Player Matchup

Janus
Janus
Gold IV
Ahstx
Janus
Gold IV
Level 141
God Stats
5W - 5L
1,561 SR
Queue Stats
196W - 204L
1,422 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
KucasTheGreat
Erlang Shen
Gold V
Level 157
God Stats
8W - 4L
1,726 SR
Queue Stats
25W - 23L
1,499 MMR
Party 2
Scylla
Scylla
Gold II
Uncanniermarine
Scylla
Gold II
Level 151
God Stats
3W - 6L
1,398 SR
Queue Stats
209W - 212L
1,423 MMR
Solo
Bellona
Bellona
Silver I
delardp
Bellona
Silver I
Level 148
God Stats
9W - 2L
1,674 SR
Queue Stats
33W - 38L
1,361 MMR
Party 2
Nut
Nut
Silver II
x-_Casca
Nut
Silver II
Level 157
God Stats
2W - 3L
1,549 SR
Queue Stats
97W - 88L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,582 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,520 SR
1,421 MMR
Medusa
Medusa
Gold III
IBarnaby
Medusa
Gold III
Level 149
God Stats
55W - 35L
1,643 SR
Queue Stats
341W - 343L
1,588 MMR
Party 1
Maui
Maui
Gold IV
UnitedUnicorn65
Maui
Gold IV
Level 156
God Stats
4W - 5L
1,484 SR
Queue Stats
171W - 167L
1,426 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
WHERES CHAVO394
Cu Chulainn
Silver I
Level 157
God Stats
5W - 6L
1,370 SR
Queue Stats
196W - 215L
1,230 MMR
Party 1
Arachne
Arachne
Silver I
abigblackdic
Arachne
Silver I
Level 121
God Stats
11W - 11L
1,601 SR
Queue Stats
61W - 76L
1,286 MMR
Party 3
Nu Wa
Nu Wa
Gold I
Äooo
Nu Wa
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,577 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ahstx
Janus
13
3 / 2 / 0
6,395
640
4,228
7,803
2,859
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
KucasTheGreat
Erlang Shen
12
6 / 0 / 1
6,682
668
6,754
10,383
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 0 / 3
7,495
750
5,200
4,526
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
delardp
Bellona
13
1 / 0 / 2
7,446
745
6,894
9,065
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
6,301
630
4,243
4,565
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LancelotThothSun WukongCharybdisSurtr

VS

Bans
KaliHachimanAthenaOsirisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBarnaby
Medusa
10
0 / 3 / 0
5,312
531
3,158
7,825
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
5,206
521
427
4,932
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
WHERES CHAVO394
Cu Chulainn
11
0 / 2 / 0
5,948
595
4,631
11,010
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
abigblackdic
Arachne
9
2 / 4 / 0
5,404
540
4,603
9,739
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Äooo
Nu Wa
9
0 / 3 / 1
4,994
499
2,974
6,055
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Ahstx
Janus
3
2
0
1.5
L
Medusa
IBarnaby
Medusa
0
3
0
0
W
Erlang Shen
KucasTheGreat
Erlang Shen
6
0
1
6.5
W
1
0
3
2.5
L
0
0
1
0.5
L
Cu Chulainn
WHERES CHAVO394
Cu Chulainn
0
2
0
0
L
Arachne
abigblackdic
Arachne
2
4
0
0.5
W
Bellona
delardp
Bellona
1
0
2
2
W
1
0
4
3
L
Nu Wa
Äooo
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
15,793
36,342
Taken
39,561
18,395
Mitigated
19,349
21,176
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ahstx
Janus
4,228
288
0
2,629
7,803
2,859
0
1,713
6,090
51,936
644
L
Medusa
IBarnaby
Medusa
3,158
1,247
0
1,754
7,825
2,793
0
2,644
5,181
0
44,186
W
Erlang Shen
KucasTheGreat
Erlang Shen
6,754
3,832
0
7,514
10,383
5,199
0
167
10,216
0
49,579
W
5,200
362
0
846
4,526
1,544
0
429
4,097
58,897
1,146
L
427
93
0
2,270
4,932
3,237
0
1,149
3,623
9,480
0
L
Cu Chulainn
WHERES CHAVO394
Cu Chulainn
4,631
738
0
3,659
11,010
8,050
0
0
11,010
6,321
43,856
L
Arachne
abigblackdic
Arachne
4,603
3,050
0
3,121
9,739
3,472
0
2,098
7,601
0
27,228
W
Bellona
delardp
Bellona
6,894
3,701
0
6,431
9,065
7,018
0
1,257
7,808
0
64,530
W
4,243
2,684
0
3,756
4,565
1,775
416
880
3,685
0
44,834
L
Nu Wa
Äooo
Nu Wa
2,974
617
0
1,377
6,055
1,797
0
2,799
2,928
26,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
26,864
482
Minions Killed
275
0
Camps Cleared
0
1,097,157
Distance Traveled
932,747
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,395
640
92
9
0
192,484
1
L
Medusa
5,312
531
78
8
0
198,469
2
W
Erlang Shen
6,682
668
73
7
0
250,204
0
W
Scylla
7,495
750
119
12
0
233,047
0
L
Maui
5,206
521
18
2
0
142,867
2
L
Cu Chulainn
5,948
595
87
9
0
202,997
0
L
Arachne
5,404
540
48
5
0
203,247
0
W
Bellona
7,446
745
120
12
0
230,122
0
W
Nut
6,301
630
78
8
0
191,300
0
L
Nu Wa
4,994
499
44
4
0
185,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role