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role