Player Matchup

Mercury
Mercury
JoshAlbert96
Mercury
Level 71
God Stats
4W - 10L
1,371 SR
Queue Stats
26W - 37L
1,362 Elo+
Solo
Agni
Agni
RepublicOfTejas
Agni
Level 88
God Stats
1W - 2L
1,723 SR
Queue Stats
209W - 181L
1,539 Elo+
Solo
Hachiman
Hachiman
SublimedEar
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
ToastTooNZ
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 84L
1,589 Elo+
Solo
Tyr
Tyr
elhcas
Tyr
Level 124
God Stats
2W - 1L
1,462 SR
Queue Stats
20W - 20L
1,533 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,504 Elo+

VS

Team Averages
Level 112
1,426 SR
1,506 Elo+
Heimdallr
Heimdallr
GreyXBeard
Heimdallr
Level 148
God Stats
48W - 63L
1,484 SR
Queue Stats
329W - 300L
1,482 Elo+
Solo
Ymir
Ymir
HouYi369
Ymir
Level 154
God Stats
5W - 0L
1,500 SR
Queue Stats
266W - 252L
1,593 Elo+
Solo
Loki
Loki
SebasMG_VZLA
Loki
Level 106
God Stats
2W - 0L
1,724 SR
Queue Stats
114W - 121L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Tamalero_YT
Baron Samedi
Level 65
God Stats
1W - 5L
1,148 SR
Queue Stats
58W - 58L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
ll-ALPHIN-ll
Ao Kuang
Level 85
God Stats
2W - 2L
1,274 SR
Queue Stats
193W - 190L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JoshAlbert96
Mercury
11
0 / 2 / 0
6,086
435
3,291
11,653
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,208
443
4,208
7,263
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
SublimedEar
Hachiman
11
0 / 2 / 0
5,896
421
2,931
10,436
3,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
0 / 1 / 0
5,922
423
6,289
13,633
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
elhcas
Tyr
11
0 / 2 / 0
6,671
477
4,270
9,757
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GreyXBeard
Heimdallr
14
1 / 0 / 1
7,692
549
7,449
6,864
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 0 / 4
7,056
504
4,646
9,979
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 4
7,776
555
7,887
12,790
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Tamalero_YT
Baron Samedi
13
3 / 0 / 3
7,841
560
7,668
6,910
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ll-ALPHIN-ll
Ao Kuang
14
2 / 0 / 0
8,296
593
5,134
10,020
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GreyXBeard
Heimdallr
1
0
1
1.5
W
Ymir
1
0
4
3
L
Mercury
JoshAlbert96
Mercury
0
2
0
0
L
0
3
0
0
W
3
0
4
5
L
Hachiman
SublimedEar
Hachiman
0
2
0
0
W
Baron Samedi
Tamalero_YT
Baron Samedi
3
0
3
4.5
L
Sobek
0
1
0
0
L
Tyr
elhcas
Tyr
0
2
0
0
W
Ao Kuang
ll-ALPHIN-ll
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
32,784
52,742
Taken
46,563
30,906
Mitigated
26,609
17,903
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GreyXBeard
Heimdallr
7,449
3,206
0
3,552
6,864
3,513
764
1,307
5,557
0
67,651
W
Ymir
4,646
548
0
2,552
9,979
8,951
62
3,314
6,665
28,642
1,604
L
Mercury
JoshAlbert96
Mercury
3,291
1,201
0
1,824
11,653
5,273
0
1,582
10,071
0
54,189
L
4,208
284
0
1,661
7,263
2,872
0
5,016
2,247
41,534
0
W
7,887
2,199
0
8,402
12,790
5,507
0
1,782
10,970
0
71,513
L
Hachiman
SublimedEar
Hachiman
2,931
1,223
0
4,090
10,436
3,488
0
729
9,707
0
37,509
W
Baron Samedi
Tamalero_YT
Baron Samedi
7,668
405
938
2,679
6,910
3,436
147
3,870
3,040
43,044
1,574
L
Sobek
6,289
976
0
6,332
13,633
12,013
0
4,435
9,198
23,715
0
L
Tyr
elhcas
Tyr
4,270
440
0
3,996
9,757
7,260
0
5,014
4,743
0
48,028
W
Ao Kuang
ll-ALPHIN-ll
Ao Kuang
5,134
919
0
6,056
10,020
5,202
539
224
9,348
55,810
5,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
38,661
322
Minions Killed
441
0
Camps Cleared
0
1,527,278
Distance Traveled
1,391,057
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,692
549
103
7
0
254,230
1
W
Ymir
7,056
504
29
2
0
268,826
2
L
Mercury
6,086
435
90
6
0
333,275
1
L
Agni
6,208
443
70
5
0
260,931
3
W
Loki
7,776
555
109
8
0
338,955
0
L
Hachiman
5,896
421
59
4
0
362,391
2
W
Baron Samedi
7,841
560
85
6
0
268,938
4
L
Sobek
5,922
423
26
2
0
284,509
0
L
Tyr
6,671
477
77
6
0
286,172
5
W
Ao Kuang
8,296
593
115
8
0
260,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role