Player Matchup

Neith
Neith
ThinButNot
Neith
Level 115
God Stats
2W - 2L
1,609 SR
Queue Stats
22W - 19L
1,578 Elo+
Party 1
Scylla
Scylla
Yea Noob
Scylla
Level 110
God Stats
2W - 1L
1,686 SR
Queue Stats
27W - 23L
1,529 Elo+
Party 1
Geb
Geb
iiPitchy
Geb
Level 120
God Stats
2W - 0L
1,591 SR
Queue Stats
13W - 6L
1,708 Elo+
Party 1
Team Averages
Level 115
1,629 SR
1,605 Elo+

VS

Team Averages
Level 113
1,643 SR
1,544 Elo+
Chang'e
Chang'e
AMSALLISON
Chang'e
Level 88
God Stats
0W - 1L
1,749 SR
Queue Stats
18W - 17L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
CöçkBrakan
Cthulhu
Level 124
God Stats
1W - 1L
1,679 SR
Queue Stats
13W - 17L
1,520 Elo+
Party 2
Apollo
Apollo
Díckscordia
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 1 / 4
8,141
814
6,420
7,146
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Yea Noob
Scylla
13
5 / 1 / 3
7,987
799
6,904
6,345
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 9
7,180
718
6,656
11,099
10,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AMSALLISON
Chang'e
10
0 / 4 / 2
6,344
634
3,309
7,992
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
CöçkBrakan
Cthulhu
11
0 / 4 / 2
6,454
645
5,237
7,455
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
13
3 / 2 / 0
7,659
766
7,000
8,289
3,678
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AMSALLISON
Chang'e
0
4
2
0.25
L
Cthulhu
CöçkBrakan
Cthulhu
0
4
2
0.25
L
Apollo
3
2
0
1.5
W
Neith
5
1
4
7
W
Scylla
Yea Noob
Scylla
5
1
3
6.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
15,546
24,590
Taken
23,736
16,051
Mitigated
11,928
5,361
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AMSALLISON
Chang'e
3,309
0
856
1,447
7,992
2,938
0
5,055
2,679
13,884
50
L
Cthulhu
CöçkBrakan
Cthulhu
5,237
547
61
0
7,455
5,312
0
3,436
3,919
17,887
0
L
Apollo
7,000
3,138
0
492
8,289
3,678
0
4,282
3,904
0
34,984
W
Neith
6,420
1,159
0
1,641
7,146
3,233
1,181
1,796
5,350
0
29,637
W
Scylla
Yea Noob
Scylla
6,904
630
0
849
6,345
2,586
474
2,370
3,975
25,416
556
W
6,656
636
0
2,871
11,099
10,232
234
4,309
6,747
17,905
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
20,457
114
Minions Killed
110
0
Camps Cleared
0
546,983
Distance Traveled
536,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,344
634
29
3
0
165,380
0
L
Cthulhu
6,454
645
27
3
0
198,393
0
L
Apollo
7,659
766
54
5
0
173,186
0
W
Neith
8,141
814
38
4
0
182,395
0
W
Scylla
7,987
799
55
6
0
176,680
0
W
Geb
7,180
718
21
2
0
187,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role