Player Matchup

Heimdallr
Heimdallr
Boolahan
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,623 Elo+
Party 1
Scylla
Scylla
Drowned--God
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,345 Elo+
Party 1
Hercules
Hercules
Eon Thanatos
Hercules
Level 122
God Stats
2W - 6L
1,322 SR
Queue Stats
104W - 97L
1,489 Elo+
Solo
Ravana
Ravana
Nutiviticus
Ravana
Level 88
God Stats
0W - 1L
1,437 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 1
Thanatos
Thanatos
Pseudoscientist
Thanatos
Level 158
God Stats
0W - 4L
1,319 SR
Queue Stats
169W - 167L
1,587 Elo+
Party 1
Team Averages
Level 115
1,416 SR
1,504 Elo+

VS

Team Averages
Level 158
1,466 SR
1,527 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BIZcombobulate90
Chernobog
Level 178
God Stats
3W - 5L
1,297 SR
Queue Stats
475W - 515L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
YayBoysaMunch69
Erlang Shen
Level 129
God Stats
7W - 5L
1,683 SR
Queue Stats
194W - 203L
1,484 Elo+
Solo
Atlas
Atlas
x OLAK x
Atlas
Level 210
God Stats
1W - 1L
1,126 SR
Queue Stats
73W - 73L
1,577 Elo+
Solo
Cthulhu
Cthulhu
xxDeniedxx
Cthulhu
Level 121
God Stats
6W - 3L
1,726 SR
Queue Stats
578W - 633L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boolahan
Heimdallr
12
0 / 8 / 4
7,122
712
6,956
12,669
4,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
10
0 / 8 / 4
6,544
654
3,159
10,281
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Eon Thanatos
Hercules
14
1 / 4 / 2
7,108
711
3,506
16,609
19,832
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
15
3 / 3 / 4
8,165
817
6,881
9,227
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
15
5 / 4 / 3
8,871
887
9,958
12,112
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 14
8,994
899
7,592
6,658
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
17
6 / 2 / 12
9,825
983
9,525
8,197
3,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
YayBoysaMunch69
Erlang Shen
16
6 / 2 / 17
9,734
973
13,417
13,819
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
x OLAK x
Atlas
14
2 / 3 / 16
9,110
911
7,449
14,422
15,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
xxDeniedxx
Cthulhu
16
9 / 2 / 12
9,781
978
17,502
11,256
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
27
27
Deaths
10
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
14
11
W
Chernobog
6
2
12
6
L
Heimdallr
Boolahan
Heimdallr
0
8
4
0.25
L
Scylla
0
8
4
0.25
L
Hercules
Eon Thanatos
Hercules
1
4
2
0.5
L
Ravana
3
3
4
1.67
L
Thanatos
5
4
3
1.63
W
Erlang Shen
YayBoysaMunch69
Erlang Shen
6
2
17
7.25
W
Atlas
x OLAK x
Atlas
2
3
16
3.33
W
Cthulhu
xxDeniedxx
Cthulhu
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
55,485
60,898
Taken
54,352
38,787
Mitigated
47,816
17,047
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,592
4,114
1,079
1,817
6,658
2,477
3,156
599
6,059
0
23,687
W
Chernobog
9,525
4,522
211
169
8,197
3,766
2,619
1,136
7,061
0
29,521
L
Heimdallr
Boolahan
Heimdallr
6,956
3,533
0
279
12,669
4,980
0
6,239
5,953
0
16,674
L
Scylla
3,159
588
20
54
10,281
3,349
0
4,246
5,687
6,327
0
L
Hercules
Eon Thanatos
Hercules
3,506
1,138
421
4,826
16,609
19,832
0
5,864
10,060
0
11,567
L
Ravana
6,881
925
199
1,925
9,227
4,964
0
3,294
5,677
0
13,683
L
Thanatos
9,958
1,408
1,834
7,489
12,112
5,662
0
3,829
7,818
0
17,984
W
Erlang Shen
YayBoysaMunch69
Erlang Shen
13,417
5,832
1,251
4,341
13,819
17,049
741
687
13,132
0
20,265
W
Atlas
x OLAK x
Atlas
7,449
2,705
2,314
2,342
14,422
15,504
491
556
13,866
13,415
710
W
Cthulhu
xxDeniedxx
Cthulhu
17,502
371
1,044
2,035
11,256
9,020
78
181
11,075
24,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
47,444
81
Minions Killed
120
0
Camps Cleared
0
913,397
Distance Traveled
984,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,994
899
34
3
0
163,033
0
W
Chernobog
9,825
983
29
3
0
150,619
0
L
Heimdallr
7,122
712
26
3
0
146,399
0
L
Scylla
6,544
654
7
1
0
171,318
0
L
Hercules
7,108
711
16
2
0
174,262
0
L
Ravana
8,165
817
19
2
0
204,858
0
L
Thanatos
8,871
887
13
1
0
216,560
0
W
Erlang Shen
9,734
973
15
2
0
199,770
0
W
Atlas
9,110
911
10
1
0
230,568
0
W
Cthulhu
9,781
978
32
3
0
240,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role