Player Matchup

Danzaburou
Danzaburou
Ballzyy01
Danzaburou
Level 43
God Stats
28W - 20L
1,500 SR
Queue Stats
153W - 138L
1,476 Elo+
Party 2
King Arthur
King Arthur
SaltyTrollFish
King Arthur
Level 36
God Stats
2W - 7L
1,320 SR
Queue Stats
81W - 90L
1,412 Elo+
Party 2
Anubis
Anubis
Supers0ny
Anubis
Level 58
God Stats
15W - 3L
1,500 SR
Queue Stats
141W - 109L
1,500 Elo+
Party 2
Sobek
Sobek
hhDD
Sobek
Level 66
God Stats
9W - 4L
1,773 SR
Queue Stats
192W - 182L
1,492 Elo+
Party 2
Fenrir
Fenrir
jjwentsworth
Fenrir
Level 58
God Stats
9W - 5L
1,549 SR
Queue Stats
180W - 172L
1,550 Elo+
Solo
Team Averages
Level 52
1,528 SR
1,486 Elo+

VS

Team Averages
Level 58
1,432 SR
1,498 Elo+
Pele
Pele
AstralEris
Pele
Level 27
God Stats
0W - 5L
1,218 SR
Queue Stats
62W - 66L
1,312 Elo+
Party 1
Charybdis
Charybdis
BigOlDoinks7
Charybdis
Level 40
God Stats
2W - 2L
1,690 SR
Queue Stats
67W - 72L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
BigdoggyJay
Xing Tian
Level 46
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 4L
1,591 Elo+
Solo
Amaterasu
Amaterasu
FewestDolphin18
Amaterasu
Level 89
God Stats
11W - 9L
1,595 SR
Queue Stats
297W - 281L
1,582 Elo+
Solo
Scylla
Scylla
ryanmci
Scylla
Level 88
God Stats
1W - 3L
1,388 SR
Queue Stats
156W - 143L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ballzyy01
Danzaburou
16
11 / 0 / 3
10,114
595
16,487
12,788
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SaltyTrollFish
King Arthur
16
5 / 4 / 2
10,081
593
13,684
20,860
15,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Supers0ny
Anubis
17
5 / 2 / 2
10,718
630
14,369
13,168
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
hhDD
Sobek
15
0 / 1 / 14
9,131
537
7,035
17,017
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
17
6 / 1 / 6
10,046
591
12,833
17,628
10,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
8,573
504
7,700
19,179
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charybdis
BigOlDoinks7
Charybdis
12
2 / 8 / 0
7,545
444
10,048
14,408
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
BigdoggyJay
Xing Tian
12
1 / 6 / 2
8,290
488
9,252
21,483
18,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
FewestDolphin18
Amaterasu
15
0 / 5 / 4
9,092
535
14,020
22,409
24,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ryanmci
Scylla
16
3 / 2 / 1
9,347
550
6,309
9,171
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
27
Kills
8
8
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Danzaburou
Ballzyy01
Danzaburou
11
0
3
12.5
L
Charybdis
BigOlDoinks7
Charybdis
2
8
0
0.25
L
Xing Tian
BigdoggyJay
Xing Tian
1
6
2
0.33
L
Amaterasu
FewestDolphin18
Amaterasu
0
5
4
0.4
W
King Arthur
SaltyTrollFish
King Arthur
5
4
2
1.5
W
Anubis
Supers0ny
Anubis
5
2
2
3
W
Sobek
hhDD
Sobek
0
1
14
7
W
Fenrir
6
1
6
9
L
Scylla
ryanmci
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
47,329
81,461
Taken
86,650
59,408
Mitigated
59,859
28,433
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,700
1,357
0
4,502
19,179
8,381
0
3,716
15,463
0
81,409
W
Danzaburou
Ballzyy01
Danzaburou
16,487
8,305
0
7,708
12,788
6,736
2,816
3,776
8,971
0
81,029
L
Charybdis
BigOlDoinks7
Charybdis
10,048
5,611
0
2,831
14,408
5,189
624
4,113
10,295
0
57,917
L
Xing Tian
BigdoggyJay
Xing Tian
9,252
817
0
2,824
21,483
18,720
203
6,536
14,947
26,375
0
L
Amaterasu
FewestDolphin18
Amaterasu
14,020
4,685
0
9,340
22,409
24,725
0
2,619
19,790
962
71,821
W
King Arthur
SaltyTrollFish
King Arthur
13,684
3,057
0
4,854
20,860
15,573
110
1,421
19,345
0
73,741
W
Anubis
Supers0ny
Anubis
14,369
722
180
4,856
13,168
7,324
538
4,001
8,722
94,107
971
W
Sobek
hhDD
Sobek
7,035
1,238
0
5,985
17,017
19,677
303
4,627
12,359
25,578
916
W
Fenrir
12,833
3,272
0
4,850
17,628
10,098
0
2,287
15,261
55
91,516
L
Scylla
ryanmci
Scylla
6,309
274
0
250
9,171
2,844
348
4,389
4,782
63,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
42,847
521
Minions Killed
484
0
Camps Cleared
0
1,670,036
Distance Traveled
1,654,179
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,573
504
114
7
0
381,074
1
W
Danzaburou
10,114
595
114
7
0
330,513
0
L
Charybdis
7,545
444
100
6
0
297,526
4
L
Xing Tian
8,290
488
24
1
0
312,546
5
L
Amaterasu
9,092
535
106
6
0
310,725
0
W
King Arthur
10,081
593
107
6
0
297,697
5
W
Anubis
10,718
630
151
9
0
300,884
0
W
Sobek
9,131
537
26
2
0
349,079
4
W
Fenrir
10,046
591
123
7
0
391,863
1
L
Scylla
9,347
550
140
8
0
352,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role