Player Matchup

Nut
Nut
Silver I
 
Nut
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
GOUMI76
Pele
Silver IV
Level 66
God Stats
9W - 4L
1,657 SR
Queue Stats
42W - 51L
1,183 MMR
Solo
Atlas
Atlas
Silver I
Morgi76300
Atlas
Silver I
Level 159
God Stats
5W - 1L
1,753 SR
Queue Stats
137W - 142L
1,052 MMR
Solo
Ix Chel
Ix Chel
Silver I
xDarlinks
Ix Chel
Silver I
Level 100
God Stats
14W - 9L
1,670 SR
Queue Stats
133W - 133L
1,188 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
zrubavelp
Sun Wukong
Silver I
Level 68
God Stats
52W - 49L
1,496 SR
Queue Stats
245W - 267L
1,053 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,615 SR
1,195 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,542 SR
1,125 MMR
Thoth
Thoth
Bronze I
Antaco20
Thoth
Bronze I
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,049 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Ivanowitch6445
Guan Yu
Silver I
Level 109
God Stats
4W - 2L
1,723 SR
Queue Stats
105W - 120L
1,163 MMR
Solo
Hou Yi
Hou Yi
Gold V
LORDTURKIQ8
Hou Yi
Gold V
Level 125
God Stats
6W - 11L
1,419 SR
Queue Stats
100W - 108L
1,151 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MediaMax
Cthulhu
Silver IV
Level 69
God Stats
9W - 5L
1,568 SR
Queue Stats
21W - 30L
1,210 MMR
Solo
Lancelot
Lancelot
Bronze I
tahoces051
Lancelot
Bronze I
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 39L
1,049 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
2 / 1 / 4
10,025
627
15,341
10,794
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
GOUMI76
Pele
17
5 / 1 / 1
9,459
591
11,335
16,712
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
13
4 / 0 / 6
9,230
577
11,671
15,137
14,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
xDarlinks
Ix Chel
15
3 / 2 / 5
9,244
578
8,960
7,666
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
zrubavelp
Sun Wukong
15
1 / 1 / 1
9,343
584
8,716
13,978
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresBake KujiraKaliThanatosKumbhakarna

VS

Bans
JanusThorBacchusIzanamiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Antaco20
Thoth
11
1 / 5 / 1
6,530
408
4,839
9,579
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 0
9,103
569
7,021
17,292
17,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
15
1 / 4 / 1
8,388
524
6,148
16,406
6,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MediaMax
Cthulhu
12
1 / 2 / 2
7,716
482
10,661
22,021
11,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
tahoces051
Lancelot
12
1 / 4 / 3
7,205
450
5,962
13,396
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
1
4
4
L
Thoth
Antaco20
Thoth
1
5
1
0.3
W
Pele
GOUMI76
Pele
5
1
1
5.5
L
1
1
0
1
L
Hou Yi
1
4
1
0.38
L
Cthulhu
MediaMax
Cthulhu
1
2
2
1
W
Atlas
4
0
6
7
L
Lancelot
tahoces051
Lancelot
1
4
3
0.63
W
Ix Chel
xDarlinks
Ix Chel
3
2
5
2.75
W
Sun Wukong
zrubavelp
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
34,631
64,287
Taken
78,694
41,197
Mitigated
44,711
22,230
Healing
29,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,341
8,426
0
4,706
10,794
5,211
309
1,813
8,981
0
98,274
L
Thoth
Antaco20
Thoth
4,839
337
0
818
9,579
3,279
0
3,865
5,714
33,289
0
W
Pele
GOUMI76
Pele
11,335
2,398
0
6,492
16,712
7,892
0
3,314
13,398
0
97,649
L
7,021
1,034
366
6,305
17,292
17,652
0
2,247
14,144
0
77,967
L
Hou Yi
6,148
3,135
0
5,586
16,406
6,565
0
1,611
14,795
0
70,520
L
Cthulhu
MediaMax
Cthulhu
10,661
2,280
1,711
9,514
22,021
11,609
0
7,989
14,032
34,389
0
W
Atlas
11,671
4,962
0
2,000
15,137
14,867
405
6,638
8,499
27,475
5,968
L
Lancelot
tahoces051
Lancelot
5,962
873
0
5,590
13,396
5,606
0
3,081
10,203
0
50,156
W
Ix Chel
xDarlinks
Ix Chel
8,960
592
1,550
2,641
7,666
3,676
132
3,847
3,819
72,569
2,851
W
Sun Wukong
zrubavelp
Sun Wukong
8,716
2,027
0
4,841
13,978
9,551
0
101
13,877
0
80,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,301
Gold Earned
38,942
567
Minions Killed
442
0
Camps Cleared
0
1,663,257
Distance Traveled
1,514,716
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,025
627
155
10
0
293,054
0
L
Thoth
6,530
408
39
2
0
239,192
4
W
Pele
9,459
591
129
8
0
387,681
0
L
Guan Yu
9,103
569
146
9
0
330,630
6
L
Hou Yi
8,388
524
120
8
0
280,027
2
L
Cthulhu
7,716
482
52
3
0
330,826
3
W
Atlas
9,230
577
31
2
0
331,632
0
L
Lancelot
7,205
450
85
5
0
334,041
0
W
Ix Chel
9,244
578
121
8
0
306,638
3
W
Sun Wukong
9,343
584
131
8
0
344,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role