Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CarltonDanks1
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,263 SR
Queue Stats
146W - 115L
1,634 Elo+
Party 1
Nox
Nox
Greystripe003
Nox
Level 145
God Stats
2W - 0L
1,486 SR
Queue Stats
102W - 82L
1,576 Elo+
Solo
Thanatos
Thanatos
HillyTREV71
Thanatos
Level 157
God Stats
25W - 10L
1,749 SR
Queue Stats
109W - 89L
1,608 Elo+
Party 1
King Arthur
King Arthur
jpeg1974
King Arthur
Level 50
God Stats
7W - 7L
1,656 SR
Queue Stats
103W - 111L
1,548 Elo+
Solo
Team Averages
Level 127
1,531 SR
1,573 Elo+

VS

Team Averages
Level 126
1,678 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gengarrx-
Athena
Level 85
God Stats
16W - 17L
1,530 SR
Queue Stats
454W - 409L
1,549 Elo+
Solo
Chernobog
Chernobog
RickyRomo
Chernobog
Level 142
God Stats
5W - 3L
1,759 SR
Queue Stats
142W - 144L
1,543 Elo+
Solo
Guan Yu
Guan Yu
VHC__SpillZ
Guan Yu
Level 126
God Stats
9W - 7L
1,745 SR
Queue Stats
181W - 170L
1,559 Elo+
Solo
Ah Puch
Ah Puch
ZzHunterDeer
Ah Puch
Level 108
God Stats
5W - 6L
1,855 SR
Queue Stats
102W - 109L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,273
655
1,257
5,557
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
CarltonDanks1
Ah Muzen Cab
6
0 / 0 / 0
3,319
664
2,036
1,181
356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 1
3,963
793
1,673
1,687
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
HillyTREV71
Thanatos
6
2 / 1 / 0
3,692
738
1,892
4,367
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
jpeg1974
King Arthur
7
0 / 0 / 0
3,647
729
2,100
5,408
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 2
3,533
707
2,763
4,031
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Gengarrx-
Athena
6
1 / 1 / 0
3,565
713
939
3,244
2,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
RickyRomo
Chernobog
6
1 / 0 / 1
3,462
692
2,291
3,306
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
VHC__SpillZ
Guan Yu
7
0 / 0 / 0
3,942
788
3,112
4,531
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ZzHunterDeer
Ah Puch
2
0 / 1 / 0
2,653
531
222
870
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
0
0
L
Arachne
 
Arachne
0
0
2
1
W
Ah Muzen Cab
CarltonDanks1
Ah Muzen Cab
0
0
0
0
L
Athena
Gengarrx-
Athena
1
1
0
1
W
0
0
1
0.5
W
Thanatos
HillyTREV71
Thanatos
2
1
0
2
L
Chernobog
RickyRomo
Chernobog
1
0
1
1.5
L
Guan Yu
VHC__SpillZ
Guan Yu
0
0
0
0
L
Ah Puch
ZzHunterDeer
Ah Puch
0
1
0
0
W
King Arthur
jpeg1974
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,958
Damage
9,327
18,200
Taken
15,982
7,313
Mitigated
7,711
6,811
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,257
390
387
1,230
5,557
2,322
0
835
4,722
14,004
0
L
Arachne
 
Arachne
2,763
1,937
0
1,797
4,031
1,289
0
1,347
2,684
0
21,244
W
Ah Muzen Cab
CarltonDanks1
Ah Muzen Cab
2,036
825
0
23
1,181
356
0
30
1,151
0
20,396
L
Athena
Gengarrx-
Athena
939
497
0
1,296
3,244
2,166
0
587
2,657
6,342
0
W
1,673
422
0
636
1,687
604
0
207
1,480
23,306
0
W
Thanatos
HillyTREV71
Thanatos
1,892
703
0
3,495
4,367
1,339
0
74
4,293
0
17,598
L
Chernobog
RickyRomo
Chernobog
2,291
1,472
0
2,099
3,306
911
0
566
2,740
0
20,617
L
Guan Yu
VHC__SpillZ
Guan Yu
3,112
519
0
2,148
4,531
3,083
0
0
4,531
0
23,376
L
Ah Puch
ZzHunterDeer
Ah Puch
222
0
0
50
870
262
0
430
440
2,271
82
W
King Arthur
jpeg1974
King Arthur
2,100
420
0
1,040
5,408
2,692
0
0
5,408
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
17,155
175
Minions Killed
140
0
Camps Cleared
0
543,244
Distance Traveled
487,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,273
655
14
3
0
104,521
0
L
Arachne
3,533
707
39
8
0
138,400
0
W
Ah Muzen Cab
3,319
664
36
7
0
98,292
0
L
Athena
3,565
713
17
3
0
116,535
4
W
Nox
3,963
793
52
10
0
102,548
1
W
Thanatos
3,692
738
36
7
0
124,660
1
L
Chernobog
3,462
692
33
7
0
96,088
0
L
Guan Yu
3,942
788
49
10
0
111,771
0
L
Ah Puch
2,653
531
2
0
0
24,612
0
W
King Arthur
3,647
729
37
7
0
113,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role