Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Boningo
Baba Yaga
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 37L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zacicorn
Tsukuyomi
Level 86
God Stats
5W - 4L
1,714 SR
Queue Stats
100W - 91L
1,504 Elo+
Party 1
Scylla
Scylla
Zixil
Scylla
Level 95
God Stats
1W - 3L
1,325 SR
Queue Stats
96W - 88L
1,507 Elo+
Party 1
Team Averages
Level 77
1,508 SR
1,476 Elo+

VS

Team Averages
Level 108
1,635 SR
1,498 Elo+
Cerberus
Cerberus
DeadwoodCrux
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
LegitVegan8525
Neith
Level 69
God Stats
11W - 5L
1,645 SR
Queue Stats
266W - 250L
1,505 Elo+
Solo
Nu Wa
Nu Wa
MadMenDie1st
Nu Wa
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
199W - 218L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Shanelif2k15
Ah Puch
Level 104
God Stats
2W - 1L
1,685 SR
Queue Stats
60W - 61L
1,484 Elo+
Solo
Anubis
Anubis
fatalhitman831
Anubis
Level 121
God Stats
4W - 1L
1,847 SR
Queue Stats
585W - 636L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 6 / 5
8,305
692
4,076
14,166
13,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fafnir
 
Fafnir
4
0 / 2 / 3
3,395
283
0
3,032
891
Baba Yaga
Boningo
Baba Yaga
15
1 / 8 / 4
8,197
683
5,475
14,009
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Zacicorn
Tsukuyomi
20
11 / 6 / 0
10,334
861
16,268
15,548
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zixil
Scylla
3
0 / 2 / 3
3,334
278
0
1,718
364

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadwoodCrux
Cerberus
16
1 / 2 / 11
10,303
859
4,343
10,004
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 7
8,744
729
4,068
6,830
2,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 10
10,062
839
12,068
6,560
2,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
Shanelif2k15
Ah Puch
19
10 / 3 / 9
11,281
940
13,410
11,319
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 10
11,128
927
11,027
10,483
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
14
Kills
24
24
Deaths
15
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
5
0.75
L
Fafnir
 
Fafnir
0
2
3
0.75
L
Baba Yaga
Boningo
Baba Yaga
1
8
4
0.38
W
Cerberus
DeadwoodCrux
Cerberus
1
2
11
3.25
W
3
4
7
1.63
W
4
2
10
4.5
W
Ah Puch
Shanelif2k15
Ah Puch
10
3
9
4.83
L
Tsukuyomi
Zacicorn
Tsukuyomi
11
6
0
1.83
L
Scylla
Zixil
Scylla
0
2
3
0.75
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
44,916
48,473
Taken
45,196
23,396
Mitigated
24,876
5,949
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,076
1,088
357
412
14,166
13,167
0
10,719
3,151
13,749
0
L
Fafnir
 
Fafnir
0
0
0
0
3,032
891
0
1,670
1,322
0
0
L
Baba Yaga
Boningo
Baba Yaga
5,475
317
0
1,186
14,009
3,941
0
12,643
1,178
17,965
0
W
Cerberus
DeadwoodCrux
Cerberus
4,343
57
318
1,914
10,004
9,205
690
1,864
8,140
12,052
1,229
W
4,068
1,652
874
612
6,830
2,631
1,135
1,506
5,324
0
7,608
W
12,068
5,403
1,102
1,150
6,560
2,519
1,467
1,789
4,771
29,458
0
W
Ah Puch
Shanelif2k15
Ah Puch
13,410
269
1,867
3,802
11,319
5,490
1,678
2,123
9,196
34,237
0
L
Tsukuyomi
Zacicorn
Tsukuyomi
16,268
1,122
569
3,425
15,548
5,033
0
13,282
2,086
0
43,496
L
Scylla
Zixil
Scylla
0
0
0
0
1,718
364
0
1,337
339
0
0
W
11,027
591
539
2,608
10,483
5,031
1,574
2,269
7,568
23,652
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
51,518
97
Minions Killed
144
0
Camps Cleared
0
502,663
Distance Traveled
929,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,305
692
17
1
0
147,040
0
L
Fafnir
3,395
283
0
0
0
0
0
L
Baba Yaga
8,197
683
33
3
0
123,845
0
W
Cerberus
10,303
859
26
2
0
159,204
0
W
Neith
8,744
729
4
0
0
153,594
0
W
Nu Wa
10,062
839
28
2
0
209,238
0
W
Ah Puch
11,281
940
37
3
0
232,978
0
L
Tsukuyomi
10,334
861
47
4
0
231,778
0
L
Scylla
3,334
278
0
0
0
0
0
W
Anubis
11,128
927
49
4
0
174,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role