Player Matchup

Cthulhu
Cthulhu
Negger420
Cthulhu
Level 29
God Stats
49W - 50L
1,525 SR
Queue Stats
97W - 118L
1,428 Elo+
Party 1
Arachne
Arachne
NicexSocksxBruh
Arachne
Level 67
God Stats
12W - 7L
1,641 SR
Queue Stats
190W - 202L
1,434 Elo+
Party 1
Poseidon
Poseidon
ryguy68slammer
Poseidon
Level 123
God Stats
5W - 8L
1,386 SR
Queue Stats
166W - 187L
1,389 Elo+
Party 1
Team Averages
Level 73
1,517 SR
1,417 Elo+

VS

Team Averages
Level 46
1,518 SR
1,421 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DozenCat5047
Kukulkan
Level 7
God Stats
5W - 5L
1,605 SR
Queue Stats
6W - 13L
1,320 Elo+
Party 2
Artio
Artio
GanyaRican
Artio
Level 61
God Stats
3W - 5L
1,450 SR
Queue Stats
245W - 230L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Negger420
Cthulhu
10
0 / 0 / 3
5,467
781
2,508
4,542
2,524
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
4 / 0 / 0
6,452
922
3,585
4,508
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
10
0 / 0 / 4
5,655
808
3,276
3,768
1,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 0
4,721
674
2,670
6,104
2,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DozenCat5047
Kukulkan
10
0 / 1 / 0
4,861
694
2,564
4,263
1,686
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
3
0 / 1 / 0
4,340
620
625
1,288
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Kukulkan
DozenCat5047
Kukulkan
0
1
0
0
L
Artio
0
1
0
0
W
Cthulhu
Negger420
Cthulhu
0
0
3
1.5
W
4
0
0
4
W
Poseidon
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,369
Damage
5,859
12,818
Taken
11,655
5,497
Mitigated
4,766
4,165
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,670
1,682
56
929
6,104
2,402
0
1,941
4,064
0
12,804
L
Kukulkan
DozenCat5047
Kukulkan
2,564
314
60
1,146
4,263
1,686
0
2,618
1,398
12,478
587
L
Artio
625
105
0
199
1,288
678
0
670
583
1,140
96
W
Cthulhu
Negger420
Cthulhu
2,508
90
0
1,002
4,542
2,524
0
1,552
2,990
12,671
33
W
3,585
2,157
329
1,559
4,508
1,912
0
953
3,555
0
16,064
W
Poseidon
3,276
684
0
1,275
3,768
1,061
223
708
3,060
26,504
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,574
Gold Earned
13,922
93
Minions Killed
50
0
Camps Cleared
0
472,061
Distance Traveled
278,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,721
674
24
3
0
131,059
0
L
Kukulkan
4,861
694
24
3
0
127,961
0
L
Artio
4,340
620
2
0
0
19,052
0
W
Cthulhu
5,467
781
23
3
0
161,033
0
W
Arachne
6,452
922
30
4
0
149,683
0
W
Poseidon
5,655
808
40
6
0
161,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role