Player Matchup

Bellona
Bellona
Astonic
Bellona
Level 31
God Stats
0W - 3L
1,744 SR
Queue Stats
17W - 31L
1,261 Elo+
Party 1
Athena
Athena
Cosded
Athena
Level 34
God Stats
0W - 3L
1,169 SR
Queue Stats
5W - 16L
1,319 Elo+
Party 1
Arachne
Arachne
Kxrruptzz
Arachne
Level 24
God Stats
1W - 3L
1,502 SR
Queue Stats
3W - 12L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
StR3cHeDb00ty
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 1
Xbalanque
Xbalanque
barrylongbottom
Xbalanque
Level 29
God Stats
0W - 3L
1,282 SR
Queue Stats
7W - 14L
1,419 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,322 Elo+

VS

Team Averages
Level 45
1,595 SR
1,480 Elo+
Bacchus
Bacchus
Ajhlock
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 3
Hachiman
Hachiman
CrangisMcBball
Hachiman
Level 45
God Stats
1W - 0L
1,388 SR
Queue Stats
51W - 33L
1,605 Elo+
Party 3
Sol
Sol
Fraspex
Sol
Level 43
God Stats
16W - 13L
1,588 SR
Queue Stats
31W - 37L
1,413 Elo+
Party 2
Awilix
Awilix
KweeefChief
Awilix
Level 65
God Stats
20W - 9L
1,725 SR
Queue Stats
66W - 47L
1,525 Elo+
Party 2
Scylla
Scylla
TheAlbinoDino17
Scylla
Level 49
God Stats
7W - 3L
1,777 SR
Queue Stats
40W - 48L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astonic
Bellona
12
0 / 1 / 0
7,141
595
4,377
11,495
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Cosded
Athena
9
0 / 3 / 0
5,727
477
1,791
10,699
8,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Kxrruptzz
Arachne
10
0 / 3 / 1
5,353
446
1,455
8,000
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
StR3cHeDb00ty
Kukulkan
12
1 / 2 / 0
6,607
551
3,618
5,746
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
barrylongbottom
Xbalanque
9
0 / 6 / 0
5,559
463
3,487
9,857
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajhlock
Bacchus
10
0 / 0 / 8
6,393
533
4,602
4,755
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
12
7 / 0 / 1
7,234
603
9,498
5,966
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
13
2 / 0 / 0
7,037
586
5,511
7,461
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
12
4 / 1 / 2
6,447
537
4,810
8,068
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,417
535
2,841
3,453
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
15
15
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ajhlock
Bacchus
0
0
8
4
L
Bellona
Astonic
Bellona
0
1
0
0
L
Athena
Cosded
Athena
0
3
0
0
W
Hachiman
7
0
1
7.5
W
Sol
2
0
0
2
W
Awilix
4
1
2
5
L
Arachne
Kxrruptzz
Arachne
0
3
1
0.17
L
Kukulkan
StR3cHeDb00ty
Kukulkan
1
2
0
0.5
W
2
0
0
2
L
Xbalanque
barrylongbottom
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
27,262
45,797
Taken
29,703
24,907
Mitigated
13,100
14,569
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ajhlock
Bacchus
4,602
872
0
1,505
4,755
4,145
90
1,014
3,741
16,051
1,898
L
Bellona
Astonic
Bellona
4,377
485
0
6,664
11,495
8,180
579
5,237
6,258
0
57,680
L
Athena
Cosded
Athena
1,791
559
0
1,634
10,699
8,641
0
3,094
7,605
24,437
1,926
W
Hachiman
9,498
5,728
0
4,380
5,966
2,315
947
737
5,229
0
55,650
W
Sol
5,511
2,890
0
5,290
7,461
2,474
220
0
7,461
52,524
4,972
W
Awilix
4,810
2,176
0
3,392
8,068
2,916
0
1,661
6,407
0
39,025
L
Arachne
Kxrruptzz
Arachne
1,455
996
0
3,401
8,000
2,603
0
1,380
6,620
0
30,114
L
Kukulkan
StR3cHeDb00ty
Kukulkan
3,618
68
0
1,025
5,746
2,354
0
1,473
4,273
50,793
967
W
2,841
21
0
0
3,453
1,250
469
1,912
1,541
44,747
0
L
Xbalanque
barrylongbottom
Xbalanque
3,487
2,093
0
1,845
9,857
3,129
0
1,448
8,409
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
33,528
335
Minions Killed
357
0
Camps Cleared
0
1,142,819
Distance Traveled
1,206,014
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,393
533
24
2
0
263,443
4
L
Bellona
7,141
595
100
8
0
213,997
0
L
Athena
5,727
477
46
4
0
238,384
0
W
Hachiman
7,234
603
85
7
0
209,638
5
W
Sol
7,037
586
107
9
0
220,299
0
W
Awilix
6,447
537
65
5
0
288,671
3
L
Arachne
5,353
446
48
4
0
257,547
0
L
Kukulkan
6,607
551
81
7
0
231,184
2
W
Scylla
6,417
535
76
6
0
223,963
3
L
Xbalanque
5,559
463
60
5
0
201,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role